Difference between revisions of "Attributes"

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m (Created page with "{{Spoiler}} You have nine basic attributes, showing your physical or mental capabilities. All attributes can be trained and lost, as well as gained through [[:Category:Ommel flu...")
 
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{{Spoiler}}
 
{{Spoiler}}
  
You have nine basic attributes, showing your physical or mental capabilities. All attributes can be trained and lost, as well as gained through [[:Category:Ommel fluids|other]] [[Holy banana|means]].
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You have eleven primary attributes, showing your physical or mental capabilities. Primary attributes can be trained up and lost, as well as gained through [[:Category:Ommel fluids|other]] [[Holy banana|means]]. You also have three secondary attributes.
 
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There are also two attributes unused as of the [[Version History|current version]], Willpower (Wil) and Mana. They are defined in the game files, nonetheless, and the latter one is confirmed to be prepared here for an upcoming magic system.
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! Wis  
 
! Wis  
 
| [[Wisdom]] || Ability to interact with [[gods]].
 
| [[Wisdom]] || Ability to interact with [[gods]].
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! Will
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| [[Willpower]] || Resistance to magic.
 
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|-
 
! Cha  
 
! Cha  
 
| [[Charisma]] || Increased social skills, better prices in shops.
 
| [[Charisma]] || Increased social skills, better prices in shops.
 
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|-
! Size
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! Mana
| [[Size]] || Affects how hard is it for your enemies to hit you.
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| [[Mana]] || Increased skill with magic items.
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|-
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! Ht
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| [[Height|Size]] || Affects how hard is it for your enemies to hit you.
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|-
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! Wt
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| [[Weight]] ||
 
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! HP  
 
! HP  

Latest revision as of 17:35, 2 June 2019

Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively


You have eleven primary attributes, showing your physical or mental capabilities. Primary attributes can be trained up and lost, as well as gained through other means. You also have three secondary attributes.


Name Effect
AStr Arm Strength Ability to wield heavy weapons and do more damage in melee.
LStr Leg Strength Increased kick damage, ability to carry heavy items.
Dex Dexterity Ability to place traps, attack fast and block attacks.
Agi Agility Increased movement speed and ability to dodge attacks.
End Endurance Increased hit points and rate at which you heal.
Per Perception Ability to see longer distances away, also affects dodging.
Int Intelligence Ability to cause magical effects and use magical tools.
Wis Wisdom Ability to interact with gods.
Will Willpower Resistance to magic.
Cha Charisma Increased social skills, better prices in shops.
Mana Mana Increased skill with magic items.
Ht Size Affects how hard is it for your enemies to hit you.
Wt Weight
HP Hit Points The health of your body parts. You can loose limbs if any of them reaches 0 HP, but if a vital body part of yours (your head, torso or groin) is destroyed, you die.
Talents and Weaknesses How easy/hard is it for you to improve attributes.