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− | {{Safe}} | + | {{Spoiler}} |
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− | == Attributes ==
| + | '''Mellis''' is the [[Gods|god]] of money, trade, and politics. His [[alignment]] is '''N-''', chaotic neutral. |
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− | {| cellspacing="0" cellpadding="5" border="1"
| + | ==Praying== |
− | | colspan="2" style="background:#ccc"|Name
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− | | style="background:#ccc"|Effect
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− | |-
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− | ! width="50"|AStr
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− | | width="100"|[[Arm Strength]] || width="350"|Ability to wield heavy weapons
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− | |-
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− | ! LStr
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− | | [[Leg Strength]] || Increased kick damage, ability to carry heavy items
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− | |-
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− | ! Dex
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− | | [[Dexterity]] || Ability to place traps and block attacks
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− | |-
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− | ! Agi
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− | | [[Agility]] || Increased speed and ability to dodge attacks
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− | |-
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− | ! End
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− | | [[Endurance]] || Increased hit points and rate at which you heal
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− | |-
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− | ! Per
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− | | [[Perception]] || Ability to see longer distances away
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− | |-
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− | ! Int
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− | | [[Intelligence]] || Ability to cause magical effects (such as changing materials)
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− | |-
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− | ! Wis
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− | | [[Wisdom]] || Ability to interact with [[gods]]
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− | |-
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− | ! Cha
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− | | [[Charisma]] || Increased social skills, better prices in shops
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− | |-
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− | ! Size
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− | | [[Size]] ||
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− | |-
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− | ! HP
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− | | [[Hit Points]] ||
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− | |}
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− | == Abilities and States ==
| + | When pleased, Mellis will |
− | During your exploration, your character may get some abilities. Depending on how you got your ability, it may be permanent. Permanent abilities are written in blue below your character sheet, otherwise they are written in white.
| + | * replace up to 5 empty [[bottles]] and [[cans]] with full ones, or |
− | You can also enter some mental or physical special states.
| + | * teach you about a god you do not yet know, or |
| + | * give you some [[money]] (with the amount dependant on your [[Wisdom]]). |
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− | {| cellspacing="0" cellpadding="5" border="1"
| + | As all gods, he may also grow you a new limb made of an aligned [[material]], give you an aligned [[item]], or when very pleased give you a temporary [[pet]] [[angel]]. |
− | | style="background:#ccc"|Name
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− | | style="background:#ccc"|Effect
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− | | style="background:#ccc"|Can be permanent ?
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− | |-
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− | | width="140"|[[Diseases]]
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− | | width="355"|Several diseases and their cures ('''SPOILER''')
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− | | width="30"|Yes
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− | |-
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− | | width="140"|[[ESP]]
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− | | width="355"|Ability to detect intelligent creatures around you, even if they are invisible or behind a wall
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− | | width="30"|Yes
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− | |-
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− | | width="140"|[[Haste|Hasted]]
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− | | width="355"|You are faster
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− | | width="30"|
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− | |-
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− | | width="140"|[[Infravision]]
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− | | width="355"|Ability to detect warm-blooded creatures around you, even if they are invisible or behind a wall
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− | | width="30"|Yes
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− | |-
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− | | width="140"|[[Invisibility|Invisible]]
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− | | width="355"|You're invisible. Creatures need to have ESP or Infravision to detect you.
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− | | width="30"|Yes
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− | |-
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− | | width="140"|[[Panic|Panicked]]
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− | | width="355"|State during which you are running, can't rest, and can't attack unless you are cornered
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− | | width="30"|
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− | |-
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− | | width="140"|[[Levitation|Levitating]]
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− | | width="355"|You hover above the ground
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− | | width="30"|
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− | |-
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− | | width="140"|[[Polymorph#PolyControl|PolyControl]]
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− | | width="355"|Ability to choose which creature you polymorph into
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− | | width="30"|Yes
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− | |-
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− | | width="140"|[[Polymorph]]
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− | | width="355"|You get polymorphed randomly
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− | | width="30"|
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− | |-
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− | | width="140"|[[Poison|Poisoned]]
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− | | width="355"|You are poisoned : your HP slowly decrease.
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− | | width="30"|
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− | |-
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− | | width="140"|[[Search|Searching]]
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− | | width="355"|Ability to detect hidden things, such as traps or mines.
