Displacement

Aug 23, 2009, 1:49 am
#1
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,898
I think it's stupid how NPCs can displace you, but you can't displace them.

The fuck are you supposed to do here?
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Aug 23, 2009, 3:23 am
#2
Joined: Nov 22, 2008
Interests: IVAN
Posts: 1,170
I think you can if some stat is higher than theirs. Possibly Leg Strength, but I might be wrong. You can displace 'minions' (and possibly allies) that are generally weaker.
Beware! 'tis EagleV, Hardcore Weaver of Baskets!
Aug 23, 2009, 3:32 am
#3
Ex-Tyrant of the IVANers


Joined: Dec 8, 2007
Occupation: Junior Scientist
Location: Not California
Interests: Physics and Astronomy, Exoplanets, Singing praise to Valpurus while smashing skulls with a bloody warhammer, Jogging
Posts: 2,920
isn't there a force-move command?
"Put more stuff in the... thing where... more stuff goes in."
Aug 23, 2009, 4:19 am
#4
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,898
Eagle, I said NPCs, not pets.

Izzy, no, there is not.
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Aug 23, 2009, 7:55 am
#5
Joined: Dec 11, 2008
Posts: 1,770
In the script, there is a "displacement priority" entry, with the player, IIRC being set at 140.

And if you ever find yourself trapped by an ally who refuses to be displaced, simply command them to stop following you (follow me -> off in the command menu).
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Aug 23, 2009, 2:56 pm
#6
Joined: Jan 11, 2008
Posts: 1,019
4zb4, the NPC blocking his path isn't a minion/ally/friend/tamed critter.

Chaostrom: I'm guessing the devs did not anticipate something like this happening. As it is right now, probably all you can do there is die. :/
Aug 23, 2009, 11:31 pm
#7
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,898
At last someone understands. Yeah, I figured there was nothing but that, so I just went WM and took it out on Decos, the smug bastard.
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Aug 24, 2009, 2:47 am
#8
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,309
just search or stand still, won't they eventually wander off?
Aug 24, 2009, 6:21 am
#9
Joined: Dec 11, 2008
Posts: 1,770
Capristo is right.
Another way is to pray to a god who can teleport you, or use a wand of teleportation (assuming you can)
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Aug 24, 2009, 9:31 am
#10
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,898
Wrong. Decos wants out, banana grower wants in, but for some reason neither is displacing the other, as you can see. Or not, as you've obviously not bothered to look at the screenshot properly 4zb4. No wands, no gods, nothing, hence my annoyance.
Aug 24, 2009, 9:50 am
#11
Joined: Jul 23, 2009
Occupation: Master in C.Sc: Acquired, Job: Acquired, Imposter Syndrome: Acquired
Posts: 89
Guess you can't use a pick-axe? i think it's pretty stupid that they don't move diagonally...
Aug 24, 2009, 10:15 am
#12
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,309
what if you moved to the staircase? then would the banana grower move diagonally to the space you were occupying? Or, did you try going down the staircase and back up? just some ideas
Aug 24, 2009, 11:40 pm
#13
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,898
Trust me guys, if there was something I could've done about it I wouldn't've started this thread.
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Aug 25, 2009, 5:46 am
#14
Joined: Dec 11, 2008
Posts: 1,770
I didn't notice the banana grower-decos displacement going on.
Here's an idea: drop food, get sumo-displaced and see what happens. Provided you have any food...
System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.
Aug 25, 2009, 6:05 am
#15
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,898
Unfortunately, that game isn't available right now, but I think I'll try that if I ever find myself in such a bind again. Granted, the fact that the sumo has no legs would probably make that problematic too...
Aug 25, 2009, 9:10 pm
#16
Joined: Jan 11, 2008
Posts: 1,019
I once had a very unlucky legless adventurer who rolled around, so I don't think that'd be a problem as long as you were willing to wait.
Aug 26, 2009, 12:18 am
#17
Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,898
No, I meant getting the sumo to displace.
Uchuudonge wrote
creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos
Aug 26, 2009, 11:47 pm
#18
Joined: Jan 11, 2008
Posts: 1,019
Oh I see. Yeah, you would have to try depowering yourself a bit for that to work if it didn't happen in an acceptable timeframe. :/
Sep 11, 2009, 1:48 pm
#19
Joined: Mar 21, 2008
Location: Your ears!
Posts: 209
Sorry to rez an old topic, but now I realised there's a pretty obvious solution to that problem of getting out: Simply vomit on the wall until it dissolves. New Attnam walls are really weak, and destroying them doesn't piss anyone off.
Sep 11, 2009, 2:46 pm
#20
Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,309
haha, yeah, obviously
Sep 11, 2009, 6:24 pm
#21
Joined: Apr 7, 2008
Location: USSR
Posts: 258
You could hold down the "-" button and hope they leave...
Sep 11, 2009, 7:34 pm
#22
Joined: Jan 11, 2008
Posts: 1,019
Cerumen wrote
Sorry to rez an old topic, but now I realised there's a pretty obvious solution to that problem of getting out: Simply vomit on the wall until it dissolves. New Attnam walls are really weak, and destroying them doesn't piss anyone off.

Good sir, you are wrong on all counts. First of all, vomit doesn't have any clear effect on the primitive balsa walls (certainly not the way it has an effect on metal walls, which makes me think there is none at all). Secondly, without boots of kicking I was unable to damage the primitive balsa even with a LStr of 74, and you made no mention of a pick-axe (which can easily destroy a balsa wall anyway). Finally, you probably only tested this theory on an empty house; trying it on Huang Ming Pong's house reveals it as a clear act of vandalism which causes everyone to go hostile. This would be less problematic ordinarily except in the case above, he was stuck next to Decos and Huang, which means unless he was a badass he'd probably have been cut to ribbons before he mined a hole in the wall (assuming he had a pick-axe or boots of kicking in the first place).

Also! For Comrade's benefit (since until I am told otherwise I will assume he doesn't ever bother looking at anything besides the newest post [stupid, but whatever]), I will inform him that this was tried and did not work. None of the NPCs were able to move as the situation was.
Sep 11, 2009, 8:51 pm
#23
Joined: Apr 7, 2008
Location: USSR
Posts: 258
Oh im sorry, i didnt know.
Sep 12, 2009, 7:47 am
#24
Joined: Mar 21, 2008
Location: Your ears!
Posts: 209
BDR:



Maybe it's the fact that I'm using CVS-based IVANX, but it works perfectly fine, and I'm pretty sure I tried dissolving NA walls with vomit in .50 before. Did you actually test it?
Sep 12, 2009, 11:24 am
#25
Joined: Jan 11, 2008
Posts: 1,019
Yes, I did in fact test before trying. I use .50 for all my tests.

And, relooking at the original screenshot that started this topic, it looks like I was right to do so, since there is no Willpower stat.
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