I love when I get in the mood to work on one of my projects. 25 commits to Github so far today. Overall not huge changes but the code is actually so much cleaner and better organized in some ways.
I upgraded the forum software again. It's built on top of the Laravel Framework which recently released version 5. The upgrade from 4 to 5 wasn't too complex but let me know if you experience any issues.
If posting doesn't work, email me at capristo@attnam.com
You can use the l (lowercase L) in the world map to find the cave first, before heading in that direction. That way you don't have to wander around searching for it. Of course... sometimes the route to get there is not as direct as you'd hope
Put your wands (and holy bananas) in a chest. Small wood chests are pretty light weight and easy to carry. That will protect them from exploding. Of course, you might want to keep some handy for emergencies like teleportation or invisibility.
Now that water is much more essential to survival, I wonder if we should make it more readily available, in containers that monsters can't drink?
Also, are you able to douse multiple items at once? i.e. you should be able to douse your entire body at once, not limb by limb. And your entire pack at once.
I love the flame system, but I think it's too powerful right now.
In real life, you'd be able to pat fires out, or roll around to extinguish them. For a scroll or book you might be able to beat or blow them out.
I think if your limbs catch fire, the flames should go out almost immediately. Same for any items that you're wearing. They'll suffer burn damage but shouldn't stay aflame.
Other items, the flames should die off after several steps depending on the material.
Right now when I play, whenever anything catches fire I pretty much have to write it off, which is a little frustrating and doesn't feel realistic.
Of course extinguishing the fire is always the best option, but if you don't have any way to do that, you should have a chance of the items still surviving.