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Posted by capristo, Jun 27, 2015 at 6:27 pm
Are there any C++ coding standards already out there?

PHP has PSRs: www.php-fig.org/psr/psr-1/
Posted by capristo, Jun 26, 2015 at 2:29 pm
Hmm... these messages are pretty ambiguous though. IVAN does have other similar messages that it's up to the user to really figure out what they mean (or check the wiki)
Posted by capristo, Jun 25, 2015 at 9:47 pm
I feel like there have been a lot of Github updates that most people on the forum have missed so I wanted to give some recognition

We have two awesome newer members who have helped a lot in making some major improvements.

murlock helped port the entire thing to SDL 2.

And zenith aka emlai has
* fixed compilation warnings
* fixed some bugs
* improved the repository and build system
* made smarter 'open', 'close', and 'use' behavior. So now if you walk towards a closed door, it will attempt to open it automatically. If you are near several doors but only one is closed, and you press the 'o'pen key, it will know which one you are trying to open

And of course Warheck has been continuing with the fire subsystem and helping to review and approve the contributions from other developers

So let's have a round of applause for them - even though the forum is kind of dead lately, the game has been progressing even better than before!

Posted by capristo, Jun 23, 2015 at 10:28 am
Awesome, thank you everyone for the contributions in the SDL 2 update.

My vote would be to go ahead with C++11 and drop DJGPP. It's a shame but as someone who writes PHP all day and sees the huge benefits of newer PHP versions, I can appreciate the need to update the code.
Posted by capristo, Jun 13, 2015 at 11:53 am
Awesome, murlock! Thanks so much for contributing. Just submit a pull request when everything's ready
Posted by capristo, Apr 28, 2015 at 10:36 am
I've almost definitely seen bear traps. Not sure about a mine
Posted by capristo, Apr 11, 2015 at 11:45 pm
Similar to JoKe's comment in the shoutbox, I think I also noticed that the reddish light didn't go away when my stuff burned away (leather gloves of dexterity )
Posted by capristo, Apr 6, 2015 at 10:54 am
I need to put the banana and pickaxe back in. Just posting this to remind myself
Posted by capristo, Mar 29, 2015 at 7:20 pm
Whoops, I messed something up with the quick edit divs. I'll fix that soon
Posted by capristo, Mar 20, 2015 at 10:11 am
I like polypiling too, especially for the carrots. Seems like carrots are generated pretty commonly, they just get eaten up so quickly by the other monsters. Usually after polypiling I end up with ~40 perception, which is awesome