Difference between revisions of "Armor"
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== Enchantment == | == Enchantment == | ||
− | Some items will be enchanted to magically enhance or hinder a particular [[ | + | Some items will be enchanted to magically enhance or hinder a particular [[attribute]]. These will be clearly labeled with a statement such as "...'of dexterity". The numbering system works the same as the AV, but if the item is torn or broken,'' the enchantment is lost completely'' until it is fixed with a [scroll of repair] or at a [shop]. |
Revision as of 18:56, 13 March 2010
Armor in IVAN is anything that can be used to protect yourself from anything sufficiently sharp/poisonous/hot/etc. to cause lethal damage to your person.
Types of Armor
AV Rating
Next to every piece of armor you will see the letters 'AV' and a number:
AV stands for Armor Value, which is a number that quickly tells just how well a particular piece of armor will protect you. Higher values obviously mean better armor
There are only a few ways that AV is increased or decreased:
---You can raise the AV by hardening the item's material (if possible) and by using Scrolls of Enchant Armor until the item cannot be enchanted any higher.
---Enemies with spellcasting abilities can disenchant your armor to lower its AV.
---If an item is torn or broken in combat, its AV rating decreases significantly.
Enchantment
Some items will be enchanted to magically enhance or hinder a particular attribute. These will be clearly labeled with a statement such as "...'of dexterity". The numbering system works the same as the AV, but if the item is torn or broken, the enchantment is lost completely until it is fixed with a [scroll of repair] or at a [shop].