anything relating to ivan you're too lazy to create a new topic for

Dec 22, 2007, 3:33 am
#26
Bored One's avatar
The Lord of the Sims


Joined: Dec 15, 2007
Posts: 610
Quote
Weapons with a lot negatives actually HEAL your opponent.
Is this a bug? It doesn't make any sense.

It would be useful if you could hit yourself...
Dec 22, 2007, 7:21 am
#27
Joined: Dec 3, 2007
Posts: 37
Uhm, you could give it to a tame elite guard, equip him with negative weapons and piss him off by a kick in the ass. Needs testing
Dec 22, 2007, 12:45 pm
#28
Joined: Dec 17, 2007
Occupation: Taking Names, Formerly Kicking Ass
Location: New Jersey
Posts: 766
What are the sides of the triangle trade?
Dec 22, 2007, 7:16 pm
#29
Joined: Dec 4, 2007
Posts: 178
I think Negative Weapons simply add Negative Damage Values. Think of it kind of like trying to punch with a broken hand. You'd steal deal damage, but it wouldn't hurt the opponent much. Its like hurting yourself.

Also, the three sides of Triangle Trade...-
Starting Area
Attnam
Dungeon Shop

Buy from Starter Area, move to Attnam, sell there.
Buy from Dungeon Shop, move to Starting Area, to buy bananas, move to Attnam, sell bananas, sell items bought from Dungeon Shop.

Not really triangle, but Attnam is the ending point for selling, since the prices are stupidly high.
Dec 23, 2007, 10:45 am
#30
Joined: Dec 17, 2007
Occupation: Taking Names, Formerly Kicking Ass
Location: New Jersey
Posts: 766
How do you keep the bannanas from rotting on the way to attnam?
Dec 24, 2007, 9:03 pm
#31
Joined: Dec 4, 2007
Posts: 178
Me, I've created paths that let me get to the exit quicker. Then again, I also levitate over there, wished for a Levitation Belt.

NEW INFO-

Having two mistresses as a pet is usually unhealthy for their health. One is bound to whip the other.

Being polymorphed into a mistress, and having one following you, will make her whip YOU.

Whips are one of the most accurate weapons in the game. They're well suited for dismemberment.

The well of informations getting dry... X_X;
Dec 24, 2007, 9:50 pm
#32
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,752
If you don't have anything to offer, just sit at the alter.
Dec 25, 2007, 2:47 am
#33
Bored One's avatar
The Lord of the Sims


Joined: Dec 15, 2007
Posts: 610
Whips don't break if you dip them in sulphuric acid. Acid-covered whips are very effective weapons.
Dec 25, 2007, 2:53 am
#34
Ischaldirh's avatar
Ex-Tyrant of the IVANers


Joined: Dec 8, 2007
Occupation: Student
Location: California
Interests: Physics
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Actually the super-accuracy of whips is pretty well known. Or at least, it was. Whips are probably my favorite weapons.

As for the non-breaking of them... well that's because whips are invincible. There is no such thing as a "broken whip", thus you can never destroy a whip (save by sacrifice). Petrus decreed this 700 years ago, and it has been thus ever since.
Dec 25, 2007, 9:13 pm
#35
Joined: Dec 4, 2007
Posts: 178
More information. Not as many though... Some of which, are stuff people may already know.

LEARN TO LOVE LORICATUS. She will save your ass so many times, you'll think you had a god l-... Oh right.

Sickles are highly bound to rip limbs off. Daggers are bound to get more critical hits. A Short Sword is a combination of the two.

Cloaks protect your WHOLE body. Make THAT stronger first.

MAJOR SPOILER BELOW.
The first god that you meet will be very liking torwards you. If you encounter Valpurus first, you can get a easy High Priest ending... Well, Easy is a relative term.
END MAJOR SPOILER. HURRRAAAAHHHH!!!
Dec 26, 2007, 4:35 pm
#36
Ischaldirh's avatar
Ex-Tyrant of the IVANers


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Location: California
Interests: Physics
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Loricatus is male. Atavus is also male.
Dec 26, 2007, 4:41 pm
#37
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,752
Sophos is, despite what the name sounds like, also male.
Dec 26, 2007, 8:39 pm
#38
Joined: Dec 4, 2007
Posts: 178
Really... Wow, I need to observe more. o_o
Dec 30, 2007, 2:09 pm
#39
Bored One's avatar
The Lord of the Sims


Joined: Dec 15, 2007
Posts: 610
Hmm, you can't effectively use a stethoscope on Richel Decos.
You only get the message: "You hear coins clinking inside".

(Z's 3D mod only): There's lots of free vodka in the cathedral's cellar. They can be sold for some profit.
Dec 31, 2007, 1:17 am
#40
Joined: Dec 4, 2007
Posts: 178
Going from above, you can only effectively get the other vodkas by using a pickax. VICTORY TO THE AXE.

Belts are breakable whips.

