Cerumen wrote
All you need to do is put wizard mode to use and transform some of the Attnamese into hattifatteners!
Sadly, nothing like this can work outside of wizard mode - if a hattifattener you tame shoots someone in Attnam, it's considered an attack
Thread Necromancy!
what if you tamed a hattifatener in a real game, then immediatly kicked it upon entering attnam to make it hostile, would its attacks on the townfolk make attnam hostile to you? or would the fact that it isnt your pet bypass the town alarm?