Difference between revisions of "Character"

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{{Safe}}
 
{{Safe}}
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See [[Character - Old|here]] for older article.
  
 
== Attributes ==
 
== Attributes ==
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| [[Hit Points]] ||
 
| [[Hit Points]] ||
 
|-
 
|-
| colspan="2"| [[Talent|a Talent and a Weakness]] || How easy/hard it is to improve attributes
+
| colspan="2"| [[Talent|Talents and a Weaknesses]] || How easy/hard it is to improve attributes
 
|}
 
|}
  
== Abilities and States ==
+
== Status Effects ==
During your exploration, your character may get some abilities. Depending on how you got your ability, it may be permanent. Permanent abilities are written in blue below your character sheet, otherwise they are written in white.
+
During your exploration, your character may get various status effects. Depending on how you got the status, it may be permanent. Permanent states are written in blue below your character sheet, otherwise they are written in white.
You can also enter some mental or physical special states.
 
  
 
{| cellspacing="0" cellpadding="5" border="1"
 
{| cellspacing="0" cellpadding="5" border="1"
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| style="background:#ccc"|Can be permanent ?
 
| style="background:#ccc"|Can be permanent ?
 
|-
 
|-
| width="140"|[[Diseases]]
+
| width="140"|Diseases
| width="355"|Several diseases and their cures ('''SPOILER''')
+
| width="355"|There are several [[Diseases|diseases]] in the game, most with specific cures and no status to report the infection.
 
| width="30"|Yes
 
| width="30"|Yes
 
|-
 
|-
 
| width="140"|[[ESP]]
 
| width="140"|[[ESP]]
| width="355"|Ability to detect intelligent creatures around you, even if they are invisible or behind a wall
+
| width="355"|Ability to detect intelligent creatures around you, even if they are invisible or behind a wall.
 
| width="30"|Yes
 
| width="30"|Yes
 
|-
 
|-
 
| width="140"|[[Haste|Hasted]]
 
| width="140"|[[Haste|Hasted]]
| width="355"|You are faster
+
| width="355"|You are faster.
 
| width="30"|
 
| width="30"|
 
|-
 
|-
 
| width="140"|[[Infravision]]
 
| width="140"|[[Infravision]]
| width="355"|Ability to detect warm-blooded creatures around you, even if they are invisible or behind a wall
+
| width="355"|Ability to detect warm-blooded creatures around you, even if they are invisible or behind a wall.
 
| width="30"|Yes
 
| width="30"|Yes
 
|-
 
|-
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| width="355"|You're invisible. Creatures need to have ESP or Infravision to detect you.
 
| width="355"|You're invisible. Creatures need to have ESP or Infravision to detect you.
 
| width="30"|Yes
 
| width="30"|Yes
|-
 
| width="140"|[[Panicked]]
 
| width="355"|State during which you are running, can't rest, and can't attack unless you are cornered
 
| width="30"|
 
 
|-
 
|-
 
| width="140"|[[Levitation|Levitating]]
 
| width="140"|[[Levitation|Levitating]]
| width="355"|You hover above the ground
+
| width="355"|You hover above the ground.
 
| width="30"|
 
| width="30"|
 
|-
 
|-
 
| width="140"|[[Polymorph#PolyControl|PolyControl]]
 
| width="140"|[[Polymorph#PolyControl|PolyControl]]
| width="355"|Ability to choose which creature you polymorph into
+
| width="355"|Ability to choose which creature you polymorph into.
 
| width="30"|Yes
 
| width="30"|Yes
 
|-
 
|-
 
| width="140"|[[Polymorph]]
 
| width="140"|[[Polymorph]]
| width="355"|You get polymorphed randomly
+
| width="355"|You get polymorphed randomly.
 
| width="30"|
 
| width="30"|
 
|-
 
|-
 
| width="140"|[[Poison|Poisoned]]
 
| width="140"|[[Poison|Poisoned]]
| width="355"|You are poisoned : your HP slowly decrease.
+
| width="355"|You are poisoned - your HP will slowly decrease.
| width="30"|
 
|-
 
| width="140"|[[Bloated]]
 
| width="355"|You have eaten more than is really good for you.  
 
 
| width="30"|
 
| width="30"|
 
|-
 
|-
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|-
 
|-
 
| width="140"|[[Teleport#TeleControl|TeleControl]]
 
| width="140"|[[Teleport#TeleControl|TeleControl]]
| width="355"|Ability to choose where you are landing when you teleport
+
| width="355"|Ability to choose where you are landing when you teleport.
 
