Difference between revisions of "Wands"

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This wand made from [[bone]], has two to five charges, turns any dead humanoid into a zombie, and is attached to [[Infuscor]].
 
This wand made from [[bone]], has two to five charges, turns any dead humanoid into a zombie, and is attached to [[Infuscor]].
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==Old Article==
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Merge these two articles.
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==General==
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Wands are usable items. They are either 'z'apped or 'a'pplied. They are provided with a number of charges. Charges can be replenished with a [[scroll of charging]].
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Wands can be used to fire a magical projectile at a monster/item, or used to release its magic onto yourself and its surroundings.
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Zapping a wand drains a charge and produces the standard effect. Applying a wand doesen't use a charge, and can be done even when the wand has run out of those. It results in breaking it, providing a wide area effect, but also destroying the wand completely.
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==Types Of Wands==
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* [[Wand of Acid rain|Acid rain]]
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* [[Wand of Cloning|Cloning]]
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* [[Wand of Door creation|Door creation]]
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* [[Wand of Fireballs|Fireballs]]
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* [[Wand of Haste|Haste]]
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* [[Wand of Invisibility|Invisibility]]
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* [[Wand of Lightning|Lightning]]
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* [[Wand of Mirroring|Mirroring]]
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* [[Wand of Necromancy|Necromancy]]
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* [[Wand of Polymorph|Polymorph]]
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* [[Wand of Resurrection|Resurrection]]
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* [[Wand of Slow|Slow]]
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* [[Wand of Striking|Striking]]
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* [[Wand of Teleportation|Teleportation]]
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==See Also==
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* [[List of guaranteed wands]]

Revision as of 18:19, 6 April 2008

A wand is basically a small thin stick made of wood, metal or something solid, which may be carved or sometimes ornate.
All wands in IVAN contain some sort of magic, and you can [z]ap them to invoke the power. And, when a wand is broken by some external force, it releases its raw power around it, which can be very dangerous.
You can also intentionally break wands by [a]ppling them.

Remember that you must have at least one usable hand to zap them.


Wand of Fireballs

This wand made from bronze, has one to four charges, creates a dangerous explosion, and is attached to Infuscor.

Wand of Polymorph

This wand made from octiron, has two to five charges, polymorphs the thing shot at, and is attached to Scabies.

Wand of Striking

This wand made from iron, has two to five charges, hits the enemy with a charge of mystical energy, and is attached to Infuscor.

Wand of Teleportation

This wand made from silver, has three to six charges, teleports the thing shot at, and is attached to Sophos.

Wand of Haste

This wand made from tin, has three to six charges, speeds the character up, and is attached to Cleptia.

Wand of Slow

This wand made from granite, has three to six charges, slows the character down, and is attached to Infuscor.

Wand of Resurrection

This wand made from Phoenix Feather, has one to three charges, resurrects the character shot at, and is attached to Seges.

Wand of Invisibility

This wand made from glass, has three to six charges, turns the character invisible, and is attached to Cleptia.

Wand of Door Creation

This wand made from oak, has three to six charges, creates doors in the shot direction, and is attached to Loricatus.

Wand of Cloning

This wand made from ruby, has one to three charges, duplicates the thing shot at, and is attached to Infuscor. Only the five first items in a pile are duplicated.

Wand of Lightning

This wand made from gold, has two to five charges, shoots out a lightning bolt, and is attached to Infuscor.

Wand of Acid Rain

This wand made from sulfur, has two to five charges, creates a shower of acid rain, and is attached to Scabies.

Wand of Mirroring

This wand made from sapphire, has one to three charges, (mostly) creates a temporary clone of the target, and is attached to Infuscor.

Wand of Necromancy

This wand made from bone, has two to five charges, turns any dead humanoid into a zombie, and is attached to Infuscor.


Old Article

Merge these two articles.

General

Wands are usable items. They are either 'z'apped or 'a'pplied. They are provided with a number of charges. Charges can be replenished with a scroll of charging.

Wands can be used to fire a magical projectile at a monster/item, or used to release its magic onto yourself and its surroundings.

Zapping a wand drains a charge and produces the standard effect. Applying a wand doesen't use a charge, and can be done even when the wand has run out of those. It results in breaking it, providing a wide area effect, but also destroying the wand completely.

Types Of Wands

See Also