Planning for Release

Mar 26, 2018, 6:59 am
Joined: Dec 17, 2007
Occupation: Taking Names, Formerly Kicking Ass
Location: New Jersey
Posts: 929
Is there a changelog for the new release?
Booooooooooo!
Mar 26, 2018, 7:31 am
Joined: Apr 2, 2014
Occupation: Navastating
Location: Aslona
Posts: 683
Batman? wrote
Is there a changelog for the new release?

We forgot to add it to the release, so it's on GitHub for now.
Aug 10, 2018, 4:00 am
Joined: Apr 2, 2014
Occupation: Navastating
Location: Aslona
Posts: 683
With all the patches, fixes and additions since 0.53 pre-release, shouldn't we do a proper release?
Aug 10, 2018, 5:27 am
Joined: Jun 3, 2018
Interests: God of Hedgehog, Eternal life, Sudden death
Posts: 24
red_kangaroo wrote
With all the patches, fixes and additions since 0.53 pre-release, shouldn't we do a proper release?

Just need some more reviewers on GitHub.
SPOILER ALERT. Click here to see text.
True story: Many unlucky souls BUT YOU died on the way to Attnam. Congrats! Unlock more fun of the game by setting your character's name to "You".
Oct 2, 2018, 5:35 pm
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,176
Here's the latest IVAN release, 0.54: https://github.com/Attnam/ivan/releases/tag/v054

You'll notice there's a new binary available for Mac!!! (thanks to iology (is that mimic on the forum?)

Sorry I missed my September deadline... maybe we need to replace me with Steve the Robot?
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
Oct 3, 2018, 1:43 am
Joined: Apr 2, 2014
Occupation: Navastating
Location: Aslona
Posts: 683
Great!

Announced on r/roguelikes, Temple of the Roguelike, RogueBasin and IVAN Discord.

And you're much better than any Steve the Robot.
Oct 3, 2018, 2:10 am
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,176
Thanks red, and thanks for getting the word out at all the old roguelike haunts
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
Oct 3, 2018, 10:06 pm
Joined: Sep 30, 2018
Posts: 2
red_kangaroo wrote
Great!

Announced on r/roguelikes, Temple of the Roguelike, RogueBasin and IVAN Discord.

And you're much better than any Steve the Robot.

can you post a link to the IVAN discord? cant see to find it anywhere
Oct 4, 2018, 3:21 am
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,206
If you go to Community > Chat you will see it:

https://attnam.com/community/chat
Oct 24, 2018, 3:33 am
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,176
In the next IVAN version (0.55) we will have a new victory condition courtesy of red_kangaroo's latest contribution. I'm looking forward to playing that one
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
Dec 18, 2018, 11:27 am
Joined: Apr 2, 2014
Occupation: Navastating
Location: Aslona
Posts: 683
Shall we have a Christmas release?
Dec 18, 2018, 1:14 pm
Joined: Dec 14, 2017
Occupation: Forum Archaeologist
Interests: Origami, plants
Posts: 178
Oooh, a new win condition! I am looking forward to the new release!
Dec 18, 2018, 6:35 pm
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,176
red_kangaroo wrote
Shall we have a Christmas release?

Yes we will have a Christmas release. Since the mxe package server is down until further notice [0], we are unable to use our continuous integration tools to build the Windows executables. Instead, it will need to be done "old style", with someone compiling the game on a machine and releasing that. That someone will probably be me, using the msys2 compiler. Unfortunately msys2 doesn't do static compilations very well, so I will have to package a whole bunch of dlls with the exe, which may take some time. If I don't package all the dlls in the zip file, some users will report being unable to run the exe.

So, I will attempt a build by the end of the week, and once it appears can you please let me know if it works for you on your various platforms?

