Polymorphing items, any limitations?

Aug 25, 2009, 1:17 pm
#1
Joined: Aug 23, 2009
Posts: 52
On my latest character I had 4 wands of polymorph by GC 3, so I decided to spend some time polymorphing stacks of granite stones. I did this about 20 times (most of the wands were 4 charges, thank god) and noticed a few things;

I got around 8 carrots.

Most of the items I got were bronze and leather.

I got 2 ommel bone chain mails.

I was just wondering if anyone knew if there was any limitations or guidelines to what you could get by polymorphing items, or could share interesting items they got in the process of polymorphing.
Aug 25, 2009, 2:21 pm
#2
capristo's avatar
The Imperialist


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I don't know of any limits aside from the obvious left nut of Petrus / GEF coat / head of Elpuri, etc. I've gotten named items and Oily Orpiv. Yes, people have pointed out how much more carrots show up when polymorphing than when just exploring. I think that's wrong, I think carrots are just as common in the caves, they just get eaten by other monsters before you can find them.
Aug 25, 2009, 2:42 pm
#3
Joined: Jan 25, 2008
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I also happen to get oil lamps often, that's cool.

Guidelines? When breaking a wand, it I think 3 items on each square around You. Have polycontrol, a good pet or safe spot before attempting it, though. Also, digging out the GC1 fir is faster and takes less food than mining granite all the time
Aug 25, 2009, 4:37 pm
#4
Joined: Aug 23, 2009
Posts: 52
Thanks for the confirmation. And yeah, I did go back up to GC 1 before I started. It didn't come to my mind that the materials were different, I was just low on food at the time and thought that if I started to get too close to hunger I could just fly over to new attnam and do the banana trick.
Aug 26, 2009, 12:15 am
#5
Joined: Dec 3, 2007
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capristo wrote
I don't know of any limits aside from the obvious left nut of Petrus / GEF coat / head of Elpuri, etc. I've gotten named items and Oily Orpiv. Yes, people have pointed out how much more carrots show up when polymorphing than when just exploring. I think that's wrong, I think carrots are just as common in the caves, they just get eaten by other monsters before you can find them.

Actually I think the carrot thing might be deliberate. Many's the time I've fucked around in WM (see entire level) and carrots do seem to be rare. Also I've a suspicion that monsters don't like carrots, after finding one immediately after some fighting in a legit game.
Aug 26, 2009, 3:31 am
#6
Joined: Dec 11, 2008
Posts: 1,770
I think the high rate of carrots from polymorph is deliberate. Put there either as a placeholder, to lessen the chance of good items, OR as a reference to something - much like many other things in the game, such as eddy's and their couches.
Aug 26, 2009, 6:23 am
#7
Joined: Jan 25, 2008
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chaostrom wrote
Actually I think the carrot thing might be deliberate. Many's the time I've fucked around in WM (see entire level) and carrots do seem to be rare. Also I've a suspicion that monsters don't like carrots, after finding one immediately after some fighting in a legit game.

Puppies eat carrots. It's always a high-priority task to stop them from doing so.
Aug 26, 2009, 10:59 am
#8
Joined: Aug 23, 2009
Posts: 52
Alveradok wrote
Puppies eat carrots. It's always a high-priority task to stop them from doing so.

The first thing I do in any game is curb stomp my puppy.
Aug 27, 2009, 9:38 am
#9
Joined: Jul 23, 2009
Occupation: Master in C.Sc: Acquired, Job: Acquired, Imposter Syndrome: Acquired
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Fail on quoting? xD
Hahaha nice. Probably well known fact but anyways.. You can polymorph 4 stacks of 5 in a row.
Aug 27, 2009, 11:13 pm
#10
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Actually, it's a row of 5x5.
Aug 29, 2009, 4:55 am
#11
Joined: Jul 23, 2009
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Really? Didn't work out for me Could it have anything to do with perception? Cuz I couldn't see the fifth pile when i tried it ^^

Edit: Nvm it worked just now... no idea why it didn't work out before.
Aug 29, 2009, 5:56 am
#12
Joined: Dec 2, 2007
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I don't see anything special about carrots in the source, except that they can be thrown to bunnies.
Aug 29, 2009, 8:26 am
#13
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You mean like the way you throw bones to puppies? What a waste...
Aug 29, 2009, 8:34 am
#14
capristo's avatar
The Imperialist


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hmm, might be useful for the gigantic color-shifting one, if you can't find any taming scrolls. but even in that case I'd rather have the perception I think
Aug 29, 2009, 8:41 am
#15
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Vladimir? He joins you with Ivan, don't need anything for him.
Dec 5, 2009, 12:25 pm
#16
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When poly wand is broken it alters every 5 first items in the stack next to place it has been broken and on the spot also. Pets and mobs can be polymorphed too in that way and I recomend that, beacouse they can get morphed into forms with high INT/Wis and therfore provide a sci-talk. This can be done in Attnam without any problems, just be sure to do that in closed house so the damn citizens would not be able to steal the stuff.
Dec 5, 2009, 9:52 pm
#17
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I recommend doing it next to an altar. You can change it to that of another god, if you're lucky it'll be just what you're looking for. Take note that the altar will take the place of one item however.
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