Pets

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Pets are your only companions and friends in the hostile dungeons of IVAN. By default, each character starts with a puppy named Kenny, though the name of your starting dog can be easily changed in the Options.

Pets can bring a number of advantages to you, mostly being a great help in combat or used as a beast of burden so you can run around with many items yet none of the encumberance. On the other hand, carnivorous pets will eat any corpse they can find or kill, potentially depriving you of sustenance, they may block your movement (especially stronger pets tend not to let you switch places with them) and be a general nuisance when they get lost chasing a harmless monster and you have to search the whole floor for them. Also, keeping more than a few pets can get annoyingly tedious, though this problem is greatly reduced if you have a magic whistle.

Kenny and the Others

Strategy

Special Pets

Taming

Taming is the act of turning hostile or neutral monster into your new pet. It can be accomplished in several ways:


In v0.50 taming was scarce yet always successful, but CVS introduces taming difficulty of individual monsters and attribute checks to determine the success of your taming. To quote Pent, the checks are as follows:


For Dulcis prayer:

3*TamingDifficulty vs (CHA+WIS)+(DulcisRelation/20)

For the scroll:

5*TamingDifficulty vs (4*INT)+CHA

For the lyre:

TamingDifficulty vs CHA