CVS anybody?

Jan 11, 2009, 4:14 pm
#1
Joined: Dec 2, 2007
Location: New Attnam
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Does anybody have the CVS ? At least the source code ? If you had a win exe as well, that would be even better, but if not I can try to compile it. Please let me know since I would like to add it to the downloads
Jan 11, 2009, 10:54 pm
#2
Ex-Tyrant of the IVANers


Joined: Dec 8, 2007
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You know, I used to have a copy of it. However it was something I wanted to keep when I was going to format. If you haven't heard that story you need to hang out on IRC more.
"Put more stuff in the... thing where... more stuff goes in."
Jan 12, 2009, 6:17 am
#3
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,888
http://ivan.sourceforge.net/beta/ivan_beta_060903.zip

That's the latest CVS with Blob's artwork, I believe. Took me a while to dig it up on greatboards :/
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Jan 12, 2009, 10:57 am
#4
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
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Awesome, thanks a lot!
Jan 12, 2009, 4:02 pm
#5
Ex-Tyrant of the IVANers


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Occupation: Junior Scientist
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Doesn't that version have the broken Valdemar?
"Put more stuff in the... thing where... more stuff goes in."
Jan 12, 2009, 11:57 pm
#6
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
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Don't all CVS versions have broken Valdemar?
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Jan 13, 2009, 8:44 am
#7
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,299
Yeah. Some variants have fixed that issue as well as the 19 unarmed combat skill. I think there was another bug but I don't remember. But anyways, shouldn't be too hard to fix in the scripting, and we could put up a "CVS fixed" version too.
Jan 13, 2009, 3:58 pm
#8
Joined: Mar 21, 2008
Location: Your ears!
Posts: 209
While we're on it, someone could fix the farting-in-the-overworld-causes-the-apocalypse bug

(in fact, considering that IVAN development is dead, it would be nice to have a version just for plain bugfixes in .50/CVS)
Jan 16, 2009, 11:32 pm
#9
Joined: Apr 7, 2008
Location: USSR
Posts: 258
What does CWeaponSkillHits mean? I found it in the script line 318.
Jan 17, 2009, 4:59 am
#10
Ex-Tyrant of the IVANers


Joined: Dec 8, 2007
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Posts: 2,920
It is unwise to meddle in the affairs of programmers, for your code is fragile and tastes good with ketchup.
"Put more stuff in the... thing where... more stuff goes in."
Oct 3, 2013, 9:12 am
#11
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,299
chaostrom wrote
http://ivan.sourceforge.net/beta/ivan_beta_060903.zip

That's the latest CVS with Blob's artwork, I believe. Took me a while to dig it up on greatboards :/

Found this post again through search... what artwork did Blob contribute? Is this missing from the CVS version that's in the downloads page? I tried playing it and didn't see anything different
Oct 3, 2013, 9:38 am
#12
Master mine stomper


Joined: Dec 16, 2007
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Some loading screens, for the Enner level at least. Were there any others?
Oct 3, 2013, 10:01 am
#13
Joined: Sep 22, 2008
Posts: 634
The GC5 loading screen graphic was probably the only one, AFAIK. Could be wrong, considering how long it's been since I last played that version.
Oct 3, 2013, 3:34 pm
#14
Joined: Sep 8, 2010
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Here's the authentic cvs repo in browser friendly view: http://ivan.cvs.sourceforge.net/viewvc/ivan/

I added another artwork by Blob for the Ivan + Vladimir level in CLIVAN.
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!
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