Difference between pages "Whips" and "Weapon"

From IvanWiki
(Difference between pages)
Jump to navigation Jump to search
 
m
 
Line 1: Line 1:
Whips are one of the most peculiar weapons in IVAN.
+
{{safe}}
  
Although you might think they are very weak at first, but in fact
 
they are extremely powerful due to their lightness and superb accuracy,
 
and can be even sharper than edged weapons.
 
In addition, they never break, unlike most weapons.
 
  
There are two types of weapons in 'whips' category:
+
[[Character|You]] are sent on a dangerous quest to traverse the desolate [[Underwater Tunnel]] filled with deadly [[monsters]] all alone - you ''will'' need a weapon if you want to survive.
the usual weaker whip, and the runed whip which is heavier and slightly more powerful.
 
  
All whips in this game are one-handed weapon, including [[belts]] and [[banana|banana peels]].
+
You can see the extended statistics of all weapons in your inventory screen:
  
==Special Whips==
+
an adamantine short sword covered in blood +6 [1000g, DAM 9-16, extremely accurate, almost unbreakable, skill 16/0]
There are no artifact whips, however there are two special kinds which are very powerful given their combined effect and accuracy.
 
  
===Whip of Thievery===
+
This tells you many things about the weapon:
Effect: Disarms your opponent<br>
 
Materials: nymph hair with a sapphire handle
 
  
===Chameleon Whip===
+
* its [[Materials|material]] is [[adamantine]],
Effect: Polymorphs opponent into a random creature<br>
+
 
Materials: ommel hair with a ruby handle
+
* it is covered in [[blood]], which doesn't do much, but weapons covered eg. in [[poison]] can be quite useful indeed,
 +
 
 +
* it is [[Scrolls|enchanted]] up to +6,
 +
 
 +
* it [[Encumbrance|weights]] 1000 grams (take it, [https://en.wikipedia.org/wiki/Imperial_units imperialists]),
 +
 
 +
* it has the given damage range,
 +
 
 +
* it is very accurate, hitting more often,
 +
 
 +
* it is very durable, breaking much less likely,
 +
 
 +
* your [[Skills|skill]] with the weapon category is 16, while your hand accustomization skill is 0.
 +
 
 +
The accuracy ratings go as follows:
 +
unbelievably inaccurate
 +
extremely inaccurate
 +
inaccurate
 +
decently accurate
 +
accurate
 +
highly accurate
 +
extremely accurate
 +
unbelievably accurate
 +
 
 +
The durability ratings then are as follows:
 +
fragile
 +
rather sturdy
 +
sturdy
 +
strong
 +
very strong
 +
extremely strong
 +
almost unbreakable
 +
 
 +
== Types of Weapons ==
 +
 
 +
* [[Axes]]
 +
* [[Blunt weapons]]
 +
* [[Unarmed Combat|Fist weapons]]
 +
* [[Large swords]]
 +
* [[Polearms]]
 +
* [[Small swords]]
 +
* [[Whips]]
 +
 
 +
All other items wielded as a weapon use the Uncategorized Weapons skill.
 +
 
 +
=== Magical Weapons ===
 +
 
 +
These weapons have magical qualities that make them quite desirable and powerful.
 +
 
 +
* [[Axe of sharpness]]
 +
* [[Banshee sickle]]
 +
* [[Chilling axe]]
 +
* [[Dagger of venom]]
 +
* [[Dark axe]]
 +
* [[Flaming sword]]
 +
* [[Rune sword]]
 +
* [[Scythe of oxidation]]
 +
* [[Scythe of terror]]
 +
* [[Staff of wondrous smells]]
 +
* [[Taiaha]]
 +
* [[Thunder hammer]]
 +
* [[Weeping blade]]
 +
* [[Whips|Whip of thievery]]
 +
* [[Whips|Chameleon whip]]
 +
 
 +
=== Artifact Weapons ===
 +
 
 +
* [[Eptyron]]
 +
* [[Gleipnir]]
 +
* [[Gorovits family hammer]]
 +
* [[Gorovits family scimitar]]
 +
* [[Gorovits family sickle]]
 +
* [[Grand stollen knife of Attnam]]
 +
* [[Holy Banana of Oily Orpiv]]
 +
* [[Justifier]]
 +
* [[Lost ruby flaming sword of Xinroch]]
 +
* [[Mjolak]]
 +
* [[Neerc Se-ulb]]
 +
* [[Pick-axe of Kharaz-arad]]
 +
* [[Saal'Thul]]
 +
* [[Turox]]
 +
* [[Vermis]]
 +
* [[Y'yter Durr]]
 +
 
 +
[[Category:Items]]
 +
[[Category:Weapons]]

Revision as of 10:52, 30 October 2019

Spoiler Free: This page is spoiler free. Links from this page do not necessarily share this guarantee.


You are sent on a dangerous quest to traverse the desolate Underwater Tunnel filled with deadly monsters all alone - you will need a weapon if you want to survive.

You can see the extended statistics of all weapons in your inventory screen:

an adamantine short sword covered in blood +6 [1000g, DAM 9-16, extremely accurate, almost unbreakable, skill 16/0]

This tells you many things about the weapon:

  • it is covered in blood, which doesn't do much, but weapons covered eg. in poison can be quite useful indeed,
  • it has the given damage range,
  • it is very accurate, hitting more often,
  • it is very durable, breaking much less likely,
  • your skill with the weapon category is 16, while your hand accustomization skill is 0.

The accuracy ratings go as follows:

unbelievably inaccurate
extremely inaccurate
inaccurate
decently accurate
accurate
highly accurate
extremely accurate
unbelievably accurate

The durability ratings then are as follows:

fragile
rather sturdy
sturdy
strong
very strong
extremely strong
almost unbreakable

Types of Weapons

All other items wielded as a weapon use the Uncategorized Weapons skill.

Magical Weapons

These weapons have magical qualities that make them quite desirable and powerful.

Artifact Weapons