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− | | width="30"|Yes
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− | |-
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− | | width="140"|[[Slow|Slowed]]
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− | | width="355"|You are slower
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− | | width="30"|Yes
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− | |-
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− | | width="140"|[[Teleport#TeleControl|TeleControl]]
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− | | width="355"|Ability to choose where you are landing when you teleport
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− | | width="30"|Yes
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− | |-
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− | | width="140"|[[Teleport]]
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− | | width="355"|You get teleported randomly
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− | | width="30"|
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− | |}
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− | == Alignments ==
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− | * [[Lawful]]
| + | When angry, he will spread bad rumors about you to the other gods, lowering your favor with all of them. |
− | * [[Neutral]]
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− | * [[Chaotic]]
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− | == Old Article == | + | ==Altars== |
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− | '''Source''' = Doing the following will train this stat (there probably other sources too). Note that ommel materials and the [[holy banana of Oily Orpiv]] are not listed; they have great positive effects on many attributes simultaneously. There are also equipment like [[boots of strength]] which increase a stat as long as they are worn.
| + | [[Image:Mellis.png]] |
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− | There are several NPCs, eg. angels, mages, frogs, [[Kaethos]], [[Haathbar]], [[Richel Decos]], etc. which may talk to you about randomized scientific topics if your stats are high enough. This event trains intelligence, wisdom and/or charisma, depending on the talker, but only a few times per one creature. | + | There are no guaranteed locations for [[altar]]s to Mellis. However, he is the patron of [[:Category:Shops|shopkeepers]] and they are usually fund carrying his [[holy book]]. |
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| + | == Strategy == |
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− | ;AStr = [[Arm Strength]]
| + | Mellis is one of the best (if not the best) gods in the game, as his prayer can result in a variety of powerful, permanent boons. Aside from free [[food]] and [[healing]], he will sometimes give you [[:Category:Ommel|ommel excretions]], boosting your [[attributes]]. The money he gives you is also nothing to scoff at, especially early in the game. |
− | :Increases damage inflicted on enemies
| + | |
− | :Source: Fighting in general, digging.
| + | ==Aligned Items== |
− | ;LStr = [[Leg Strength]]
| + | |
− | :Increases carrying capacity and kicking damage
| + | Offering these [[items]] to Mellis at his altar will receive a greater bonus towards your favor with him: |
− | :Source: Being burdened or worse, kicking.
| + | * [[Belts|belt of carrying]], |
− | ;Dex = [[Dexterity]]
| + | * [[Helmets|helmet of attractivity]], |
− | :Increases accuracy and hit speed
| + | or any item made of an aligned material. See the [[List of materials]] for more details. |
− | :Source: Fighting, setting up traps, doing almost anything with your hands. | + | |
− | ;Agi = [[Agility]]
| + | [[Category:Gods]] |
− | :Increase movement speed and ability to dodge attacks
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− | :Source: Kicking, being unburdened and moving about, especially running.
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− | ;End = [[Endurance]]
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− | :Increases maximum health points and healing rate
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− | :Source: Gaining lost HPs back, especially dangerous wounds.
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− | ;Per = [[Perception]]
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− | :Increases sight range and accuracy
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− | :Source: Zapping wands, eating carrots, throwing items, fighting.
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− | ;Int = [[Intelligence]]
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− | :Increases your ability to read and use magic
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− | :Source: Reading scrolls or books, talking to some NPCs ("science talk").
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− | ;Wis = [[Wisdom]]
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− | :Increases your ability to deal with gods
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− | :Source: Reading holy books, praying, offering.
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− | ;Cha = [[Charisma]]
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− | :Improves your ability to negotiate and make deals
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− | :Source: Doing business or chatting with characters.
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Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively
Mellis is the god of money, trade, and politics. His alignment is N-, chaotic neutral.
Praying
When pleased, Mellis will
- replace up to 5 empty bottles and cans with full ones, or
- teach you about a god you do not yet know, or
- give you some money (with the amount dependant on your Wisdom).
As all gods, he may also grow you a new limb made of an aligned material, give you an aligned item, or when very pleased give you a temporary pet angel.
When angry, he will spread bad rumors about you to the other gods, lowering your favor with all of them.
Altars
There are no guaranteed locations for altars to Mellis. However, he is the patron of shopkeepers and they are usually fund carrying his holy book.
Strategy
Mellis is one of the best (if not the best) gods in the game, as his prayer can result in a variety of powerful, permanent boons. Aside from free food and healing, he will sometimes give you ommel excretions, boosting your attributes. The money he gives you is also nothing to scoff at, especially early in the game.
Aligned Items
Offering these items to Mellis at his altar will receive a greater bonus towards your favor with him:
or any item made of an aligned material. See the List of materials for more details.