Honor Rolls suggestions thread

Mar 27, 2009, 11:18 pm
#1
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If I may suggest necessity to mention what port you used, and possibly separate scoreboards for such? Additionally, a space to add extra sub-notes about the game (no artificial limbs, no weapons, etc., etc.).
Mar 27, 2009, 11:52 pm
#2
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As well as end equipment, alignment, stats and such that was in the original Roll.

... Hell, if we're expanding it, we may as well go all the way
Mar 28, 2009, 12:20 am
#3
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I understand the "more details" slot is generally for threads with more info on the score, but who really wants to see hundreds of threads about losses on GC1?
Mar 28, 2009, 3:32 pm
#4
Comrade's avatar
skeleton warrior


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Wouldn't it be better if you could click on the name of the char for more detail.
Mar 28, 2009, 3:41 pm
#5
capristo's avatar
The Imperialist


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good suggestions guys, thanks. I'll work on them
Mar 28, 2009, 10:56 pm
#6
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Sorry to be such a nuisance Cap
Mar 29, 2009, 7:22 pm
#7
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The Imperialist


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chaostrom wrote
Sorry to be such a nuisance Cap
nah I like the suggestions
May 6, 2010, 5:19 am
#8
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The current top 3 scores are all LIVAN and only one of them (yours, Capristo) is reflected as such. Is it possible to enable moderation of them, or the previously mentioned segregation of ports, like a radio button or a checkbox to determine which was being played?
Dec 17, 2010, 8:56 pm
#9
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Ahem...
Jan 22, 2011, 7:18 pm
#10
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(Bump for personal gains resulting from this)
Jan 22, 2011, 10:13 pm
#11
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Perhaps you could have separate Honor rolls per version of the game?
Since apparently winning CVS may be harder than normal IVAN due to it being unbalanced and such, LIVAN has more items to make use of and dungeons, ditto for IVANT...
Jan 22, 2011, 10:53 pm
#12
kobold lord


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Yeah that would be a VERY good idea. LIVAN is way too easy compared to the original for them to be compared.
Jan 22, 2011, 11:14 pm
#13
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Aye, that was my point in the first place.
Jan 23, 2011, 7:03 am
#14
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I thought we already had this...?
Jan 23, 2011, 12:58 pm
#15
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We have a space to put something like this, the problem is that 2 of the 3 highest scores have ignored it.
May 15, 2016, 9:06 pm
#16
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*zaps a wand of necromancy on the thread*
I've submitted some 0.50 dev characters named Excel, and the one that's visible in the top 20 is somehow unattached to my forum profile or anyone else's. Not sure what happened there.
May 15, 2016, 10:35 pm
#17
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It was a bug that is now fixed
Oct 10, 2016, 9:59 pm
#18
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7 years later...

Revamped honor rolls!!!

You can now filter by victory/defeat status, and by variant! By default, victories, defeats, and all variants are shown together.

What I would really like to do is have a different icon for each victory type (Justifier, Petrus's nut, Elpuri's head, etc.). That will come soon.

Also will be adding room for additional notes, e.g. "no artificial limbs" shortly
Oct 10, 2016, 10:12 pm
#19
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Ex-Tyrant of the IVANers


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Shouldn't 0.507 be on this list? Or is it, but nobody has submitted a score yet?
Oct 10, 2016, 10:13 pm
#20
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I just have it as 0.50 dev. Should I break it down for every release? I was thinking just the major releases (0.51 or 0.6) or maybe whenever we release a new large map e.g. Xinroch's tomb.
Oct 11, 2016, 3:05 am
#21
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Yeah, no need to distinguish every single release in a game as small as IVAN.
Oct 11, 2016, 4:05 am
#22
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Maybe I should say something. Xinroch's Tomb isn't officially finished yet, but will be by next version. So I'd say 0.50.8 is when you can start counting victories for that dungeon.

Let me ask a philosophical question: is a traditional GC arc victory in 0.50 much different to the same victory in say CVS or 0.50dev?

It could be that we end up with a victory matrix with versions going vertically and victory type going horizontally?
Oct 11, 2016, 11:57 am
#23
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The Imperialist


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You can now add notes to your submission as well. I cleaned up some of the existing scores.
Oct 11, 2016, 5:29 pm
#24
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Trying to update submissions gives "Sorry, you are forbidden from accessing this page."
Oct 11, 2016, 6:03 pm
#25
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The Imperialist


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That's fixed. Took way longer to figure out than it should have
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