Search Results
Searched for posts by Cerumen in all forums

Showing results 1 - 10 out of 206 total
Modify your search
Posted by Cerumen, Feb 26, 2011 at 10:47 pm
Quote
I think the two symbols are probably just more gods that weren't implemented.

Close - they're gods that actually were implemented and later removed. If you check very early versions of IVAN (where Attnam is the starting location and it's spring there), there were originally 2 more gods. I vaguely remember Terra being one of the actual gods, too.

I may be wrong on some details, so feel free to browse through the IVAN versions and see for yourself
Posted by Cerumen, Jan 10, 2011 at 9:25 pm
Great, now I won't imagine the guards as humans, but as some bizarre fantasy races having helmets for heads.
Posted by Cerumen, Dec 6, 2010 at 10:35 pm
Quote
The other times, I'd explored everything I could get to, and couldn't find that plant room. Guess it was just bad luck with level design. Wouldn't be the first time I found a room that wasn't attached to the rest of the level.

Are you sure it's not just some silly mistake you might be making or something you're overlooking? Like not being aware that locked doors can be opened / kicked down, etc.

Again, if you ever play the game and won't be able to get to Genetrix Vesana on the level, I want a screenshot...
Posted by Cerumen, Dec 5, 2010 at 3:45 pm
Explore the level... and find out.
Posted by Cerumen, Nov 28, 2010 at 3:59 am
Oh, thanks.

I'm sort of disappointed, I was hoping for some cheating-on-Petrus subplot. Those firstborn sons and daughters have to come from somewhere...
Posted by Cerumen, Nov 27, 2010 at 12:05 pm
Sorry for a topic change again, but:

When you talk to Petrus's wives in CVS with any rings in your inventory, they ask for a gift, and you may give them a ring. Does anyone know if this has any use?
Posted by Cerumen, Nov 26, 2010 at 1:49 pm
(yeah, I'm back, but only for a brief while since I've been playing some IVAN again recently)

Not sure if this was mentioned before, but:

1. The banana grower encourager will periodically kick the villagers, which means you can drop items or put traps in front of him and he'll kick them. Not sure if this has any use (haven't tested this in CVS, does kicking dwarven grenades do anything?).

2. Levitating ostriches will pick up the Holy Banana of Oily Orpiv if you drop it on the landing site (they will glow when they fly away with it). I'm not sure if they pick up any other items (I think I once got them to pick up a banana peel, but I couldn't get them to pick up anything other than bananas during the test).

3. If you remember my trick with infinite bananas by blocking the ostriches' path with a wand of door creation (and you should ), you can get a funny result by creating doors in the banana growers' path, too. First of all, this lets you easily talk to the top/bottom grower for early science talking (just hold down C). Second of all, they'll keep trying to kick down the door and fail.

4. For some reason, using the wand of door creation inside Decos's palace pisses off the whole village.

5. Finally, using the wand of door creation to block off the entrance to Attnam cathedral's courtyard will piss the city off, but will significantly delay the attack from the inside, since the guards, the kamikaze dwarves, the frogs and even the angels won't be able to open them.
Posted by Cerumen, Oct 5, 2009 at 4:56 am
Yep. Kill them, take body, resurrect, then throw a banana peel at them to make them "politically neutral" (allied with neither me nor the friendly npcs, in order to prevent them from killing me for the damage the mushrooms themselves caused).

Now that I look a it, what got Attnam pissed at me must have been me breaking a wand of teleportation and teleporting something/somebody in the city. Which, considering its items were spread all around while its citizens levitated around polymorphed into orcs and polar bears, was a bit inevitable.

Ps. Oh well. The badge will have to do
Posted by Cerumen, Oct 2, 2009 at 6:12 am
A few days ago. I pretty much returned to playing the game after a hiatus of a few months. I finally need to beat the bloody thing one day (now why the f*** did I run into the portal instead of killing Elpuri the last time, eh)
Posted by Cerumen, Sep 26, 2009 at 7:20 pm
Oh, and in case you're wondering what's a non-magical mushroom invasion good for...

Guard: Lord Petrus! There's a psychopath murdering your citizens and stealing your treasure!
Petrus: Ahem, I can't leave my room because there is a politically neutral mushroom in the way which I cannot touch. Sorry!