Difference between revisions of "Guard"
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|hp=87 | |hp=87 | ||
|equipment= | |equipment= | ||
− | *Bronze full helmet | + | *[[Bronze]] full helmet |
− | *Bronze plate mail | + | *[[Bronze]] plate mail |
− | *Bronze long sword | + | *[[Bronze]] long sword |
− | *Bronze shield | + | *[[Bronze]] shield |
|state= [[Alcoholic]] | |state= [[Alcoholic]] | ||
}} | }} | ||
− | Rookie guards are only found in [[New Attnam]] where they watch over [[Richel Decos]]' mansion and by extension the rest of the island. They have 20% lower stats than a veteran guard, but are still strong enough to wreck any newbie with ease. | + | Rookie guards are only found in [[New Attnam]] where they watch over [[Richel Decos]]' mansion and by extension the rest of the island. They have 20% lower stats than a veteran guard, but are still strong enough to wreck any newbie with ease. It is strongly recommended the player come back to New Attnam at a later point in the game if they wish to challenge Decos and his guards. |
− | It is strongly recommended the player come back to New Attnam at a later point in the game if they wish to challenge Decos and his guards. | ||
Line 102: | Line 101: | ||
|state= [[Alcoholic]] | |state= [[Alcoholic]] | ||
}} | }} | ||
− | The patrol guard is also a unique guard found in Attnam. His job is to patrol around the border of the town rather than keep watch at a post. Unlike regular guards he is equipped with a [[Helmets|helmet of piercing perception]] to increase his PER, and a [[Rings|ring of infravision]] to allow him to spot warmblooded [[invisible]] threats. He is otherwise identical to a veteran guard but has unique dialog lines. | + | The patrol guard is also a unique guard found in Attnam. His job is to patrol around the border of the town rather than keep watch at a post. Unlike regular guards he is equipped with a [[Helmets|helmet of piercing perception]] to increase his PER, and a [[Rings|ring of infravision]] to allow him to spot warmblooded [[invisible]] threats. He is otherwise identical to a veteran guard but has unique dialog lines. |
+ | |||
Although the patrol guard will accept alcohol from the player, he will not stop to drink it as he is coded to ceaselessly patrol the border. This patrolling behavior makes him susceptible to [[Banana|banana peels]] or [[Sulphuric acid|acid]] spills left in his path. | Although the patrol guard will accept alcohol from the player, he will not stop to drink it as he is coded to ceaselessly patrol the border. This patrolling behavior makes him susceptible to [[Banana|banana peels]] or [[Sulphuric acid|acid]] spills left in his path. | ||
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|state= [[Alcoholic]] | |state= [[Alcoholic]] | ||
}} | }} | ||
− | Shop guards protect the shop in [[Gloomy Caves]]. Unlike regular guards they do not attack monsters on sight, due to an agreement [[Merka|the shop owner]] has with the cave's inhabitants. | + | Shop guards protect the shop in [[Gloomy Caves]]. Unlike regular guards they do not attack monsters on sight, due to an agreement [[Merka|the shop owner]] has with the cave's inhabitants. Shop guards are slightly tougher than veteran guards and wield [[steel]] equipment and [[rings]] of infravision to spot invisible players trying to shoplift. |
− | Shop guards are slightly tougher than veteran guards and wield [[steel]] equipment and [[rings]] of infravision to spot invisible players trying to shoplift. | ||
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|state= [[Alcoholic]] | |state= [[Alcoholic]] | ||
}} | }} | ||
− | Elite guards are the best equipped and toughest regular guards in the game. They are far less numerous than veteran guards, and are assigned to protecting [[Petrus]], his [[dolphin]]s, and the treasury of [[Attnam]]. | + | Elite guards are the best equipped and toughest regular guards in the game. They are far less numerous than veteran guards, and are assigned to protecting [[Petrus]], his [[dolphin]]s, and the treasury of [[Attnam]]. They are clad in [[mithril]] equipment and have a ring of infravision for spotting invisible players, and a ring of [[invisibility]]. |
− | They are clad in [[mithril]] equipment and have a ring of infravision for spotting invisible players, and a ring of [[invisibility]]. | + | |
+ | |||
+ | {{Monster | ||
+ | |name=Tomb guard | ||
+ | |type= | ||
+ | |astr= | ||
+ | |lstr= | ||
+ | |dex= | ||
+ | |agi= | ||
+ | |end= | ||
+ | |per= | ||
+ | |int= | ||
+ | |wis= | ||
+ | |cha= | ||
+ | |random= | ||
+ | |size=180 | ||
+ | |hp= | ||
+ | |equipment= | ||
+ | *Iron full helmet +2 | ||
+ | *Iron plate mail | ||
+ | *Iron long sword +2 | ||
+ | *Iron shield | ||
+ | |state= [[Alcoholic]] | ||
+ | }} | ||
+ | Tomb guards are similar to veteran guards, although their stats are somewhat higher. They guard the entry to the [[Tomb of Xinroch]], but start neutral towards the player. | ||
[[Category:Monsters]] | [[Category:Monsters]] |
Latest revision as of 20:17, 30 October 2016
Guards are particularly strong humans found primarily in towns, but also in certain dungeon areas. As their name would suggest, they guard locations against threats and will spring into action the moment an enemy disturbs the peace.
