red_kangaroo wrote
About the minor special properties, do you really think it would harm the game? Some may add flavour, some may find an unexpected use, ebcause players are really crafty. And nearly no minor special property is useless. How did you first feel when you discovered that you can resurrect a banana or un/lock chastity belts with the right key? I was delighted at the amount of thought and love that went into the game.I love how the devs took time to add minor easter eggs.
I didn't say it would be harmful, when I said it wasn't a viable direction I meant as a major mechanic. We've got literally hundreds of materials, we don't want to start adding special properties to each and every one of them, especially when it wouldn't make a big difference to the core gameplay (unless that's what you're aiming for). For it to become so we'd have to make some major changes.