slob wrote
As an all natural limbs IVAN player I can assure that stats are trained individually for each limb. When a limb is replaced with with a new flesh limb it is exactly the same strength as the one that was lost. I you play a long time missing one limb or with artificial limb then that limb does not get trained. When you get a new flesh limb it is the exact same strenghth as the last flesh limb you had and the AStr value displayed is the SUM (not average) of the two limb strengths. Eg lose an arm at AStr 12 and your Astr drops to six. train you good arm until you have an AStr of 10 (total) and then drink a healing potion and you will have an Astr of 16 (10 + 6).
The reason I think it's an average, not a sum, is because when you train your strength you get two messages ("Your right arm feels stronger." "Your left arm feels stronger.") sometimes several turns apart, but your overall AStr only goes up by one point.
Nobody is debating that stats are trained individually for each limb though. I'm going to do another Wizmode test in a moment and see what happens if I lose a limb at 100 LStr (since legs are easier to lose than arms), then replace it with a potion.
Right. 100 LStr. Took several tries to sever either of my legs, since I was upping all of my stats at the same time, so I also have ~100 End. Once the leg was severed I immediately dropped to 50 LStr. After drinking a Potion of Healing and restoring my leg, I have 99 LStr (66 because the leg is damaged). So somewhere along the line I lost 1 LStr, but that can probably be assumed to be due to some rounding error, or one leg being slightly stronger than the other, or any of a number of other things.