There is a junction suddenly so quiet and the black bogeyman, and then stare at the mountain,
and the icy earth is full of kammotusta when kuustakin off the colors of fall. and
Nyyti said, is not going to be easy
System would indicate in graphic if person is mounted on horse or not. Same system also show if person mounted on boar, elephant, polar bear etc. Or if person mounted on ass. Ivan find mounting on ass funny.
Iter Vehemens ad Necem attributes: Arm strength - arms -melee and weapon damage -melee and weapon to hit value, slightly Leg strength - legs -kicking damage -kick to hit value, sligthly -carrying capacity Endurance -hp -healing rate Dexterity - arms -melee and weapon to hit value Agility - legs -kick to hit value -dodge value Perception -to hit value -dodge value Charisma -shop prices -pet handling (chance to charm a monster etc.) Intelligence -ability to cast wizard spells //clearly the player was meant to be able to cast spells Wisdom -ability to cast priest spells //but they didn't get around to implementing it? Maybe there's some remnants in the source? -praying Mana -spell efficiency -mana points
Ivan make Cossack in human.pcx. Then Ivan make mounted symbol in symbol.pcx. Like many items symbol. Big leader guy then put symbol above Cossack. Cossack laugh and ride to battle. But if Cossack too drunk, Cossack fall off saddle. Ivan make horse without Cossack in char.pcx, too.
Floating eyes annoy leader, too, so their hp now halved. Nevertheless they still not very easy to kill. Leader usually carry daggers and short swords and throw them at eyes. Leader may also drop lantern and lead them to dark where he cant see them and therefore not faint. Gods may also help, and Dulcis be best. It fun to see stupid monsters faint when gazing at pet eye.
Now Party noticed IVAN players powerful enough encounter only mammoths. This rather odd since they extinct. Party need more deadly enemies. Therefore Ivan add dark wizard to humanoid.pcx. Ivan think of swedish teacher when drawning and result will certainly look evil enough. And of course, pointy hat be a must.
Next Ivan make all remaining wilderness lterrain graphics: base tile for snowy terrain big rock base tile for desert base tile for swamp boghole dead tree Btw. if humanoid sink in boghole, then perhaps we draw only his head. The same could even apply to swimming people.
Ivan finish suggestion of Attnam. Suggestion crude to say a least. Ivan should have millimetre paper or small square paper use. Too late. But lot of detail and new thing: New: Carpenter - construct items of wood Apprentices - make -1 items for 1/3 or 1/2 of cost Bakery - produce and sell bread. maintain stock of 50 bread Healer - heals stuff Bar - interesting people and beer in bar. lot of poor and tough and adventurous people. Brewery - right next to the bar. contain hidden altar of Nefas where bartender sacrifice gold and beer! Five paid mercenary soldier guard brewery and shut up about altar. Tomb of the unknown soldier - Guarded by two guard with fake mithril armour and wood sword. Guard line: "This is the Tomb of the Unknown Soldier! His name was Lamusius! Oops." Apprentice priest - no fuction yet Royal prison for trophy prisoners - Exotic prisoner collection of different race and species! Obedience station - To keep all prisoner happy Punisher - Ivan plan smiley face mask graphic for punisher Garden - Nothing special but lot of plants Training dummy - Can be mauled to keep up weapon skill Entrance points - When entering, prompt: "From which direction do you want to enter (N,E,S,W)? South recommended." Beds not included for every resident because in IVAN people no sleep unless they get bump in head. In later version Attnam be several square big in world map, and there be suburb and homes and farm in these other square? Oh, Ivan has forget windows on everywhere but garden. Leader add them as he wish. If leader wish for a city wall, then one should include. However outside city wall must be enough space to use wand of fireballs and have 100 gazillion super pets as allies. It may be that city square size have to be increase a bit. Lot of new graphic require. Ivan do some time.
Ivan represent fine ideas. Leader share some of his plans, too, and comment Ivans. Attnam grow so large that it be bother for Petrus to decide everything. After all, he must have enough time to use wives and dolphins, too. He read 1984 and name four cardinals to aid in rule: Cardinal of Truth, who responsible for propaganda. Cardinal of Plenty, who responsible for tax collecting and treasury. Cardinal of Peace, new title of Sir Galladon, who responsible for guards and leading army to preemptive peacekeeping operations. Cardinal of Love, who head of Inquisition. Entrance to Cathedral can indeed be more more impressive, with tiled way leading inside. Red mat can as well be wider. However Leader suggest Cathedral remain in frog shape. This tradition after all. Obedience station be constructed underground. Cardinal of Love, two Inquisitors and a few law students (this be their summer job) interrogate prisoners there. Happy face mask brilliant idea for them all. Trophy prisoners also kept safe on this floor. This because in Ivan plan it too easy for clever enemy to drop kamikaze dwarves from hot-air balloon so they explode wall and release prisoners. Jail residents moved to ground level only on special occasions, for instance to entertain foreign VIP visitors. Guards quarters also underground. Above ground level there another, smaller floor where Cardinal of Love place four telepaths so intelligent they detect mind of every thought criminal in town with their amulets of ESP. They avoid brewery, of course, since Petrus like to occasionally enter it incognito and examine Nefass mistress or two throughoutly. "One must know ones enemy as well as himself" he explain if player recognize him. Since in future characters can avoid being telepathically detected by wearing tin foil as helmet, giant floating eye placed on top floor as added security measure. It rotate all the time, its gaze penetrating all hidden corners of Attnam, making enemies of Church despair. Training dummies can be on back yard whose access be easier. There also very hard wall against which prisoners condemned to capital punishment be led. There they shot by execution squad armed with wands of fireballs. North of it be graveyard. This be church after all. There well kept graves of numerous world famous, powerful, just and righteous Attnamese heroes who Cardinal of Truth invent. There be also gravedigger named Ummah. He genius mathematician who dig graves and play saxophone as hobby. Tomb of unknown soldier there as well.
