Attributes
Revision as of 19:00, 2 June 2014 by Red kangaroo (talk | contribs) (Created page with "{{Spoiler}} You have nine basic attributes, showing your physical or mental capabilities. All attributes can be trained and lost, as well as gained through [[:Category:Ommel flu...")
Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively
You have nine basic attributes, showing your physical or mental capabilities. All attributes can be trained and lost, as well as gained through other means.
There are also two attributes unused as of the current version, Willpower (Wil) and Mana. They are defined in the game files, nonetheless, and the latter one is confirmed to be prepared here for an upcoming magic system.
Name | Effect | |
AStr | Arm Strength | Ability to wield heavy weapons and do more damage in melee. |
---|---|---|
LStr | Leg Strength | Increased kick damage, ability to carry heavy items. |
Dex | Dexterity | Ability to place traps, attack fast and block attacks. |
Agi | Agility | Increased movement speed and ability to dodge attacks. |
End | Endurance | Increased hit points and rate at which you heal. |
Per | Perception | Ability to see longer distances away, also affects dodging. |
Int | Intelligence | Ability to cause magical effects and use magical tools. |
Wis | Wisdom | Ability to interact with gods. |
Cha | Charisma | Increased social skills, better prices in shops. |
Size | Size | Affects how hard is it for your enemies to hit you. |
HP | Hit Points | The health of your body parts. You can loose limbs if any of them reaches 0 HP, but if a vital body part of yours (your head, torso or groin) is destroyed, you die. |
Talents and Weaknesses | How easy/hard is it for you to improve attributes. |