Difference between pages "Gloomy Caves" and "Weapon"

From IvanWiki
(Difference between pages)
Jump to navigation Jump to search
m
 
m
 
Line 1: Line 1:
{{spoiler}}
+
{{safe}}
  
The Gloomy Caves are a vast underground area, the largest dungeon in the world of IVAN. There are a few different [[quests]] you can complete while in this area, the most obvious being the task given to you by [[Petrus]] to slay [[Elpuri]].
 
  
[[Image:GC-Entrance.png]]<br>
+
[[Character|You]] are sent on a dangerous quest to traverse the desolate [[Underwater Tunnel]] filled with deadly [[monsters]] all alone - you ''will'' need a weapon if you want to survive.
''Entrance to the Gloomy Caves as seen in the World Map''
 
  
== Special Rooms ==
+
You can see the extended statistics of all weapons in your inventory screen:
[[Image:MerkaShop.png|right|thumb|100px|Merka's Shop]]
 
  
There are several rooms with fixed layout and special properties which appear randomly through GC 2-5.
+
an adamantine short sword covered in blood +6 [1000g, DAM 9-16, extremely accurate, almost unbreakable, skill 16/0]
  
* '''[[Dwarven Minefield]]''' - A large room filled with mines and valuable items. No creatures spawn in this room, although they may wander in and set off a chain reaction of explosions. It is very important to walk carefully through this room and use some sort of trap detection, or to have loads of fire resistance. The rooms on the same floor as the minefield are larger than average.
+
This tells you many things about the weapon:
  
* '''Werewolf Lair''' - A small room shaped like a plus sign, which contains a [[werewolf]] and a dozen deadly [[Wolf|wolves]]. The werewolf always carries a [[Scrolls|scroll of enchant armor]] and a [[Scrolls|scroll of enchant weapon]]. Both the werewolf and the wolves are eager to bite off some of your lims, so it is important to have adequate protection before attempting to defeat them.
+
* its [[Materials|material]] is [[adamantine]],
  
* '''[[Merka|Merka's Shop]]''' - Merka is a shopkeeper in Gloomy Caves. He and the monsters have a mutual agreement not to attack one another. You may buy or sell items from him, but beware not to accidentally kick his door down in case they are locked, or you may be unpleasantly surprised by him and his powerful [[Guard]]s killing you in no time.
+
* it is covered in [[blood]], which doesn't do much, but weapons covered eg. in [[poison]] can be quite useful indeed,
  
 +
* it is [[Scrolls|enchanted]] up to +6,
  
* '''[[Chest Rooms]]''' - There are a couple large easily accessible square shaped rooms with smaller inner rooms. The inner room has walls of meteoric steel and a large chest in the center with one or two special items. There are no doorways leading to the inner room so you will have to find some other way to get in.
+
* it [[Encumbrance|weights]] 1000 grams (take it, [https://en.wikipedia.org/wiki/Imperial_units imperialists]),
* '''[[Secret Rooms]]''' - In addition to the chest rooms, there may be one or two small secret rooms. These are similar to the inner chest rooms in that they have a large treasure chest in the center. However, they are also lined with traps and are hidden so you will have to detect them somehow.
 
  
== Special Levels ==
+
* it has the given damage range,
  
Dungeon floors below GC4 are special by containing one unique threat or feature each.
+
* it is very accurate, hitting more often,
  
=== Enner Level ===
+
* it is very durable, breaking much less likely,
The notorious [[Enner Beast]] dwells on GC 5. Beware of his voice and either kill him quickly or keep your distance. Leave fragile items on another level or they will shatter.
 
  
=== Zombie Level ===
+
* your [[Skills|skill]] with the weapon category is 16, while your hand accustomization skill is 0.
The 6th floor is only one big room instead of many, and is filled with [[zombie]]s, [[necromancer]]s and other creatures.
 