2005 It may be that Vladimir (Vile Lurking Agressive Devourer with Infernal 2006 Muscles Intended to Rampage) look bit unclear.
System would indicate in graphic if person is mounted on horse or not. Same system also show if person mounted on boar, elephant, polar bear etc. Or if person mounted on ass. Ivan find mounting on ass funny.
Strange side dungeon added to UT by foreigner named Corey. Many new bugs included.
Necromancer laugh diabolically as he finally free. He begin collecting allies to spread havoc and terror amidst innocents. First he descend into hideous cave of malevolent spider army. But necromancer disappointed to see all spiders Ivan drawn small and puny. They scare no one. Ivan crossbreed tiny spider and Siberian tiger to create giant spider. Then it mate with mammoth and baby become mighty 32x32 spider queen. Both should be grown up and ready for rampage in char.pcx ere Monday dawn. Ivan also have them spin sample webs in effect.pcx. Necromancer then decide whether they worthy for his needs.
Leader gave Ivan some nights to sleep. If Ivan still near Novosibirsk he check its newest factory. It make shiny Ladas for loyal soviet citizens. Ivan park one in char.pcx so leader can check quality. 32x32, deadline 2.9.And the dragon was made to apologise to the Leader, or was a request by him, line 77 onward:
Ivan make good graphics. Big leader guy not mad anymore. Big leader guy just and merciful. But big leader guy still somewhat angry. Ivan draw dragon for big leader guy. Scary. Char.pcx, 48x48 pixels. Ivan be ready within 48 hours. Then big leader guy content.
CCCP road no CCCP road without tank. Ivan draw one. Char.pcx, size 32x32. As always, there be slight shortage of materials and tools though. Ivan only have steam engine and museum cannon to equip tank with. Still leader trust Ivan conjure up great icon of Party glory.
Next Ivan draw flail. This be experimental weapon proposed by Party scientists. Flail must have three separate heads. Ivan use m-color 1 for handle and m-colors 2-4 for heads. In game, some flails can be missing a head or two. If so, colorize system replace heads m-color with transparent color. More heads mean more damage. There may also be magical heads that have special effects, for instance fire damage or poisoning. Party try this and see if its fun.Line 1167 onward:
Leader had some fun whipping kulaks with flail Ivan made. Flail had flaw and broke. Ivan tidy up floor and put broken flail to item.pcx. Leader also expressed wish that fail could have additional heads. Therefore Ivan make also picture of single separate head. Ivan finish work within 48 hours.
Leader must confess minor thing. Ivan recall leader trip to Korea last summer. One night leader drank vodka, played card game with Kim and lost. Vladivostok and next years State budget, for instance. Former not too bad as CCCP so mighty no one notice one city missing. Latter however a problem. Leader forced to allow some foreign visitors the privilege of walking on holy CCCP soil. First tourists be fat American couple, both equipped with expensive cameras like in Nethack, and their 10 year old child. They arrive on feFriday. Ivan escort them to humanoid.pcx without delay and protect their wallets with his life. Party release them from the burden of evil capitalist money ASAP.
System would indicate in graphic if person is mounted on horse or not. Same system also show if person mounted on boar, elephant, polar bear etc. Or if person mounted on ass. Ivan find mounting on ass funny.
Leader has already formed alliances with several local Finno-Ugric native tribes and gathered an army of many hundred men armed with state-of-the-art sticks and stones, ready to take back Kreml at any moment. However, some slight additional power could still prove handy. This is where Ivan comes in the picture. Leader taken over a small nearby oil deposit and want to use the liquid as flame thrower fuel. Ivan build a prototype for leader troops and put it in item.pcx. To make victory absolutely certain, Ivan also add sling as a backup ranged weapon. Ivan ready in four days.
