Merka got cleaned out

Jan 2, 2:27 pm
#1
Ischaldirh's avatar
Ex-Tyrant of the IVANers


Joined: Dec 8, 2007
Occupation: Junior Specialist Researcher
Location: California
Interests: (Astro)Physics, Exoplanets, Singing praise to Valpurus while smashing skulls with a bloody warhammer, Jogging
Posts: 2,828
Wandered into Merka's shop, started poking around, and noticed an active landmine on the floor. So, stepping carefully around it, I made my purchases and left.

A bit later, I heard an explosion and an item appeared next to me.

I went back to Merka's shop... it was empty except for Merka and his guards.

I can only assume a critter stepped on the mine, and the explosion broke a wand of teleport and teleported his entire stock around the level.

Good fella that I am, I've decided to go gather up his items and return them. I'm sure he'll pay me handsomely.

EDIT: Nevermind, I got killed in a very stupid way: Chucking axes at a golem, managed to hit the (formerly friendly) angel behind it which I didn't see. Angel proceeded to murder the fuck out of me.
Jan 2, 6:14 pm
#2
Joined: May 22, 2008
Location: Worldmap
Posts: 144
Haha, beautiful!

Recently, a mustard gas mine spawned in Merka's shop in one of my games. When I got there one of the guards was already dead and I wondered why, until I stepped on the trap. Stupidly enough, I stepped on the same mine a couple more times because I kept forgetting it was there.
Jan 3, 2:17 am
#3
Joined: Dec 14, 2017
Occupation: Student
Location: Ukraine
Interests: sleeping
Posts: 152
Wow, that is very nice, but mines probably shouldn't spawn in shops
Jan 3, 11:40 am
#4
capristo's avatar
The Imperialist


Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,139
I’ve seen plenty of bear traps in shops

That’s a funny story though. What if the creature that triggered the mine had survived? I wonder if Merka and his guards would’ve viewed it as an attack

Also makes me wonder how shops react to hattifatteners
Jan 4, 2:00 am
#5
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,823
If I remember rightly hattifatteners don't trigger hostile responses. I've done some testing in the past, though that was years back.
Jan 4, 8:52 am
#6
Joined: Dec 17, 2007
Occupation: Taking Names, Formerly Kicking Ass
Location: New Jersey
Posts: 885
Has the Eddy-in-Attnam crash bug been corrected in the new version(s)?
Jan 4, 7:36 pm
#7
capristo's avatar
The Imperialist


Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,139
I want to see a map that's spawned as a giant battlefield! 2 teams... one with 100 human fighters, maybe a couple mages, and one with 100 goblins and some large wolves. How awesome would it be to see those 2 sides fighting?
Jan 4, 11:37 pm
#8
Joined: May 22, 2008
Location: Worldmap
Posts: 144
Pretty awesome I'd say. Although those numbers would probably eat a whole processor, right?
Jan 5, 12:35 am
#9
red_kangaroo's avatar
elder dark mage


Joined: Apr 2, 2014
Location: North Tyris
Posts: 567
That's exactly what I wanted to do as a part of my Aslona quest line.
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