Unless you want to take the opportunity to actually implement different weapon and armour types. Lemme dig up the IRC logs... Huh, there's some other stuff. I'll just grab the lot of 'em.
18:55 <+J_Kahvi> yes, at the chaotic town of Aluppliv has been on the to-do list for a long time
18:56 <+J_Kahvi> are these plans somewhere on the internet to be seen?
18:58 <+J_Kahvi> I've been devising an improved weapon and armor system for some time, but I'm not sure if it's available on the net at the moment
18:58 <+J_Kahvi> it introduces three different damage types (point, cut, blunt) and different armors perform differently depending on the damage type
18:59 <+J_Kahvi> for example, chain mail does not protect much from blunt damage, because it's too flexible
18:59 <+J_Kahvi> I could write some kind of an article about it in case someone is interested about it
19:00 < Zeno> got it: http://ivan.cvs.sourceforge.net/ivan/ivan/Doc/Work/City%20id...
19:01 < Zeno> chaotic town of Aluppliv is not written here
19:01 < Zeno> is not described rather
19:02 <+J_Kahvi> hmm. i've never seen that list before. but looks good
19:03 < Zeno> two of them are mentioned in the game, Bazaria (the tourists are from there) and Irinox (farmers say something like "you look like you are from Irinox")
19:09 < blobby> its true that there could a be a quest about finding your parents that would start in irinox
19:10 < Zeno> what's known about the player character's parents?
19:10 < Zeno> nothing?
19:10 < Zeno> only that he was raised by a hippo?
19:10 < blobby> nothing. he s an orphan raised by hippos
19:10 < Zeno> orphan?
19:10 < blobby> oh well i mean
19:10 < Zeno> or missing parents?
19:10 < blobby> lost child
19:10 < blobby> yeah
19:10 < Zeno> ok
19:10 < blobby> sorry
19:11 < Zeno> that makes sense
19:12 < Zeno> since it is a city of witches and shamans, it could be also a way to give you magical abilities once they are implemented
19:13 < blobby> fuck yeah
19:13 < blobby> damn, that would have been smooth
19:13 < Zeno> or, an original idea: you can try to search for your parents in all cities, and find them in the first city where you finish your quest
19:13 < Zeno> and depending on what you chose, you would get different kinds of special abilities
19:14 < Zeno> (like classes)
19:14 < Zeno> since you have two parents, this could work twice per game...
19:15 < Zeno> (you are lucky, that's why you find them in the first city, or first two cities)
19:16 < herself> now we need a coder that would implement that
19:16 < Zeno>
19:21 < blobby> we always need a coder to implement great ideas "n_n
19:22 < blobby> but its useless to dream. to have anything done we d need something like a magic team of 3 coders appearing of nowhere and willing to spend a month working on ivan
19:22 < blobby> nothing that complex will ever be done
21:55 <+J_Kahvi> one thing i've been thinking of recently are dreams
21:55 <+J_Kahvi> that the character would have to sleep once in a while, and during these stages the character would dream
21:56 <+J_Kahvi> and how the character performs during the dreams would affect something, like stats or quests
21:56 <+J_Kahvi> so they would be a sort of a "mini-game"
21:56 <+J_Kahvi> it has to be implemented well in order for it to work, but it could be quite cool
21:59 <+J_Kahvi> I'll try to produce a text of the different damage types in the near future. The idea's quite old so I've had time to put a lot of thought into it
Oh BAH. The searching led me to the IVANcon and Kahvi was going to send Erno a chart regarding it. It's not available on the internet.