Ivan perform damage with jolliness: Point increases chance of critical hit by +50% Cut and blunt damage simultaneous Long weakens against small enemies and improves against large, short works inversely POINT CUT BLUNT | ACCURACY DURABILITY BLOCK | special Spear P8 C0 B2 | A8 D1 Blo6 | long, 2hand, throw Quarterstaff P3 C0 B2 | A6 D1 Blo6 | long, 2hand Bastard sword P4 C6 B4 | A4 D7 Blo5 | Short sword P6 C4 B2 | A6 D8 Blo7 | short, 1hand Longsword P6 C5 B2 | A7 D6 Blo8 | 1hand 2-handed sword P1 C7 B7 | A4 D6 Blo6 | long, 2hand Axe P0 C6 B5 | A2 D4 Blo4 | Battle-axe P0 C7 B6 | A4 D6 Blo5 | Halberd P7 C8 B8 | A4 D4 Blo5 | long, 2hand Poleaxe P0 C8 B8 | A4 D4 Blo4 | long, 2hand Mace P0 C0 B6 | A4 D4 Blo5 | Dagger P6 C2 B0 | A8 D2 Blo1 | short, 1handAs Chaostrom has mentioned to me, these values might not have been actually implemented and rather were just an idea. There isn't any other information around that section of dialog.txt to confirm or deny this.
After a rather exciting round of Twister Leader ask if they could invest a bit to Leader plan of retaliation against Goldstein. Osama scratch his masculine beard and say perhaps he indeed can fund Party with $100 million. It gift between friends so he want nothing in return. But 60 megaton Tsar Bomba or two would naturally make money appear sooner in Leader Swiss account. Unfortunately all these in enemy hands now. Leader recall Ivan unemployed so he have time to arrange one. Ivan just infiltrate the appropriate nuclear facility and smuggle bomb to item.pcx. To identify the toy, Leader provide crypted description at http://a25a.mtalo.ton.tut.fi/wiki/index.php/Item_ideas#Misc under the codename 'thaumic bomb'. As additional recreational task Ivan design gas grenade in same file. This can be loaded with eg. sleeping, mustard or tear gas. Ivan has one week to fulfill duties. Then Leader has next strategic meeting with his muslim allies and their harems and Leader want to suprise all with some laughing gas grenades to provide proper mood for negotiations.
A note on gas grenades: Ivan make deflated and inflated graphic versions of the device, so that user can pick desired gas type from the filling station himself.
Team Formations: Teams members can be arranged to formations. A dialog window opens, and in the window there is a matrix in which you can pick team members from a list and place them on it. Example: (j and x are some monsters, @ is player) ----------------------- | | | | | | | | | | | | ----------------------- | | | | | | | | | | | | ----------------------- | | | |x|j|x| | | | | | ----------------------- | | |x|j|@|j|x| | | | | ----------------------- | | | |x|j|x| | | | | | ----------------------- | | | | | | | | | | | | ----------------------- | | | | | | | | | | | | ----------------------- Team members will attempt to create the formation whenever the enviroment permits it. This means they will also attempt to copy players movements. Formation can be set to modes Strict (members try to stick in formation no matter what) or Loose (members will help each other in combat etc.). Perhaps the function would also require a certain INT from the members, otherwise it could not be performed. It might also require a certain INT from the player, and maybe higher INT would increase the maximum allowed size of the matrix? On the side of the dialog window there could be following buttons: Rotate formation 90 degrees to left Rotate formation 90 degrees to right Mirror formation (left/right) Flip formation (up/down) The function would be of importance, because having and controlling a team is essential in the harder levels of the game. Perhaps there could also be an Allow team rotation -switch, which, if set, would allow the team to try to adjust to the environment by rotating, mirroring or flipping itself.
A frightful monster has been pestering our village recently. It appears from the mountains, freezes everything it touches, extinguishes all fires by sitting on them, and according to legends is bound to the name Groke. I will quote its description from an ancient text: 'On tienoo äkkiä niin hiljainen ja musta ja mörkö niin kuin vuori tuijottaa, ja jäinen maa on täynnä kammotusta, kun kuustakin pois värit putoaa. Ja Nyyti sanoi: helppoa ei tule olemaan!' Slay the beast, skin and stuff it and bring its body to character.pcx!" Leader sighs and whispers something briefly to Ivan. Ivan opens his backpack, takes his AK-47, rocket launcher, flame thrower, grenade collection, gas mask, armour, etc. etc. out of it. Swiftly he equips everything and strides to the door. Before disappearing in the refreshing Himalayan outdoor air he turns and states his grave farewell: "Ivan ready to hunt."Google translated as:
System would indicate in graphic if person is mounted on horse or not. Same system also show if person mounted on boar, elephant, polar bear etc. Or if person mounted on ass. Ivan find mounting on ass funny.
Leader also desire inhandspics of all weapons smashed to pieces. Of course, it Party propaganda council tradition to erase everything broken from official CCCP photographs. But player can be capitalist arse, too, so there no need to hide lousy gear. Also head with gas mask required. Leader like walking incognito on streets wearing mask and scaring children. Ivan draw pics in humanoid.pcx during this week.