anything relating to ivan you're too lazy to create a new topic for

Aug 19, 2009, 2:49 am
Joined: Dec 4, 2007
Occupation: Perfect Soldier
Location: Astragius Galaxy
Interests: Fiana, Peace, Melons
Posts: 1,055
Did anyone else actually TEST this? I just tested it separately and checked the items.dat of IVAN .50, IVAN CVS, and LIVAN, and each lacked a canbemirrored=false, but the scrolls could not be mirrored or cloned in any way.
Proudly bringing disaster and mental scarring to Attnam since '05!

"You have a rather pleasant chat about finite superarmpits with Sanae the shrine maiden."

You hear distant shuffling.

The Enner Beast tells you to COOL IT!!
Aug 19, 2009, 4:17 am
Joined: Dec 11, 2008
Posts: 1,770
HARDcoded into the game I suppose. Just like how a valpurium longsword is HARDcoded to disappear.
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Aug 19, 2009, 1:33 pm
Joined: Jul 30, 2009
Occupation: Demiurge Prime
Location: Sol Complex
Interests: Universal Matrix Configuration
Posts: 64
WHAT?!
I checked my script file, it's currently on default settings, I tried it in Wizmode.
It worked.
Oh my Frog, he's got a two-handed sword!
- Housewife
Aug 19, 2009, 2:18 pm
Joined: Sep 22, 2008
Posts: 634
Wizmode allows you to do some things you can't do in a normal game. That's why testing/proving some things is so hard.
Aug 19, 2009, 2:54 pm
Ex-Tyrant of the IVANers


Joined: Dec 8, 2007
Occupation: Junior Scientist
Location: Not California
Interests: Physics and Astronomy, Exoplanets, Singing praise to Valpurus while smashing skulls with a bloody warhammer, Jogging
Posts: 2,917
4zb4 wrote
HARDcoded into the game I suppose. Just like how a valpurium longsword is HARDcoded to disappear.

That's different. That's actually an event in the game, where it spawns a *mirrored* flaming valpurium sword +10.
"Put more stuff in the... thing where... more stuff goes in."
Aug 19, 2009, 3:20 pm
Joined: Dec 4, 2007
Occupation: Perfect Soldier
Location: Astragius Galaxy
Interests: Fiana, Peace, Melons
Posts: 1,055
I started .50, went into wizmode, gave myself some scrolls, wished for a wand of mirroring and of cloning, for good measure, then I tried to zap the scroll, zap myself holding a scroll, and break both wands while standing on a scroll, standing next a scroll, and holding a scroll, and there were no duplications of any scrolls. Did you download a fresh version of .50 before testing this?
Proudly bringing disaster and mental scarring to Attnam since '05!

"You have a rather pleasant chat about finite superarmpits with Sanae the shrine maiden."

You hear distant shuffling.

The Enner Beast tells you to COOL IT!!
Aug 19, 2009, 4:21 pm
Joined: Jul 30, 2009
Occupation: Demiurge Prime
Location: Sol Complex
Interests: Universal Matrix Configuration
Posts: 64
I'll try that, and it doesn't work...
Well what the hell is wrong with my copy of IVAN then?!
Oh my Frog, he's got a two-handed sword!
- Housewife
Aug 20, 2009, 3:16 am
Joined: Dec 11, 2008
Posts: 1,770
Script-whoring probably gave it herpes :/
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Aug 20, 2009, 11:44 am
Joined: Jan 11, 2008
Posts: 1,019
A question on IRC was asked last night about the relationship between polymorphing and mirroring. I found two interesting facts out from the exploration of their potential relationships (courtesy of wizard mode):

1. Polymorphed mirror objects are permanent.
2. Polymorphed mirror friendlies live as long as they stay polymorphed, and are not subject to the killing effects of the mirror counter until they return to their original form (the polymorph counter is considerably longer than the mirror counter).

The first is neat, but kind of useless (why waste a mirror wand charge like that when you can mine for extra objects??), but the second presents an interesting new use for the polymorph wand (though somewhat more resource-consuming).

In addition, you can clone mirrored objects but I'm not really sure that hasn't already been listed here.
Aug 20, 2009, 3:55 pm
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,234
so the cloned mirrored objects are permanent?
Aug 20, 2009, 4:34 pm
Joined: Jan 11, 2008
Posts: 1,019
No, cloned mirror objects are not permanent (in fact, cloned mirror objects last the same amount of time no matter when they were cloned). Polymorphed mirror objects, however, are (by which I mean if you have a bottle of poison, mirror it, and then zap a poly wand at the pile, both resulting objects are permanent).
Aug 20, 2009, 6:11 pm
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,234
ah. so, just to clarify one more time, if you clone a mirrored object, the clone will disappear at the exact time the mirrored original does? So in that case it's better to clone first, then mirror the clones, obviously
Aug 20, 2009, 9:57 pm
Joined: Jan 11, 2008
Posts: 1,019
Correct, although if you do these 1 turn after the other it won't necessarily make a lot of difference.
Sep 3, 2009, 9:27 pm
Joined: Mar 21, 2008
Location: Your ears!
Posts: 209
I've found two minor peculiarities recently:

1. Dulcis can give you limbs of... Enner Beast flesh. Thanks a lot.
2. Gods can upgrade limb materials. I had Silva (IIRC) give me a nymph hair leg, and then replace it with troll hide, and then again with ommel hair. Never knew gods could do that with existing limbs.
Sep 16, 2009, 6:37 pm
Joined: Mar 21, 2008
Location: Your ears!
Posts: 209
I've had an interesting game recently.

