Difference between pages "Cloaks" and "Small swords"

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A cloak is a piece of equipment wrapped around your whole body, protecting mainly torso, but also other body parts. For the best results, it's important for a cloak to be both flexible and strong, making high-tier cloth [[materials]] your best bet.
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'''Small swords''' are a type of [[Swords]] that train and make use of the small swords [[Skills|skill]]. Their common traits are high accuracy and low weight at the expense of low damage.
  
A common '''cloak''' can be found quite easily in [[Underwater Tunnels]], but several magical cloaks can be used instead, either found with a bit of luck or bought, mainly in [[Hulbo]]'s shop.
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There are three [[weapon]]s in the small swords category:
  
== Magical Cloaks ==
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* Dagger
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* Short Sword
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* Sickle
  
All magical cloaks except for a cloak of invisibility grant a high amount of [[electricity resistance|resistance]] to one type of elemental damage.
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== Types of Small Swords ==
  
* '''Cloak of acid resistance''' - Reduces damage taken from [[acid]].
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=== Dagger ===
* '''Cloak of electricity resistance''' - Reduces damage taken from electricity.
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Daggers are common one-handed weapons boasting small size, weight, and high accuracy. Daggers are generated in a wide variety of metallic materials.<br>
* '''Cloak of fire resistance''' - Reduces damage taken from explosions and other sources of [[fire]].
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Daggers deliver both '''slashing''' and '''piercing''' damage. Their block modifier is not impressive, sitting at 800 due their tiny size and average [[roundness]].
* '''Cloak of flying''' - Grants [[levitation]].
 
* '''Cloak of invisibility''' - Makes you [[invisible]].
 
* '''Cloak of protection''' - Generated made of various metals, this cloak has very high AV with next to no [[attribute]] penalties for its inflexible material, but still weights A LOT.
 
* '''Cloak of quickness''' - Increases [[Agility]].
 
  
=== Artifact Cloaks ===
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Daggers have an adequate strength modifier, making them "rather sturdy". They have a tiny primary material density, meaning changing the material of the dagger will have very little effect on its weight. Daggers are made entirely of metal - like a [[blunt weapons|quarterstaff]] the dagger's hilt material inherits the primary material as well.
  
* [[Mantle of Al-Khan]]
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Daggers are attached to [[Cleptia]].
* [[Shadow veil]]
 
* [[Vampire's cowl]]
 
* [[Werewolf fur cloak]]
 
  
== Notes ==
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'''PROS:'''
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* Very common
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* Very good accuracy and sturdiness
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* Extremely lightweight
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* Low strength requirement
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* Small swords skill carries to both sickles and short swords
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* Functional as throwing weapons due to their abundance and accuracy
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* [[Saal'thul]]
  
* Be aware that cloaks cause heavy penalties to [[Dex]] and [[Agi]] when made of inflexible materials. Even [[Troll Hide]] or [[Dragon Hide]], which both are still more flexible than any metal, cause significant penalties.
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'''CONS:'''
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* Low damage output that is not ever overcome by upgrading its material
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* In addition to the above, low but fast damage can lead to doing absolutely no damage to certain enemies no matter how many times you hit them
  
* Cloaks should be one of the prime candidates for [[scrolls]] of enchant armor, as they protect most body parts, not only single one as the rest of the armor pieces.
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=== Short Sword ===
  
* Contrary to popular believe, higher enchantment does not increase the amount of resistance granted by the cloaks. Instead, their higher AV may decrease the damage taken.
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=== Sickle ===
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== Magical Small Swords ==
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* [[Banshee sickle]]
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* [[Dagger of venom]]
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* [[Weeping blade]]
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=== Artifact Small Swords ===
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* [[Gorovits family sickle]]
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* [[Saal'Thul]]
  
[[Category:Equipment]]
 
 
[[Category:Items]]
 
[[Category:Items]]
[[Category:Armor]]
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[[Category:Weapons]]
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[[Category:Small Swords]]

Revision as of 10:38, 27 October 2017

Small swords are a type of Swords that train and make use of the small swords skill. Their common traits are high accuracy and low weight at the expense of low damage.

There are three weapons in the small swords category:

  • Dagger
  • Short Sword
  • Sickle

Types of Small Swords

Dagger

Daggers are common one-handed weapons boasting small size, weight, and high accuracy. Daggers are generated in a wide variety of metallic materials.
Daggers deliver both slashing and piercing damage. Their block modifier is not impressive, sitting at 800 due their tiny size and average roundness.

Daggers have an adequate strength modifier, making them "rather sturdy". They have a tiny primary material density, meaning changing the material of the dagger will have very little effect on its weight. Daggers are made entirely of metal - like a quarterstaff the dagger's hilt material inherits the primary material as well.

Daggers are attached to Cleptia.

PROS:

  • Very common
  • Very good accuracy and sturdiness
  • Extremely lightweight
  • Low strength requirement
  • Small swords skill carries to both sickles and short swords
  • Functional as throwing weapons due to their abundance and accuracy
  • Saal'thul

CONS:

  • Low damage output that is not ever overcome by upgrading its material
  • In addition to the above, low but fast damage can lead to doing absolutely no damage to certain enemies no matter how many times you hit them

Short Sword

Sickle

Magical Small Swords

Artifact Small Swords