Difference between revisions of "Weapon"
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almost unbreakable | almost unbreakable | ||
− | == | + | == Types of Weapons == |
* [[Axes]] | * [[Axes]] | ||
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All other items wielded as a weapon use the Uncategorized Weapons skill. | All other items wielded as a weapon use the Uncategorized Weapons skill. | ||
− | == | + | == Magical Weapons === |
These weapons have magical qualities that make them quite desirable and powerful. | These weapons have magical qualities that make them quite desirable and powerful. | ||
+ | * [[Banshee sickle]] | ||
+ | * [[Chilling axe]] | ||
* [[Dagger of venom]] | * [[Dagger of venom]] | ||
+ | * [[Dark axe]] | ||
* [[Flaming sword]] | * [[Flaming sword]] | ||
+ | * [[Scythe of terror]] | ||
* [[Staff of wondrous smells]] | * [[Staff of wondrous smells]] | ||
* [[Thunder hammer]] | * [[Thunder hammer]] | ||
− | * [[ | + | * [[Weeping blade]] |
* [[Whips|Whip of thievery]] | * [[Whips|Whip of thievery]] | ||
* [[Whips|Chameleon whip]] | * [[Whips|Chameleon whip]] | ||
− | ===Artifact Weapons=== | + | === Artifact Weapons === |
* [[Gorovits family hammer]] | * [[Gorovits family hammer]] | ||
Line 80: | Line 84: | ||
* [[Turox]] | * [[Turox]] | ||
* [[Vermis]] | * [[Vermis]] | ||
+ | * [[Y'yter Durr]] | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 10:44, 27 October 2017
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You are sent on a dangerous quest to traverse the desolate Underwater Tunnel filled with deadly monsters all alone - you will need a weapon if you want to survive.
You can see the extended statistics of all weapons in your inventory screen:
an adamantine short sword covered in blood +6 [1000g, DAM 9-16, extremely accurate, almost unbreakable, skill 16/0]
This tells you many things about the weapon:
- its material is adamantine,
- it is covered in blood, which doesn't do much, but weapons covered eg. in poison can be quite useful indeed,
- it is enchanted up to +6,
- it weights 1000 grams (take it, imperialists),
- it has the given damage range,
- it is very accurate, hitting more often,
- it is very durable, breaking much less likely,
- your skill with the weapon category is 16, while your hand accustomization skill is 0.
The accuracy ratings go as follows:
unbelievably inaccurate extremely inaccurate inaccurate decently accurate accurate highly accurate extremely accurate unbelievably accurate
The durability ratings then are as follows:
fragile rather sturdy sturdy strong very strong extremely strong almost unbreakable
Types of Weapons
All other items wielded as a weapon use the Uncategorized Weapons skill.
Magical Weapons =
These weapons have magical qualities that make them quite desirable and powerful.
- Banshee sickle
- Chilling axe
- Dagger of venom
- Dark axe
- Flaming sword
- Scythe of terror
- Staff of wondrous smells
- Thunder hammer
- Weeping blade
- Whip of thievery
- Chameleon whip