I've managed to beat Elpuri and Oree (and teleport away from the mage room) with natural limbs, which is pretty nice. I'm not quite confident enough in this character's stats to try fighting Petrus. There are
methods of killing Petrus with mustard gas in 0.50.5; however, only one gas grenade spawned for this character, and it was on top of a mine. Ugh.
I spent all my wishes getting cloning charges and scrolls of change material. I couldn't even spare a wish for an amulet of elemental protection, let alone a grenade.
Before going for the shirt I tried to assassinate Petrus with just explosives - tamed all of the cathedral dwarves, stacked their backpacks on one of them, along with a few wands of lightning, fireballs, striking, and the only wand of acid rain in the game. When I aggravated Zak the kamikaze dwarf of Valpurus, he died partway through the explosion, and dropped all the unexploded items on the floor. They were whisked away to the dwarf room, partly intact - the wand of acid rain broke.
So, no mustard gas, and explosives are prone to failure. One option would be to give all the explosives to a friendly adamant golem and have a betrayed dwarf trigger them, but that can wait for another time. Looking at Petrus's equipment (and his entry in char.dat) reveals a total lack of acid resistance. Probably as a result of watching Orphan Black before going to sleep, I decided to try to give Petrus an acid bath.
Mellis spawns sulphuric acid rather often, and normally I dispose of it by dipping mithril weapons in it. This character managed to gather 53 empty bottles, and 34 more filled with disposable fluids. Based on my experiences making the sumo wrestler stand in vomit, my expectation was that the acid would eat through his boots of agility and destroy his legs, and the rest of his gear (which is all acid-proof) would protect him from further acid damage. I would then melee him with slightly more confidence.
A quick test in wizard mode revealed that this was
very much not the case.
Ingredients:
* 45 bottles of sulphuric acid
* Tame armless rookie dark knight
* 3 Kamikaze dwarves of Valpurus
* 3 backpacks full of gunpowder
* Wand of slow
Initial experiments with an adamant golem showed that a broken bottle doesn't leave any fluid on adjacent tiles, so the acid would have to be moved under Petrus. While searching this forum for previous attempts to dissolve Petrus, I read
another poster's experience getting an armless rookie dark knight to kick mines safely, and found that the same creature could kick a bottle of acid for 6 tiles without breaking it. I managed to get 37 bottles under Petrus's feet before he suddenly started kicking them a few tiles further. Facepalm.
Anyway, the stage was set. I brought 3 dwarves into the throne room, named one Zak and gave him the backpacks belonging to the other two. Manoeuvred them a bit, aggravated Zak and let him explode on the others.
The plan seemed to be sound; all 37 bottles broke, and all of Petrus's equipment was covered. A stethoscope showed that Petrus had also lost a little health. However, the stethoscope was in slot H when I tried to apply it. How terrible is that? I nipped outside the cathedral quickly so that I could drop the other tools and use a stethoscope from slot A. Much better.
When I came back Petrus was already dead. Even his dissolvable boots survived longer than him.
Repeating the experiment showed that it took less than 2 minutes for his head to be destroyed. This is clearly a winning plan.
To implement this in the real game, I'll need to spend a
lot of time praying to Mellis, and probably stay out of the dungeon so that I don't get a nasty surprise from Sherarax or Ischaldirh. I've managed to disarm a veteran guard, whose kick seems to move a full bottle 6 tiles. I'd prefer a golem that can't train its leg strength, but I'll make do. I'll also have to clear all my other pets out of Attnam so that they don't interfere with the bottle-kicking phase.
I'll be back later with news of success or failure.