Search Results
Searched for posts by BDR in all forums

Showing results 241 - 250 out of 338 total
Modify your search
Posted by BDR, Jul 27, 2009 at 1:44 pm
It didn't seem to take very long to me, but it can vary. AIR in 100 scrolls of wishing I got about 4 bottles of antidote (and the time on getting all those bottles can be shortened by just dropping that silly encrypted scroll and doing r <enter> <enter> after the first wish). There is the alternate idea of cloning wands, but I think that might actually take longer due to typing in wishes.
Posted by BDR, Jul 26, 2009 at 10:56 am
Someone who has died recently enough that they can start a remorseless WM game!



It says nothing about the skeleton getting faster. I don't know if this actually means anything beyond this not working for monster skeletons.
Posted by BDR, Jul 17, 2009 at 10:36 pm
Nice! Good luck in keeping him alive then.
Posted by BDR, Jul 17, 2009 at 5:32 pm
So what did you do with Merka? If he'd been the one to pick up a second shield, that would have been more amusing...
Posted by BDR, Jul 13, 2009 at 11:49 am
I remember when I thought wands of polymorph were enemy-only (too used to Crawl's wand of polymorph other); finding out they were much better for utility purposes was something else.
Posted by BDR, Jun 23, 2009 at 7:35 am
Pretty sure the message is actually along the lines of the level feeling familiar. Perhaps you are thinking of another game?
Posted by BDR, Jun 23, 2009 at 7:33 am
Artificial limbs also cannot improve their stats. Scrolls of change/harden material and god favor are all you can make use of to try and get better materials for said limb (you can also lop off the limb in question and drink healing liquid for new human limbs, but depending on how long you had that for it could be rather more drastic and disastrous than you bargained for). This basically means that unless your new limb is considerably more powerful than your old one it may *not* be such a good idea to keep your limb that way (although SOCMs, with enough Int, can fix such material mistakes).
Posted by BDR, Jun 16, 2009 at 2:37 am
A pic of the latest error find...
Posted by BDR, Jun 16, 2009 at 2:30 am
All of them? I'm pretty confident not even half or a quarter of them are dead. Mostly since the impression I've gotten is that developing roguelikes is a 20/30-something gig, not something you do when you are 60 or older. Much more likely that they found some real-life activities like a regular job, taking care of family, and stuff like that which was more fulfilling/necessary than working on a roguelike.
Posted by BDR, Jun 15, 2009 at 3:16 am
Oddly enough I'm getting an occasional "forum/viewforum.php does not exist" error. Clicking the link to the main forum page seems to fix it, but it keeps popping up.