And the horn of plenty is fixed!
BTW, just so you know what I'm doing,
here is the branch.
Additions:
* Buffed chilling axes and scythes of terror, because they were triggering way too rarely.
* Item graphics from CLIVAN ported.
* Best claws from alien mod ported, they are rather rare weapons using unarmed combat skill.
* Mangos and sausages added!
* Masks, a new headgear, added. Necromancers wear them.
* Taiahas ported from CLIVAN, but they don't explode when broken (they were unusable as weapons, which is stupid for a weapon) and are not normally generated - instead, they will be given as a quest reward in Mondedr.
* Scroll of body switch can be wished for.
* Cauldrons added, but not randomly generated. Can be used for special rooms (I have a vault with cauldron of healing liquid in mind
).
* Some potted plants and clocks added to the Cathedral, to make it more homey.
* Magic weapon price increased, per fejoa's suggestion. (Only of the new weapons, they had very low price.)
* New Fearless (Panic immunity) and Fasting status effects.
* Ring of bravery!
* Artifact armor "filthy tunic of martyr Bessica" grants disease immunity, fearless and fasting.
* New horn of healing and horn of plenty.