Difference between revisions of "Scar"

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(scars are no longer variant only)
 
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{{Variantonly}}
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{{Spoiler}}
 
{{Spoiler}}
  
Scars have permanent side effects on the body part(s) they're in. You can get a scar from any type of damage except poison and drain. The chance of getting one is based on the HP of the body part and it's severity is based on the percentage of damage received.
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Scars have permanent side effects on body parts. You can receive a scar from any type of damage except poison and health drain attacks.<br> The chance of getting one is based on the HP of the body part and its severity is based on the percentage of damage received.
  
They appear on the silhouette and have side effects based on severity:
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They appear on the player silhouette and have side effects increasing in intensity based on severity:
*reduce HP of the body part
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*All scars reduce the max HP of the body part
*head scars reduce [[Charisma]]
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*Head scars reduce [[Charisma]]
*arm scars reduce [[Arm Strength]] and [[Dexterity]]
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*Arm scars reduce [[Arm Strength]] and [[Dexterity]]
*leg scars reduce [[Leg Strength]] and [[Agility]]
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*Leg scars reduce [[Leg Strength]] and [[Agility]]
  
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]

Latest revision as of 14:18, 19 May 2020

Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively


Scars have permanent side effects on body parts. You can receive a scar from any type of damage except poison and health drain attacks.
The chance of getting one is based on the HP of the body part and its severity is based on the percentage of damage received.

They appear on the player silhouette and have side effects increasing in intensity based on severity: