Alright well I created two things... Rapiers and Knuckles... the Coding is not prepared in its current form to actually go into the game (Ill do that on request). I Got the image up in a unsupported way YAY
This is my first submission so Id love criticism
NOTE: THE BELOW CODE DOES NOT WORK!!! ILL FIX IT SOON However the download does work
==================== KNUCKLE ==================
Config KNUCKLE;
{
DefaultSize = 30;
Possibility = 90;
WeaponCategory = UNARMED;
DefaultMainVolume = 25;
BitmapPos = INCOMPLETE ----------------------;
FormModifier = 80
StrengthModifier = 100
Name Singiular = "knuckle"
Name Plural = "knuckles"
MainMaterialConfig = { 9, EBONY_WOOD, COPPER, BRONZE, IRON, STEEL, METEORIC_STEEL, MITHRIL, SILVER, GOLD; }
MaterialConfigChances = { 9, 100 500, 500, 200, 200, 50, 20, 10, 5; }
Roundness = 40;
AttachedGod = CRUENTUS;
WieldedBitmapPos = INCOMPLETE -----------------------;
EnchantmentPlusChance = 20;
}
Config BROKEN|KNUCKLE;
{
Possiblity = 20;
BitmapPos = INCOMPLETE ---------------------------;
WeildedBitmapPos = INCOMPLETE ---------------------;
MainMaterialConfig = { 9, EBONY_WOOD, COPPER, BRONZE, IRON, STEEL, METEORIC_STEEL, MITHRIL, SILVER, GOLD; }
MaterialConfigChances = { 9, 100 500, 500, 200, 200, 50, 20, 10, 5; }
EnchantmentPlusChance = 40;
}
=========================== RAPIER ============================
Config RAPIER;
{
DefaultSize = 50;
Possibility = 50;
WeaponCategory = SMALL_SWORDS;
DefaultMainVolume = 40;
DefaultSecondaryVolume = 30;
BitmapPOS = INCOMPLETE --------------------------;
FormModifier = 100;
StrengthModifier = 40;
NameSingular = "rapier";
MainMaterialConfig = { 6, IRON, STEEL, MITHRIL, SILVER, ARCANITE, EBONY_WOOD; }
SecondaryMaterialConfig = { 6, PINE_WOOD, FIR_WOOD, BIRCH_WOOD, OAK_WOOD, TEAK_WOOD, EBONY_WOOD; }
MaterialConfigChances = {6, 500, 200, 100, 10, 5, 2; }
Roundness = 20;
AttachedGod = LORICATUS;
WieldedBitmapPos = INCOMPLETE --------------------- ;
EnchantmentPlusChance = 30;
DamageFlags = PIERCE;
}
Config BROKEN|RAPIER;
{
Possibility = 20;
BitmapPos = INCOMPLETE ---------------------- ;
MainMaterialConfig = { 6, IRON, STEEL, MITHRIL, SILVER, ARCANITE, EBONY_WOOD; }
SecondaryMaterialConfig = { 6, PINE_WOOD, FIR_WOOD, BIRCH_WOOD, OAK_WOOD, TEAK_WOOD, EBONY_WOOD; }
MaterialConfigChances = {6, 500, 200, 100, 10, 5, 2; }
EnchantmentPlusChance = 40;
}[/img]
Edit Addition: Wow, I keep making mistakes
---------------Update to come---------------
Good thing I don't make a new post when I do this... Anyhow my next post will be a few "Enhanced" (AKA Artifact) Rapiers. At least three of three different power levels being
1) Slight enhancement: Basically a rapier +1
2) Artifact: (On par with other artifact weaponry)
3) Legendary: powerful