adjective = {5, big, little, small, brittle, enormous;} creature_noun = {4, hedgehog, orc, zombie, dolphin;} adverb = {5, quickly, slowly, mildly, briskly, painfully;} verb = {5, devour, jump over, smash, stomp on, dissolve}
#define ANTITODE_LIQUID (LIQUID_ID + 9)
#define ANTIDOTE_LIQUID (LIQUID_ID + 9)
void character::Slow() { doforbodyparts()(this, &bodypart::Slow); doforequipments()(this, &item::Slow); BeginTemporaryState(HASTE, 500 + RAND() % 1000); }
void character::Slow() { doforbodyparts()(this, &bodypart::Slow); doforequipments()(this, &item::Slow); BeginTemporaryState(SLOW, 500 + RAND() % 1000); }?