Despite their appearance, most regular guards are not entirely clad in armor - just a plate mail and full helmet - which leaves their limbs vulnerable. They also are unable to read, despite possessing average intelligence.
All guards are alcoholics and will accept gifts of bottles of vodka from the player which they will promptly drink without a second thought.
Rookie guard | ||
---|---|---|
Stats | Equipment | |
Arm Strength | 20 | |
Leg Strength | 20 | |
Dexterity | 12 | |
Agility | 12 | |
Endurance | 16 | |
Perception | 20 | |
Intelligence | 8 | Abilities |
Wisdom | 8 | |
Charisma | 12 | |
Random Stats | -20 | Permanent States |
Size | 180 | Alcoholic |
HP | 87 |
Rookie guards are only found in New Attnam where they watch over Richel Decos' mansion and by extension the rest of the island. They have 20% lower stats than a veteran guard, but are still strong enough to wreck any newbie with ease. It is strongly recommended the player come back to New Attnam at a later point in the game if they wish to challenge Decos and his guards.
Veteran guard | ||
---|---|---|
Stats | Equipment | |
Arm Strength | 25 |
|
Leg Strength | 25 | |
Dexterity | 15 | |
Agility | 15 | |
Endurance | 20 | |
Perception | 25 | |
Intelligence | 10 | Abilities |
Wisdom | 10 | |
Charisma | 15 | |
Random Stats | - | Permanent States |
Size | 180 | Alcoholic |
HP | 138 |
Veteran guards are the most common type of guard in the game and are primarily found guarding almost everything in Attnam.
Eunuch guard | ||
---|---|---|
Stats | Equipment | |
Arm Strength | 25 |
|
Leg Strength | 25 | |
Dexterity | 15 | |
Agility | 15 | |
Endurance | 20 | |
Perception | 25 | |
Intelligence | 10 | Abilities |
Wisdom | 10 | |
Charisma | 15 | |
Random Stats | - | Permanent States |
Size | 180 | Alcoholic |
HP | 138 |
The eunuch guard is a unique guard assigned to the protection of Petrus' wives. He is no different from a veteran guard except his equipment is all made of steel instead of iron. He also has unique dialog.
Patrol guard | ||
---|---|---|
Stats | Equipment | |
Arm Strength | 25 |
|
Leg Strength | 25 | |
Dexterity | 15 | |
Agility | 15 | |
Endurance | 20 | |
Perception | 25 | |
Intelligence | 10 | Abilities |
Wisdom | 10 | |
Charisma | 15 | |
Random Stats | - | Permanent States |
Size | 180 | Alcoholic |
HP | 138 |
The patrol guard is also a unique guard found in Attnam. His job is to patrol around the border of the town rather than keep watch at a post. Unlike regular guards he is equipped with a helmet of piercing perception to increase his PER, and a ring of infravision to allow him to spot warmblooded invisible threats. He is otherwise identical to a veteran guard but has unique dialog lines.
Although the patrol guard will accept alcohol from the player, he will not stop to drink it as he is coded to ceaselessly patrol the border. This patrolling behavior makes him susceptible to banana peels or acid spills left in his path.
Shop guard | ||
---|---|---|
Stats | Equipment | |
Arm Strength | 32 |
|
Leg Strength | 32 | |
Dexterity | 19 | |
Agility | 19 | |
Endurance | 26 | |
Perception | 32 | |
Intelligence | 13 | Abilities |
Wisdom | 13 | |
Charisma | 19 | |
Random Stats | 30 | Permanent States |
Size | 180 | Alcoholic |
HP | 233 |
Shop guards protect the shop in Gloomy Caves. Unlike regular guards they do not attack monsters on sight, due to an agreement the shop owner has with the cave's inhabitants. Shop guards are slightly tougher than veteran guards and wield steel equipment and rings of infravision to spot invisible players trying to shoplift.
Elite guard | ||
---|---|---|
Stats | Equipment | |
Arm Strength | 35 |
|
Leg Strength | 35 | |
Dexterity | 21 | |
Agility | 21 | |
Endurance | 28 | |
Perception | 35 | |
Intelligence | 14 | Abilities |
Wisdom | 14 | |
Charisma | 21 | |
Random Stats | 40 | Permanent States |
Size | 180 | Alcoholic |
HP | 309 |
Elite guards are the best equipped and toughest regular guards in the game. They are far less numerous than veteran guards, and are assigned to protecting Petrus, his dolphins, and the treasury of Attnam. They are clad in mithril equipment and have a ring of infravision for spotting invisible players, and a ring of invisibility.
Tomb guard | ||
---|---|---|
Stats | Equipment | |
Arm Strength |
| |
Leg Strength | ||
Dexterity | ||
Agility | ||
Endurance | ||
Perception | ||
Intelligence | Abilities | |
Wisdom | ||
Charisma | ||
Random Stats | Permanent States | |
Size | 180 | Alcoholic |
HP |
Tomb guards are similar to veteran guards, although their stats are somewhat higher. They guard the entry to the Tomb of Xinroch, but start neutral towards the player.