Difference between revisions of "Ischaldirh"
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− | Although Ischaldirh seems to have quite low stats, he is still the most dangerous foe in the game. He can summon | + | Although Ischaldirh seems to have quite low stats, he is still the most dangerous foe in the game. |
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+ | He can summon [[golem]]s made of really really mean [[materials]], such as [[octiron]]. He can create evil [[Wand of Cloning|clone]]s of you. But those are nothing compared to the fact that he can pound you with [[Spellcasting|spells]] mighty enough to kill nearly anything. He can cast massive explosions on you and summon bursts of electricity at you. He can [[teleport]] you, your limbs or your [[Items|equipment]] away. He can disenchant your gear. And when you finally get close to him so you can end chop his head off, he'll teleport away and begins pounding you again. I seriously hope I will never have to face him. And so should you. | ||
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+ | Due to Ischaldirh's incredible 'mind vision' with [[ESP]] and an [[Intelligence]] of 60, even trying to fight him at a distance with [[wands]] is a losing proposition unless you're sure he's at the end of a long dead-end corridor and you've got a ''lot'' of spare wands. | ||
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+ | There is another long-range technique - tame 2-3 Master [[Necromancer]]s and bring them to the same level. They'll raise [[zombie]]s like crazy and provide dozens of decoys for Ischaldirh's wrath. If you're lucky, the undead hordes might even off the wicked wizard himself! Be warned that using this tactic will result in a devastated level as Ischaldirh lashes out with one explosive spell after another. | ||
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==Stats and Equipment== | ==Stats and Equipment== | ||
− | {{Monster | + | {{Monster-pic |
+ | |img=Ischaldirh.png | ||
|name=Ischaldirh | |name=Ischaldirh | ||
|type=the dark archmage | |type=the dark archmage | ||
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*Wands of Cloning, Lightning, Fireballs | *Wands of Cloning, Lightning, Fireballs | ||
*Octagonal Key | *Octagonal Key | ||
+ | |able=[[Spellcasting]] | ||
|state=[[Invisibility]], [[Infravision]], [[ESP]], [[TeleControl]] | |state=[[Invisibility]], [[Infravision]], [[ESP]], [[TeleControl]] | ||
}} | }} | ||
[[Category:Named Characters]] | [[Category:Named Characters]] |
Latest revision as of 08:10, 27 September 2014
Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively
Although Ischaldirh seems to have quite low stats, he is still the most dangerous foe in the game.
He can summon golems made of really really mean materials, such as octiron. He can create evil clones of you. But those are nothing compared to the fact that he can pound you with spells mighty enough to kill nearly anything. He can cast massive explosions on you and summon bursts of electricity at you. He can teleport you, your limbs or your equipment away. He can disenchant your gear. And when you finally get close to him so you can end chop his head off, he'll teleport away and begins pounding you again. I seriously hope I will never have to face him. And so should you.
Due to Ischaldirh's incredible 'mind vision' with ESP and an Intelligence of 60, even trying to fight him at a distance with wands is a losing proposition unless you're sure he's at the end of a long dead-end corridor and you've got a lot of spare wands.
There is another long-range technique - tame 2-3 Master Necromancers and bring them to the same level. They'll raise zombies like crazy and provide dozens of decoys for Ischaldirh's wrath. If you're lucky, the undead hordes might even off the wicked wizard himself! Be warned that using this tactic will result in a devastated level as Ischaldirh lashes out with one explosive spell after another.
Stats and Equipment
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Stats | Equipment | |||
Arm Strength | 9 |
| ||
Leg Strength | 9 | |||
Dexterity | 30 | |||
Agility | 12 | |||
Endurance | 15 | |||
Perception | 12 | |||
Intelligence | 60 | Abilities | ||
Wisdom | 25 | Spellcasting | ||
Charisma | 25 | |||
Random Stats | - | Permanent States | ||
Size | 150 | Invisibility, Infravision, ESP, TeleControl | ||
HP | 108 |