anything relating to ivan you're too lazy to create a new topic for

Sep 10, 2011, 4:39 am
Joined: Sep 22, 2008
Posts: 634
If I'm not completely mistaken, that's because the boots spawned with one negative enchantment level. Just like any other piece of equipment, gear with stat boosts can spawn with negative enchants. Only difference is that normal gear doesn't have the initial +1 enchant stuck on them.
Sep 10, 2011, 8:56 pm
Ex-Tyrant of the IVANers


Joined: Dec 8, 2007
Occupation: Junior Scientist
Location: Not California
Interests: Physics and Astronomy, Exoplanets, Singing praise to Valpurus while smashing skulls with a bloody warhammer, Jogging
Posts: 2,920
The odds have to be extremely low, however. I believe this is the first time I've ever found a pair of boots of agility with any enchantment other than +1.
"Put more stuff in the... thing where... more stuff goes in."
Sep 10, 2011, 8:59 pm
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,856
They're more common than what you'd think. About a fifth of stat-boosters you find in UT will be unenchanted, in my experience.
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Nov 2, 2011, 9:08 pm
Joined: Mar 21, 2011
Posts: 6
chaostrom wrote
Wands of resurrection work on banana peels. If you use it on a banana peel from a holy banana, you get an ordinary banana.
This also works if you pray to Mellis with a banana peel in your inventory, he will "fill" the "empty container" with banana flesh, and the result is a fresh banana.
May 19, 2012, 12:02 pm
Joined: Feb 26, 2012
Posts: 1
I was bored and tried weather one can survive using the backpack of a veteran kamikaze dwarf in wizmode when I enchanted my cloak of fire resistance up to +17.
It was Clivan, no idea weather it works in Ivan too.
I always thought 16 was the highest possible enchantment.
May 19, 2012, 5:55 pm
Joined: Dec 11, 2008
Posts: 1,770
iirc you can effectively keep enchanting items for a long time, because all that happens when you enchant is that the chance of the next enchant level failing increases. Might also be based on INT.
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
May 19, 2012, 11:59 pm
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,856
Nope. Nothing to do with INT. You can see this for yourself when you try enchanting a pair of boots up to +50 like Bored once did.
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
May 20, 2012, 9:10 am
Joined: Feb 11, 2008
Location: Gnosticus IV
Posts: 357
It's not going to be very viable to try it in a legitimate game.
Feb 26, 2013, 6:47 pm
Joined: Jul 31, 2009
Occupation: Kiwi farmer
Location: Van down by the river
Interests: Ornamental carnivorous plants
Posts: 67
Eating a bone makes you feel like a hippy. Can anyone explain this?
Feb 26, 2013, 8:21 pm
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,245
Whoa interesting... not sure, maybe hippies grind up bones and mix them with their drugs? haha
Feb 26, 2013, 8:33 pm
Joined: Dec 11, 2008
Posts: 1,770
I'm putting it down to being another in-joke by the devs. Speaking of which, who's the guy getting hit with a coke bottle in the graphics files?
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Feb 27, 2013, 3:56 pm
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,187
Don't you have to be polymorphed into a canine to eat a bone first? Random factoid that I vaguely remember from reading the source...
I think that guy is the Head Graphics Designer, but i'm not sure. Someone should start an IVAN quiz.
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
Feb 27, 2013, 4:10 pm
Joined: Dec 17, 2007
Occupation: Taking Names, Formerly Kicking Ass
Location: New Jersey
Posts: 966
are the original creators active on the message board at all? I find it interesting that we are so interested the game, while the creaotrs seem lost to history.
Booooooooooo!
Feb 27, 2013, 5:22 pm
Ex-Tyrant of the IVANers


