Serin-Delaunay wrote
IVAN has a loooooot of gender issues, many of which have been addressed here.
And many of which should remain in my opinion, because they paint the crapsack world of IVAN. Some, however, should be addressed.
Serin-Delaunay wrote
* Rename attribute "Sex" to "Pronouns"
I don't think it's that important to rename something no-one but people looking at source will concern themselves about... but if anyone is willing to do it, I say let them.
Serin-Delaunay wrote
* More diverse women in towns
I'm strongly against removing the "crapsack theocratic/capitalist/patriarchal hellholes of Attnam and New Attnam" feel you talk about. The sexism is "justified" in that it gives the Attnamese society the feel of being wrong. As I said above, Attnamese sexism paints a nice crapsack picture of the IVAN world.
However, I would love to see more female NPCs in new towns. Mondedr is supposed to be a town free of Attnamese influence. I believe it could be nice to make it evident from the dialogue of Mondedr NPCs how different the points of view of Attnam and Mondedr are, about women and everything.
I also have some ideas about Tweraifian freedom fighters being mostly female force. They couldn't have just disappeared, right? Neither could they have been all sold as slaves.
Serin-Delaunay wrote
* More human women science talking
Definitely. Especially the priestess.
Serin-Delaunay wrote
* Women talking more often about things that aren't men
Why not, but the lines better be interesting and/or funny!
No need to add lines just for the sake of not talking about men.
Serin-Delaunay wrote
* Kobolds, Goblins, Orcs (maybe more) should not have 'it' pronouns
I actually like that they are refrered to as "it". In most RPG games, the humans behave as if they owned the world. Most heroes slaughter "lesser races" with no regard to them being intelligent beings. Again, it paints a nice Picture of the crooked perspective of all humans in IVAN that these races are "it". It is and should be seen as derogatory, as the humans feel as a superior race.
Let it remain. We could add some female NPCs for these races, though. Orc woad warriors and such. Still referred to as "it".
Serin-Delaunay wrote
* Add 'they' option to Pronouns attribute, or split Pronouns into 5 text attributes
I don't think that's such a good idea. Using 'they' or 'zie' in the way you describe is a neologism that would confuse the heck out of most players. And my eyes would hurt reading 'zie'. Please, don't use 'zie'.
Serin-Delaunay wrote
* Long hair good
Serin-Delaunay wrote
* Make randomly spawning humanoids have randomised Pronouns, beard, hair, chest attributes
OK, but no bearded mistresses, I dare you. Leaving all dwarves with beards but making some female would be hilarious (see Terry Pratchet).
Generally, I think it depends on the particular creature. Some should remain one gender race because of rule of fun, some should be changed.
Serin-Delaunay wrote
* Change some town NPCs' Pronouns attribute and/or add new NPCs who aren't men
Add new towns to contrast with Attnam, leave Attnam be the sexism crapsack dictatorship it is now.
Serin-Delaunay wrote
* Let the player have any Pronouns attribute
* Spend points to increase stats at birth
I really like the simple beginning the game has now. Other roguelikes may take quite a while to create a PC in, but IVAN just let's you start and build yourself in-game. Especially for new players, this might be an interesting boon as opposed to contrieved character creation.
That said, eh, I probably don't care one way or another.
Serin-Delaunay wrote
* Choose skin colour, hair colour, hairstyle, beardability, and pronouns at birth, using points if you feel cruel
See "contrieved character creation" above.
And I really, really love the quote Kaethos has about your white skin and violent personality. Again, it makes a nice piece of background for me and I would loath to see it go.
If everyone agrees to have variable skin color, though...
Serin-Delaunay wrote
Also, why are there so many rape jokes in the website's random quote box? If we want to decrease misogyny in the game, we should also try to decrease the misogyny on the website.
I guess because these are quotes from young male fandom.
EDIT:
Not actually a gendre issuve, but I would *love* to have a town of non-human NPCs. Kobold families with whelps, baby orcs, goblin grannies...
EDIT 2:
Going by humanoid creatures and whether they should be of varied gandre and appearence:
Angel - I actually like they are all female. Not a reason for this, I just like it.
Dark knight - Should be both male and female. No need to change their appearance, they're all wearing heavy armor.
Dark mage - Should be both male and female. I request at least one skimpy sorceress, though, beacause reasons and rule of fun!
Gibberling - What are actually those? I think they could even remain genderless, a weird underground creature.
Goblin - Should be both male and female, but described as "it" in game messages, because humans see them as lesser race.
Golem - Genderless.
Imp - I have no idea if they have or don't have sex. Female imps would be OK, though.
Invisible stalker - Genderless.
Dwarf - Should be both male and female, but both with massive beards. Because rule of fun and Terry Pratchet.
Kobold - Should be both male and female, but described as "it" in game messages, because humans see them as lesser race.
Mistress - Female-only, definitely. They are the counterwieght to Attnamese patriarchism. Attnam is misogynistic, mistresses hate males, so we have both extremes covered, which I really like.
Necromancer - Should be both male and female. No need to change their appearance, they're all wearing masks and robes.
Orc - Should be both male and female, but described as "it" in game messages, because humans see them as lesser race.
Punisher - They are only found as torturers in my PR of Attnam Catacombs. I would say it's fine for them to be male-only, but eh.
Siren - Female-only. Don't go the DCSS route. (In their hunt for "correctness", they removed mermaids because they are by definition female and using their female charms to goad males. I say let the mythology be!)
Skeleton - "It", even if they were fe/male before.
Werewolf - Should be both male and female. Female human-form werewolf sprite would be awsome!
Zombie - "It", even if they were fe/male before.
Farmer+hunter+wife - See "sexistic Attnam", these are OK as they are. Same goes to male-only guards, banana growers and female slaves.
Adding female named uniques would be great, but probably wait until new towns are introduced. Attnam does not deserve female NPCs.