| width="30"|Yes
 
| width="30"|Yes
 
|-
 
|-
 
| width="140"|[[Teleport|Teleportitis]]
 
| width="140"|[[Teleport|Teleportitis]]
| width="355"|You get teleported randomly
+
| width="355"|You get teleported randomly.
 
| width="30"|
 
| width="30"|
 
|-
 
|-
 
| width="140"|[[Ethereal]]
 
| width="140"|[[Ethereal]]
| width="355"|You can pass through solid objects and over water
+
| width="355"|You can pass through solid objects and over water.
 
| width="30"|
 
| width="30"|
 
|-
 
|-
 
| width="140"|[[Gass Immunity]]
 
| width="140"|[[Gass Immunity]]
| width="355"|You are immune to the effects of various clouds
+
| width="355"|You are immune to the effects of various clouds.
 +
| width="30"|Yes
 +
|-
 +
| width="140"|[[Life Saved]]
 +
| width="355"|You will survive your own death once.
 
| width="30"|Yes
 
| width="30"|Yes
 +
|}
 +
 +
==Physical States==
 +
 +
{| cellspacing="0" cellpadding="5" border="1"
 +
| style="background:#ccc"|Name
 +
| style="background:#ccc"|Effect
 +
|-
 +
| width="140"|Bloated
 +
| width="385"|
 +
|-
 +
| width="140"|Satiated
 +
| width="385"|
 +
|-
 +
| width="140"|Hungry
 +
| width="385"|
 +
|-
 +
| width="140"|Very Hungry
 +
| width="385"|
 +
|-
 +
| width="140"|Starving!
 +
| width="385"|
 +
|-
 +
| width="140"|Burdened
 +
| width="385"|
 +
|-
 +
| width="140"|Stressed
 +
| width="385"|
 +
|-
 +
| width="140"|Overload!
 +
| width="385"|
 +
|-
 +
| width="140"|Running
 +
| width="385"|
 +
|-
 +
| width="140"|[[Panicked]]
 +
| width="385"|State during which you are running and can't rest or attack unless cornered.
 +
|-
 +
| width="140"|Exhausted
 +
| width="385"|
 +
|-
 +
| width="140"|Fainting
 +
| width="385"|
 +
|-
 +
| width="140"|Unconscious
 +
| width="385"|
 +
|-
 
|}
 
|}
  
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* [[Chaotic]]
 
* [[Chaotic]]
  
[[Category:Character Attributes| ]]
+
[[Category:Character Attributes]]

Revision as of 11:56, 11 April 2014

Spoiler Free: This page is spoiler free. Links from this page do not necessarily share this guarantee.


See here for older article.

Attributes

Name Effect
AStr Arm Strength Ability to wield heavy weapons
LStr Leg Strength Increased kick damage, ability to carry heavy items
Dex Dexterity Ability to place traps and block attacks
Agi Agility Increased speed and ability to dodge attacks
End Endurance Increased hit points and rate at which you heal
Per Perception Ability to see longer distances away
Int Intelligence Ability to cause magical effects (such as changing materials)
Wis Wisdom Ability to interact with gods
Cha Charisma Increased social skills, better prices in shops
Size Size
HP Hit Points
Talents and a Weaknesses How easy/hard it is to improve attributes

Status Effects

During your exploration, your character may get various status effects. Depending on how you got the status, it may be permanent. Permanent states are written in blue below your character sheet, otherwise they are written in white.

Name Effect Can be permanent ?
Diseases There are several diseases in the game, most with specific cures and no status to report the infection. Yes
ESP Ability to detect intelligent creatures around you, even if they are invisible or behind a wall. Yes
Hasted You are faster.
Infravision Ability to detect warm-blooded creatures around you, even if they are invisible or behind a wall. Yes
Invisible You're invisible. Creatures need to have ESP or Infravision to detect you. Yes
Levitating You hover above the ground.
PolyControl Ability to choose which creature you polymorph into. Yes
Polymorph You get polymorphed randomly.
Poisoned You are poisoned - your HP will slowly decrease.
Searching Ability to detect hidden things, such as traps or mines. Yes
Slowed You are slower Yes
TeleControl Ability to choose where you are landing when you teleport. Yes
Teleportitis You get teleported randomly.
Ethereal You can pass through solid objects and over water.
Gass Immunity You are immune to the effects of various clouds. Yes
Life Saved You will survive your own death once. Yes

Physical States

Name Effect
Bloated
Satiated
Hungry
Very Hungry
Starving!
Burdened
Stressed
Overload!
Running
Panicked State during which you are running and can't rest or attack unless cornered.
Exhausted
Fainting
Unconscious

Alignments