Wands
A wand is basically a small thin stick made of wood, metal or something solid, which may be carved or sometimes ornate.
All wands in IVAN contain some sort of magic, and you can [z]ap them to invoke the power. And, when a wand is broken by some external force, it releases its raw power around it, which can be very dangerous.
You can also intentionally break wands by [a]ppling them.
Remember that you must have at least one usable hand to zap them.
Contents
- 1 Wand of Fireballs
- 2 Wand of Polymorph
- 3 Wand of Striking
- 4 Wand of Teleportation
- 5 Wand of Haste
- 6 Wand of Slow
- 7 Wand of Resurrection
- 8 Wand of Invisibility
- 9 Wand of Door Creation
- 10 Wand of Cloning
- 11 Wand of Lightning
- 12 Wand of Acid Rain
- 13 Wand of Mirroring
- 14 Wand of Necromancy
- 15 Old Article
- 16 General
Wand of Fireballs
This wand made from bronze, has one to four charges, creates a dangerous explosion, and is attached to Infuscor.
Wand of Polymorph
This wand made from octiron, has two to five charges, polymorphs the thing shot at, and is attached to Scabies.
Wand of Striking
This wand made from iron, has two to five charges, hits the enemy with a charge of mystical energy, and is attached to Infuscor.
Wand of Teleportation
This wand made from silver, has three to six charges, teleports the thing shot at, and is attached to Sophos.
Wand of Haste
This wand made from tin, has three to six charges, speeds the character up, and is attached to Cleptia.
Wand of Slow
This wand made from granite, has three to six charges, slows the character down, and is attached to Infuscor.
Wand of Resurrection
This wand made from Phoenix Feather, has one to three charges, resurrects the character shot at, and is attached to Seges.
Wand of Invisibility
This wand made from glass, has three to six charges, turns the character invisible, and is attached to Cleptia.
Wand of Door Creation
This wand made from oak, has three to six charges, creates doors in the shot direction, and is attached to Loricatus.
Wand of Cloning
This wand made from ruby, has one to three charges, duplicates the thing shot at, and is attached to Infuscor. Only the five first items in a pile are duplicated.
Wand of Lightning
This wand made from gold, has two to five charges, shoots out a lightning bolt, and is attached to Infuscor.
Wand of Acid Rain
This wand made from sulfur, has two to five charges, creates a shower of acid rain, and is attached to Scabies.
Wand of Mirroring
This wand made from sapphire, has one to three charges, (mostly) creates a temporary clone of the target, and is attached to Infuscor.
Wand of Necromancy
This wand made from bone, has two to five charges, turns any dead humanoid into a zombie, and is attached to Infuscor.
Old Article
Merge these two articles.
General
Wands are usable items. They are either 'z'apped or 'a'pplied. They are provided with a number of charges. Charges can be replenished with a scroll of charging.
Wands can be used to fire a magical projectile at a monster/item, or used to release its magic onto yourself and its surroundings.
Zapping a wand drains a charge and produces the standard effect. Applying a wand doesen't use a charge, and can be done even when the wand has run out of those. It results in breaking it, providing a wide area effect, but also destroying the wand completely.