First, on a bones level, I encountered a zombie who not only stole my previous character's armour, but also his HEAD.

Then, in Attnam, I dropped my stuff on the ground because I wanted to beartrap my legs off (then pray for something better). After a few steps all my armour got stolen by a freaking HOUSEWIFE. I can understand the families of Attnam may be slightly dysfunctional, but did she really need that +2 MITHRIL CHAIN MAIL?
Sep 17, 2009, 9:06 am
Joined: Jan 11, 2008
Posts: 1,019
Preparation for the adventurer apocalypse. You never know when those formerly obedient GC explorers will suddenly decide to kill Petrus, after all.
Sep 17, 2009, 12:06 pm
Joined: Jul 23, 2009
Occupation: Master in C.Sc: Acquired, Job: Acquired, Imposter Syndrome: Acquired
Posts: 89
hahah or yourself, I just had the best play ever, and what happens? I get killed by one of my former characters GC lvl 11, or rather the zombie of a former character. Oh the irony. 213626 score though 40 k more than the one who killed me ^^
Sep 17, 2009, 7:44 pm
Joined: Mar 21, 2008
Location: Your ears!
Posts: 209
Another one of the "you probably knew it all along" series, but to add to my previous comment about gods being able to upgrade materials: they ignore intelligence requirements, too.



Makes me wonder why even bother using SoCMs...

My guide to free phoenix feather limbs:
1. kill your elder using the banana peel technique and steal his book
2. lose your limbs with banana peels, beartraps, or broken glass
3. pray to Silva
4. repeat until she upgrades them to phoenix feather

The only cost is time, really.
Sep 17, 2009, 11:51 pm
Joined: Dec 11, 2008
Posts: 1,770
Why use SoCM's? Because you have power over what the object turns into, thats why. For all you know, a prayer to a god could turn your phoenix feather arm into either something less useful (like Iron or Steel), or something HORRIFICALLY BAD (mushroom flesh, from personal experience).
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Sep 18, 2009, 8:58 am
Joined: Mar 21, 2008
Location: Your ears!
Posts: 209
True, but I did a bit (not too much) testing and I couldn't get Nefas to "downgrade" my arms to mushroom, even though that's usually what she gives you when you lose a limb. Then again, Silva turned my arm from ommel flesh to crystal, which made my dexterity plummet down.

I still think it's a good and cheap strategy - emphasis on cheap
Sep 18, 2009, 9:37 am
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,851
The main advantage of SoCM over praying is you know what you're going to get. More often than not you'll get a limb of some crappy material. Also different gods give different materials, and changing alignments will just eat up more time. If you happen to be relying on something of ommel bone/tooth, that's time you may not want to take. Besides, high INT is useful and, coupled with tele-control, essential when dealing with multiple spellcasters as you often do late-game. May as well just take the time to raise your INT.
Sep 18, 2009, 12:55 pm
Joined: Mar 21, 2008
Location: Your ears!
Posts: 209
Again, true, but I usually never bother sci-talking so getting my intelligence over 20 is very rare. Then again, I also rarely play with artificial limbs... And considering the randomity relying on gods may not be that useful, but still, phoenix feather limbs at GC1 still sound cool to me.
Sep 18, 2009, 1:06 pm
Joined: Jul 23, 2009
Occupation: Master in C.Sc: Acquired, Job: Acquired, Imposter Syndrome: Acquired
Posts: 89
I really hate artificial limbs, hehe. They're really bothersome when damaged and out of repair scrolls... and of course they attract named baddies I remember when I had GEF limbs. I climb down the stairs to GC 9 and 2 seconds after that, Poff, Bam, dead. Izzy had spawned and made a replica of me and while the clone and I was beating each other up he took out his aggression on me with spells. I ain't doin' that no more.
Sep 18, 2009, 2:01 pm
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,234
Also, if you have phoenix feather limbs at such an early stage, I'm sure tougher enemies will spawn and you probably won't have good enough equipment or other stats to stop them
Sep 19, 2009, 9:26 am
Joined: Jan 25, 2008
Occupation: Turns out I can't have a cool avatar, I'll just put crap in it.
Location: 48kg / 105 lbs
Interests: My name is Failbert
Posts: 697
Getting 100+ Int can be achieved even without the ommel cerumen trick, and it's good not only for teleporting, but also ESP.

To gain a couple of extra points, gain telecontrol and teleportitis and teleport forth and back. Teleporting around an eddy in space-time cotinuum really helps, if You're really not into sci-talk.
Well I assume that a bolt has a given, numeric, amouunt of perwer. (assi in enegri)... unless it's LAERSER SKISKLS POEWN PEWN!
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