Joined: Dec 8, 2007
Occupation: Junior Scientist
Location: Not California
Interests: Physics and Astronomy, Exoplanets, Singing praise to Valpurus while smashing skulls with a bloody warhammer, Jogging
Posts: 2,920
The original devs have been so long absent from the IVAN community it's not even funny anymore.
"Put more stuff in the... thing where... more stuff goes in."
Feb 27, 2013, 6:07 pm
Joined: Dec 17, 2007
Occupation: Taking Names, Formerly Kicking Ass
Location: New Jersey
Posts: 966
i would love to see a history of IVAN, how it got started, the original ideas for the game framework, when they started, who they were. i think it would be really interesting.
Booooooooooo!
Feb 27, 2013, 9:08 pm
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,856
The only one that could possibly fill us in on such is Kahvi. The lot of you could start dropping by IRC and begging him for storytime
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Mar 4, 2013, 4:18 pm
Joined: Mar 4, 2013
Posts: 1
Hey, I'm having some trouble with the fullscreen option for IVAN, sure it'll make the window as big as i need it but it won't actually scale the graphics so that i can SEE what im doing, i've been using the magnifier for windows for a long time now. I'm wondering if its a software issue on my end related to my graphics drivers on my monitor, but im not sure.

Monitor: Hewlett Packard HP S2031 1600x900 60Hz
Video Card : NVIDIA GeForce GTX 560

In short i just need the game to stretch at at least a 1:1 ratio, how would i go about doing that, if you need more information i can provide it.

EDIT: I am an idiot and don't know how to monitor, in other words, i fixed it.
Mar 19, 2013, 8:50 pm
Joined: Dec 22, 2008
Posts: 12
Do you guys notice patterns in what spawns in certain games? I've seen at least 5 strongboxes this game by GC6 when I've seen very few previously... Maybe it's just one of those psychological phenomenon.
Mar 19, 2013, 9:19 pm
Joined: Dec 11, 2008
Posts: 1,770
You're not the only one. I've noticed patterns where the game likes to spawn lots of certain items too.
Good examples have been Armors of Great Health, cans of school food (great for END), and troll hide capes.

I'm not entirely sure whether these were caused by some coding in the game or just random strokes of luck though.
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Apr 28, 2013, 12:18 am
Joined: Dec 11, 2008
Posts: 1,770
Batman's post about the minefield reminded me of something.

Are the item spawn ratios randomized differently for each new character, much like how every different character has different training rates for his stats?
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Apr 28, 2013, 10:32 pm
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,245
I have definitely noticed games where I get an absurd amount of cloning or mirroring scrolls, or oil lamps, and others where I struggle to find any that are not guaranteed (i.e. in NPC inventories)
Apr 29, 2013, 8:03 am
Joined: Dec 11, 2008
Posts: 1,770
I had one game where there were literally enough cloaks to clothe the entire population of IVAN planet.
But could I find body armor? No.
Somehow survived long enough to get butchered by Rondol who really had no reason to show up other than to spite me.
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Apr 30, 2013, 8:58 am
Joined: Dec 17, 2007
Occupation: Taking Names, Formerly Kicking Ass
Location: New Jersey
Posts: 966
2 questions:

1- Does having valuable items in your inventory (not worn) affect your danger level calcualtion? I wonder if carrying around a lot of valuable rings and such boost the spawn level.

2 - is poly-piling affected by dungeon depth? will sapping my piles on GC4 generat better items than GC2? Its been my causal observation that it does not seem to have an effect.
Booooooooooo!
Apr 30, 2013, 9:53 am
Joined: Sep 22, 2008
Posts: 634
1. I still don't get why people make such a big deal of the danger level. That aside, I've never noticed an increase for merely carrying items (though that might be due to me not bothering to carry much excess weaponry or armor). AFAIK, rings and amulets don't affect it at all or only by a minute amount.

2. Polypiling is not affected by depth.
Apr 30, 2013, 10:19 am
Joined: Dec 17, 2007
Occupation: Taking Names, Formerly Kicking Ass
Location: New Jersey
Posts: 966
JoKe wrote
1. I still don't get why people make such a big deal of the danger level. That aside, I've never noticed an increase for merely carrying items (though that might be due to me not bothering to carry much excess weaponry or armor). AFAIK, rings and amulets don't affect it at all or only by a minute amount.

see the +10 flaming valpurium sword discussion from the weekend.
Booooooooooo!
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