Difference between revisions of "Wands"

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{{Spoiler}}
 
{{Spoiler}}
  
''Work in progress!''
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A wand is basically a small, thin stick made of [[Materials|wood, metal or something solid]], which may be carved or sometimes ornate. Wands contain some sort of magic and you can [z]ap them to invoke the power. They are provided with a random number of charges, which can be replenished with a [[Scrolls|scroll of charging]]. You must have at least one usable hand to zap them.
  
A wand is basically a small thin stick made of wood, metal or something solid, which may be carved or sometimes ornate. They are provided with a random number of charges, which can be replenished with a [[Scrolls|scroll of charging]].
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When a wand is broken by some external force, it releases its raw power around it, which can be very dangerous. You can also intentionally break wands by [a]pplying them. Applying the wand does not require any charge.
 
 
All wands in IVAN contain some sort of magic, and you can [z]ap them to invoke the power. And, when a wand is broken by some external force, it releases its raw power around it, which can be very dangerous. You must have at least one usable hand to zap them.
 
 
 
You can also intentionally break wands by [a]pplying them. Applying the wand does not require any charge.
 
  
  
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| width="140"| 250g
 
| width="140"| 250g
 
| width="140"| 2-5
 
| width="140"| 2-5
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|-
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| [[Wand of Alchemy|Alchemy]]||[[Lead]]|| ||2-5
 
|-
 
|-
 
| [[Wand of Cloning|Cloning]]||[[Ruby]]||500g||1-3
 
| [[Wand of Cloning|Cloning]]||[[Ruby]]||500g||1-3
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|-
 
|-
 
| [[Wand of Slow|Slow]]||[[Granite]]||337g||3-6
 
| [[Wand of Slow|Slow]]||[[Granite]]||337g||3-6
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|-
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| [[Wand of Soften Material|Soften Material]]||[[Fungiwood]]|| ||2-5
 
|-
 
|-
 
| [[Wand of Striking|Striking]]||[[Iron]]||1000g||2-5
 
| [[Wand of Striking|Striking]]||[[Iron]]||1000g||2-5
 
|-
 
|-
 
| [[Wand of Teleportation|Teleportation]]||[[Silver]]||1312g||3-6
 
| [[Wand of Teleportation|Teleportation]]||[[Silver]]||1312g||3-6
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|-
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| [[Wand of Webbing|Webbing]]||[[Spider Silk]]|| ||3-6
 
|-
 
|-
 
|}
 
|}
  
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=== Artifact Wands ===
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{|cellspacing="0" cellpadding="5" border="1"
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| align="center" style="background:#ccc;"|'''Wand Name'''
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| align="center" style="background:#ccc;"|'''Material'''
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| align="center" style="background:#ccc;"|'''Weight'''
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| align="center" style="background:#ccc;"|'''Charges'''
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|-
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| width="140"| [[Bone of Ullr]]
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| width="140"| [[Ommel Bone]]
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| width="140"|
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| width="140"| 8
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|-
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| [[Holy Banana of Oily Orpiv]] || holy banana flesh || || 6
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|-
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|}
  
 
== Using Wands ==
 
== Using Wands ==
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''Coming soon!''
  
 
=== Recharging ===
 
=== Recharging ===
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[[Category:Items]]
 
[[Category:Items]]
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[[Category:Magic Items]]
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[[Category:Wands]]

Latest revision as of 15:17, 29 October 2019

Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively


A wand is basically a small, thin stick made of wood, metal or something solid, which may be carved or sometimes ornate. Wands contain some sort of magic and you can [z]ap them to invoke the power. They are provided with a random number of charges, which can be replenished with a scroll of charging. You must have at least one usable hand to zap them.

When a wand is broken by some external force, it releases its raw power around it, which can be very dangerous. You can also intentionally break wands by [a]pplying them. Applying the wand does not require any charge.


Types of Wands

Wand Name Material Weight Charges
Acid Rain Sulphur 250g 2-5
Alchemy Lead 2-5
Cloning Ruby 500g 1-3
Door Creation Oak 87g 3-6
Fireballs Bronze 1037g 1-4
Haste Tin 906g 3-6
Invisibility Glass 312g 3-6
Lightning Gold 2500g 2-5
Mirroring Sapphire 500g 1-3
Necromancy Bone 250g 2-5
Polymorph Octiron 112g 2-5
Resurrection Phoenix Feather 25g 1-3
Slow Granite 337g 3-6
Soften Material Fungiwood 2-5
Striking Iron 1000g 2-5
Teleportation Silver 1312g 3-6
Webbing Spider Silk 3-6

Artifact Wands

Wand Name Material Weight Charges
Bone of Ullr Ommel Bone 8
Holy Banana of Oily Orpiv holy banana flesh 6

Using Wands

Coming soon!

Recharging

Breaking Wands