  
=== Mystic Level ===
+
The accuracy ratings go as follows:
Next level (GC 7) is a sort of preparation for Elpuri's lair. A Mystic [[Dark Frog]] lives on this level. Beware of its [[Spellcasting|magical powers]].
+
unbelievably inaccurate
 +
extremely inaccurate
 +
inaccurate
 +
decently accurate
 +
accurate
 +
highly accurate
 +
extremely accurate
 +
unbelievably accurate
  
=== Ivan's Level ===
+
The durability ratings then are as follows:
You will find two named monsters on GC 8, [[Ivan]] and [[Vladimir]]. Ivan is another adventurer who was sent into the caves before you from his own land of Russia. Vladimir is the giant [[Carnivorous Mutant Bunny|carnivorous mutant bunny]], but unlike his spawn he is friendly. They will assist you in fighting enemies on GC8 and if you can tame them, even further.
+
fragile
 +
rather sturdy
 +
sturdy
 +
strong
 +
very strong
 +
extremely strong
 +
almost unbreakable
  
=== [[Dark Level]] ===
+
== Types of Weapons ==
Finally, GC9 is the home of [[Elpuri]], the Master Dark Frog. There are also several other dark frogs, including a mystic one. If you can defeat Elpuri, you have the option of either taking his head to Petrus and ending the game, or if you dare, to step thorough the portal and continue down to the [[Lower Gloomy Caves|lower levels]]...
 
  
[[Category:Worlds]]
+
* [[Axes]]
[[Category:Gloomy Caves]]
+
* [[Blunt weapons]]
 +
* [[Unarmed Combat|Fist weapons]]
 +
* [[Large swords]]
 +
* [[Polearms]]
 +
* [[Small swords]]
 +
* [[Whips]]
 +
 
 +
All other items wielded as a weapon use the Uncategorized Weapons skill.
 +
 
 +
=== Magical Weapons ===
 +
 
 +
These weapons have magical qualities that make them quite desirable and powerful.
 +
 
 +
* [[Axe of sharpness]]
 +
* [[Banshee sickle]]
 +
* [[Chilling axe]]
 +
* [[Dagger of venom]]
 +
* [[Dark axe]]
 +
* [[Flaming sword]]
 +
* [[Rune sword]]
 +
* [[Scythe of oxidation]]
 +
* [[Scythe of terror]]
 +
* [[Staff of wondrous smells]]
 +
* [[Taiaha]]
 +
* [[Thunder hammer]]
 +
* [[Weeping blade]]
 +
* [[Whips|Whip of thievery]]
 +
* [[Whips|Chameleon whip]]
 +
 
 +
=== Artifact Weapons ===
 +
 
 +
* [[Eptyron]]
 +
* [[Gleipnir]]
 +
* [[Gorovits family hammer]]
 +
* [[Gorovits family scimitar]]
 +
* [[Gorovits family sickle]]
 +
* [[Grand stollen knife of Attnam]]
 +
* [[Holy Banana of Oily Orpiv]]
 +
* [[Justifier]]
 +
* [[Lost ruby flaming sword of Xinroch]]
 +
* [[Mjolak]]
 +
* [[Neerc Se-ulb]]
 +
* [[Pick-axe of Kharaz-arad]]
 +
* [[Saal'Thul]]
 +
* [[Turox]]
 +
* [[Vermis]]
 +
* [[Y'yter Durr]]
 +
 
 +
[[Category:Items]]
 +
[[Category:Weapons]]

Revision as of 10:52, 30 October 2019

Spoiler Free: This page is spoiler free. Links from this page do not necessarily share this guarantee.


You are sent on a dangerous quest to traverse the desolate Underwater Tunnel filled with deadly monsters all alone - you will need a weapon if you want to survive.

You can see the extended statistics of all weapons in your inventory screen:

an adamantine short sword covered in blood +6 [1000g, DAM 9-16, extremely accurate, almost unbreakable, skill 16/0]

This tells you many things about the weapon:

  • it is covered in blood, which doesn't do much, but weapons covered eg. in poison can be quite useful indeed,
  • it has the given damage range,
  • it is very accurate, hitting more often,
  • it is very durable, breaking much less likely,
  • your skill with the weapon category is 16, while your hand accustomization skill is 0.

The accuracy ratings go as follows:

unbelievably inaccurate
extremely inaccurate
inaccurate
decently accurate
accurate
highly accurate
extremely accurate
unbelievably accurate

The durability ratings then are as follows:

fragile
rather sturdy
sturdy
strong
very strong
extremely strong
almost unbreakable

Types of Weapons

All other items wielded as a weapon use the Uncategorized Weapons skill.

Magical Weapons

These weapons have magical qualities that make them quite desirable and powerful.

Artifact Weapons