Upon being friends with IVAN, the giant carnivorous bunny will be friendly to you. I think...
Dec 31, 2007, 3:50 pm
#41
Joined: Dec 20, 2007
Occupation: Fomenting Unrest
Location: Minnesota, USA
Posts: 24
If you have a spare scroll of change material, use it to change one of the metal chests into floating eye flesh and consume to get near permanent esp. Makes the frogs on GC7 and GC9 much less annoying, and you dont have to choose between amulets of life saving and esp. :idea:
Dec 31, 2007, 6:45 pm
#42
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,752
Being friends with Ivan doesn't automatically make Vladimir your friend as well. That is, it doesn't happen 100% of the time. I don't know why.
Jan 1, 2008, 5:11 am
#43
Ischaldirh's avatar
Ex-Tyrant of the IVANers


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Location: California
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It depends on who you meet first, I think... if you make a hostile action towards Vlad I think he'll remember it even if you become friends with Ivan. But Vlad IS Ivan's pet.
Jan 1, 2008, 4:48 pm
#44
Joined: Dec 4, 2007
Posts: 178
Moar Information!

Mistress' are Masochistic. You can hurt them, and they won't hurt you back. (Found this out in LIVAN, when my other mistress severed her legs and arm off... Tried a mercy killing. Kicked her head off.)

I think its possible to befriend the sumo wrestler if you feed him enough bananas.
Jan 1, 2008, 8:27 pm
#45
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,752
Who wants to befriend the sumo?
Jan 2, 2008, 5:30 am
#46
Joined: Dec 4, 2007
Posts: 178
Well, he'd make a good tank in lower levels...
Jan 11, 2008, 6:19 am
#47
Joined: Dec 4, 2007
Posts: 178
New Information!

The mistress seems to whip anything that is female. Learned this when she cleaved my angel's head off.

Every creature has a favorite food that it is lured to. Baiting and trapping, anyone?
Jan 11, 2008, 6:08 pm
#48
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,752
A favourite food, or food type? Because acid seems to be a favourite, but how can they have drunk it before?
Jan 11, 2008, 8:47 pm
#49
Joined: Dec 2, 2007
Occupation: archmage
Location: Attnam
Interests: roguelikes
Posts: 375
Favorite foods? I've read the contents of script files, and never seen anything about favorite foods... and they should not be stored anywhere else... strange.

About whipping... have you read the script files? You could see some useful infohere. For example, you can see which creatures are Sadists and which are Masochists. The fact is that some monsters are Sadists and some are Masochists, and Sadists will attack Masochists even if friendly, and Masochists won't retaliate. They also need to have a sadist weapon (i.e. a whip) to do that, so most sadists (e.g. guards and orcs) won't do that, even if they find a masochist. All angels on the Chaos side (starting from Mellis) are sadists, except Nefas, who logically has sadomasochistic angels.
Jan 12, 2008, 2:57 pm
#50
Joined: Jan 11, 2008
Posts: 1,019
Zayre wrote
Drinking from fountains usually cause more bad things, then good.

GOOD-
You can find rings and amulets.
Sometimes creatures can come out, being friendly.
You can release a spirit, that grants you a wish.
You may gain stat boosts.
You can gain certain magical effects.

BAD-
Creatures can come out, and be hostile. A lot of them.
ENEMIES-
Brown Flat Slimes (Usually I die from these... -_-)
Snakes (SNAKES ON A FOUNTAIN.)
Big Rats
Dark Frogs (Varying in size.)
This accounts for the friendly, too.

BAD CONTINUED-
The Spirit could be angry for being summoned.
The water can be contaminated by vomit, dead creatures, etc, causing stat drops, and even poisoning/disease.
You could get randomly teleported, which gets you soaked in water.
(END BAD)

Few things to add here:

1. The magical effects you can gain? If you're stupidly lucky, they can be permanent (this water tasted very odd). This can either be *great* (invisibility, polycontrol, possibly even haste), nice (can't smell anymore), or horrid (slow, teleportitis, polymorphitis). The thing IMO that makes it worth the risk is that the good magic effects seem to outweigh the bad.

2. Diseases include: Lycanthropy (every so often you'll turn into a werewolf with generally higher stats but no equipment and only biting as a weapon), tapeworms (after a certain number of turns or so you'll start taking internal damage which can only be cured AFAIK by vomiting until the parasite comes out), and leprosy (every once in a while a limb will fall off; note that if this happens and you go to the healer for help that the removed limb in question will still be diseased, such that if you reattach it you'll be a leper again). There may be others, but I'm fairly sure those are it (although teleportitis and polymorphitis might qualify under certain conditions ).

3. Missed an enemy; green conical slimes. IMO these are *the* worst unfriendlies you can get, although the spirit who wants to kill you likely runs a close second judging from my recent genie experiences. The mommo slimes don't seem *quite* as bad if you have decently covering equips, but in any other case their sticky acid will prove just as deadly in the end as the green slimes.

4. Best way IMO to cut the risks down to an acceptable level? Have a helper around; if you are good enough buds with say, Loricatus, he'll send one of his kickass angels down for a time, and they'll be sure to beat the crap out of anything you can't handle. The friendly creatures you can get by drinking from the fountain are also good candidates for fountain protection. If you can defend against the enemy summons, the only other nasty things are the stat drains, diseases, and the not-so-nice magic effects, *most* of which can be fixed/mitigated by other means.

*admits to being a fan of fountains even when he has no hope of killing the summons*
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