Difference between pages "Dungeon" and "Weapon"

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[[Image:Cathedral.png|right|thumb|150px|The Cathedral of Attnam]]
 
  
There are many places to visit in the world of IVAN; some of them friendly settlements, the others way more dark and hostile, but all can be found by a bold one if he or she chooses to wander the great expanse of the [[World Map]]. You can find a list of all towns and dungeons awaiting you below, with the ones you are likely to visit earlier listed first.  
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[[Character|You]] are sent on a dangerous quest to traverse the desolate [[Underwater Tunnel]] filled with deadly [[monsters]] all alone - you ''will'' need a weapon if you want to survive.
  
 +
You can see the extended statistics of all weapons in your inventory screen:
  
 +
an adamantine short sword covered in blood +6 [1000g, DAM 9-16, extremely accurate, almost unbreakable, skill 16/0]
  
* [[New Attnam]] - A small island city you grew up in, your adventure begins here.
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This tells you many things about the weapon:
  
* [[Underwater Tunnel]] - An ancient path connecting the island of New Attnam to the main land.
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* its [[Materials|material]] is [[adamantine]],
** [[Crystal Cave]] - Home to luminous light crystals and far stronger enemies.
 
** [[Spider Level]] - Here [[Lobh-se]] awaits.
 
  
* [[Attnam]] - The capital of the great Attnamese Empire, here you can find the Cathedral of Attnam, the high priest [[Petrus]] and the end of your first quest.
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* it is covered in [[blood]], which doesn't do much, but weapons covered eg. in [[poison]] can be quite useful indeed,
**[[Attnam Catacombs]] - Old dungeon and catacombs beneath Attnam partially converted to a cellar.
 
  
* [[Gloomy Caves]] - A huge complex of caves and passages under a towering mountain, many vile creatures call this place their home.
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* it is [[Scrolls|enchanted]] up to +6,
** [[Dark Level]] - Meteoric steel fortress where [[Elpuri]] dwells, guarded by a small army of various [[Dark Frog]]s.
 
** [[Lower Gloomy Caves]] - Inaccesible to anyone but the bravest, these deeper caverns are only partly present in this dimension and as such can be only entered through a magical portal.
 
** [[Oree's Lair]] - An extradimensional place where nothing but death, blood and the [[Oree|Daemon King]] awaits.
 
  
* [[Tomb of Xinroch]] - A towering temple of evil gods with sprawling underground where the spirit of the ancient warlord [[Xinroch]] is imprisoned.
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* it [[Encumbrance|weights]] 1000 grams (take it, [https://en.wikipedia.org/wiki/Imperial_units imperialists]),
** [[Ice Cave]] - Side level made of [[ice]].
 
  
* [[Black Market]]
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* it has the given damage range,
  
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* it is very accurate, hitting more often,
  
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* it is very durable, breaking much less likely,
  
== Variants ==
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* your [[Skills|skill]] with the weapon category is 16, while your hand accustomization skill is 0.
  
Some IVAN [[:Category:Variants|variants]] have additional places as well as [[Quests]] to carry out here.
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The accuracy ratings go as follows:
 +
unbelievably inaccurate
 +
extremely inaccurate
 +
inaccurate
 +
decently accurate
 +
accurate
 +
highly accurate
 +
extremely accurate
 +
unbelievably accurate
  
=== [[LIVAN]] ===
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The durability ratings then are as follows:
 +
fragile
 +
rather sturdy
 +
sturdy
 +
strong
 +
very strong
 +
extremely strong
 +
almost unbreakable
  
Made by ''lampshade''.
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== Types of Weapons ==
  
* [[Dragon Tower]]
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* [[Axes]]
* [[Kharaz-Arad]]
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* [[Blunt weapons]]
* [[Mondedr]]
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* [[Unarmed Combat|Fist weapons]]
** [[Mondedr underground|Mondedr Underground]]
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* [[Large swords]]
* Reworked [[Gloomy Caves (CLIVAN)|Gloomy Caves]]
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* [[Polearms]]
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* [[Small swords]]
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* [[Whips]]
  
=== [[CLIVAN]] ===
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All other items wielded as a weapon use the Uncategorized Weapons skill.
  
By ''Warheck''.
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=== Magical Weapons ===
  
* [[Deep Forest]]
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These weapons have magical qualities that make them quite desirable and powerful.
** [[Forest Cave]]
 
  
* [[Shrine of Solicitus]]
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* [[Axe of sharpness]]
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* [[Banshee sickle]]
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* [[Chilling axe]]
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* [[Dagger of venom]]
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* [[Dark axe]]
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* [[Flaming sword]]
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* [[Rune sword]]
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* [[Scythe of oxidation]]
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* [[Scythe of terror]]
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* [[Staff of wondrous smells]]
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* [[Taiaha]]
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* [[Thunder hammer]]
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* [[Weeping blade]]
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* [[Whips|Whip of thievery]]
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* [[Whips|Chameleon whip]]
  
* Unfinished [[Tomb of Xinroch]]
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=== Artifact Weapons ===
* Unfinished [[Dragon Tower]]
 
  
=== [[IVANT]] ===
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* [[Eptyron]]
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* [[Gleipnir]]
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* [[Gorovits family hammer]]
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* [[Gorovits family scimitar]]
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* [[Gorovits family sickle]]
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* [[Grand stollen knife of Attnam]]
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* [[Holy Banana of Oily Orpiv]]
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* [[Justifier]]
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* [[Lost ruby flaming sword of Xinroch]]
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* [[Mjolak]]
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* [[Neerc Se-ulb]]
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* [[Pick-axe of Kharaz-arad]]
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* [[Saal'Thul]]
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* [[Turox]]
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* [[Vermis]]
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* [[Y'yter Durr]]
  
By ''Nameless''.
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[[Category:Items]]
 
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[[Category:Weapons]]
* [[Dragon Caves]]
 
* Redesigned [[Underwater Tunnel]]
 
 
 
== Trivia ==
 
 
 
* As the game can still be considered far from completed, many dungeons proposed during development are not yet present in-game. See [[Proposed worlds]] and [[Proposed cities]] for more details.
 
 
 
[[Category:Worlds]]
 

Revision as of 10:52, 30 October 2019

Spoiler Free: This page is spoiler free. Links from this page do not necessarily share this guarantee.


You are sent on a dangerous quest to traverse the desolate Underwater Tunnel filled with deadly monsters all alone - you will need a weapon if you want to survive.

You can see the extended statistics of all weapons in your inventory screen:

an adamantine short sword covered in blood +6 [1000g, DAM 9-16, extremely accurate, almost unbreakable, skill 16/0]

This tells you many things about the weapon:

  • it is covered in blood, which doesn't do much, but weapons covered eg. in poison can be quite useful indeed,
  • it has the given damage range,
  • it is very accurate, hitting more often,
  • it is very durable, breaking much less likely,
  • your skill with the weapon category is 16, while your hand accustomization skill is 0.

The accuracy ratings go as follows:

unbelievably inaccurate
extremely inaccurate
inaccurate
decently accurate
accurate
highly accurate
extremely accurate
unbelievably accurate

The durability ratings then are as follows:

fragile
rather sturdy
sturdy
strong
very strong
extremely strong
almost unbreakable

Types of Weapons

All other items wielded as a weapon use the Uncategorized Weapons skill.

Magical Weapons

These weapons have magical qualities that make them quite desirable and powerful.

Artifact Weapons