[0] I understand the maintainers of mxe will try to get a new package server up and running on s3 (Amazon), BUT this first requires the packages to be compiled for a suitable platform, such as debian, and that process takes over one hundred hours, a truly gargantuan task, so is unlikely to happen before Christmas. Hopefully they come up with something at least by the new year...
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
Dec 19, 2018, 1:55 am
Joined: Apr 2, 2014
Occupation: Navastating
Location: Aslona
Posts: 683
fejoa wrote
That someone will probably be me,

You're great. I never got the hang of Windows compilation.
Dec 19, 2018, 10:38 pm
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,176
Please try this stuff: https://github.com/Attnam/ivan/releases/tag/v055

I have run out of time today. Can someone post the changes and I will copy them to the release page?
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
Dec 20, 2018, 3:24 am
Joined: Apr 2, 2014
Occupation: Navastating
Location: Aslona
Posts: 683
Sadly does not seem to work on Windows 10. Prompts for a missing libpcre-1.dll, but crashes even if you download and add it separately.

Changes:
* Added Freedom for Tweraif victory: It is now possible to win by bringing freedom to Tweraif, and then making sure it stays free. It is a low-ranking win, but at least your village will be safe.
* Considerably reworked Lobh-se.
* Added new shields, amulet, wand and artifacts.
* Added several new materials.
* Buffed regeneration. It now both regrows limbs and speeds up restoration of HP.
* Stamina cost reworked. It will decrease more slowly, balancing powerful artificial limbs better.
* Mana attribute decreases cooldown of magical items.
* Scroll of body switch is once again unwishable.
* Decreased frequency of magical equipment.
* Improved stethoscope display.
* Tweak the effects of prayers.
* You may only become the champion of either Valpurus or Mortifer.
* Increase effects of Wisdom on prayers.
* You can now attempt to steal from shops.
* Added crafting.
* Move saves, bones and config to user directory.
* Add LGTM code quality badges.

Fixes:
* Backtrace.
* Broken vials are no longer fixed into bottles.
* Fix wizard mode autoplay mode.
* Fix heap-use-after-free in go::Handle().
* Harden bitmap::Fill().
* Fix first person being used in crafting messages.
* Fix dialogue of Terra.
Dec 20, 2018, 7:46 am
Joined: Sep 22, 2008
Posts: 634
+1 for missing libpcre-1.dll on both Win7 and 10.
Dec 20, 2018, 8:49 am
Joined: Dec 14, 2017
Occupation: Forum Archaeologist
Interests: Origami, plants
Posts: 178
Changes:

* Scroll of body switch is once again unwishable.


Well, this is a good change, but I am still pretty sad... Playing as a mistress whip champion was very fun, but overpowered as hell. I should do smth else now. Maybe a run with natural limbs or only kick run, that sound fun.

Changes:

* Considerably reworked Lobh-se.


Lobh-se always seemed kinda unfinished to me... Is there a reward for killing her now?

Changes:

* Added crafting.



But... Why?
Dec 20, 2018, 1:00 pm
Joined: Apr 2, 2014
Occupation: Navastating
Location: Aslona
Posts: 683
badbeaver wrote
Lobh-se always seemed kinda unfinished to me... Is there a reward for killing her now?

Before going to kill her, cause Revolution in NA and then talk to Keathos.
Dec 20, 2018, 4:21 pm
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,176
red_kangaroo wrote
Prompts for a missing libpcre-1.dll, but crashes even if you download and add it separately.

I updated the release, adding libpcre-1.dll. I always miss this one for some reason. I should have checked the exe with Dependancy Walker before I shipped

Does it work for you now?
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
Dec 20, 2018, 4:58 pm
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,206
Thanks for all the hard work guys!
Dec 20, 2018, 5:22 pm
Joined: Sep 22, 2008
Posts: 634
Works on Win7 now, cheers!
Dec 20, 2018, 5:41 pm
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,176
JoKe wrote
Works on Win7 now, cheers!

Phew! Thanks
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
Feb 13, 2019, 1:09 pm
Joined: Dec 19, 2018
Occupation: Pharmacy Tech
Location: USA
Interests: ZZT, Roleplaying,
Posts: 37
Not working for me...
Energizer - you are invincible
ZZT @narchists unite! Turn off the dark, get free money, defeat death itself!
Feb 14, 2019, 5:42 pm
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,176
Dark-Star2018 wrote
Not working for me...

The next release should be back up to the usual standard. Should be out before the end of the month.
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
Jump to