Difference between pages "Damage types" and "Version History"

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''This page lists only vanilla releases of the game. See [[Variant|here]] for the list of different variants and mods.''
  
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'''In development:'''
  
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* See [https://attnam.com/topics/Planning-for-Release here] for newest information.
  
[[IVAN]] has ten different types of damage:
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'''Current release:'''
  
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* [[Release 0.55|0.55]] (20. 12. 2018)
  
{| {{table}}
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'''Previous versions:'''
| align="center" style="background:#f0f0f0;"|'''Damage type'''
 
| align="center" style="background:#f0f0f0;"|'''Common sources'''
 
| align="center" style="background:#f0f0f0;"|'''Destroys limbs?'''
 
| align="center" style="background:#f0f0f0;"|'''Resistance?'''
 
| align="center" style="background:#f0f0f0;"|'''Notes'''
 
|-
 
| ''Physical damage''|| All [[weapon]]s and normal attacks. ||N||N|| Reduced by [[armor]].
 
|-
 
| ''Acid'' || [[Sulphuric Acid]], [[Frog|dark frog]] blood ||Y||Y||
 
|-
 
| ''Drain'' || [[Neerc Se-ulb]] ||N||N|| Heals attacker by damage dealt to the defender.
 
|-
 
| ''Electricity'' || [[Wand of Lightning]], [[Thunder hammer]]s ||Y||Y||
 
|-
 
| ''Energy'' || [[Wand of Striking]], [[Dark Mage]]s ||Y||Y||
 
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| ''Fire'' || Explosions and fireballs, burning ||Y||Y||
 
|-
 
| ''Mustard gas damage'' || [[Dwarven Gas Grenade]]s of [[Mustard Gas]] ||N||N||
 
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| ''Poison'' || [[poison]]ing ||N||Y||
 
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| ''Psi'' || [[Mind worm]]s ||N||N||
 
|-
 
| ''Sound'' || [[Enner Beast]], [[Banshee sickle]] ||Y||Y||
 
|-
 
|
 
|}
 
  
==Notes==
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* [https://github.com/Attnam/ivan/releases/tag/v054 0.54] (2. 10. 2018)
* While physical damage technically has no associated resistance, [[AV]] serves to decrease physical damage taken. However, AV also somewhat decreases damage of other types, thus making [[armor]] very important indeed.
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* [https://github.com/Attnam/ivan/releases/tag/v053 0.53 pre-release] (1. 6. 2018)
* If a limb had its last [[HP]] taken by a damage type that destroys limbs, it will not drop as a severed limb. Instead, several [[lump]]s of the [[monster]]'s flesh are dropped.
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* [https://github.com/Attnam/ivan/releases/tag/v052 0.52] (24. 3. 2018)
* Note that there is a slight distinction between damage taken from magical fireballs (from [[Wand of Fireballs]] or [[Dark Mage]] spells) and explosions (from [[mine]]s) - fireballs deal pure fire damage, while explosions deal half fire, half physical damage. The result is that even monsters nearly immune to fire will take damage from an exploding landmine.
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* [[Release 0.51|0.51]] (23. 12. 2017)
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* [[Release 0.50.9|0.50.9]] (27. 10. 2017)
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* [https://github.com/Attnam/ivan/releases/tag/v0508 0.50.8] (23. 12. 2016)
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* [https://github.com/Attnam/ivan/releases/tag/v0507 0.50.7] (18. 9. 2016, as part of the [http://www.roguebasin.com/index.php?title=2016_ARRP Annual Roguelike Release Party])
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* [https://github.com/Attnam/ivan/releases/tag/v0506 0.50.6] (7. 6. 2016)
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* [[Version 0.55|0.50.5]] (27. 3. 2016)
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* [https://github.com/Attnam/ivan/releases/tag/v0504 0.50.4] (26. 12. 2015)
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* [https://github.com/Attnam/ivan/releases/tag/v0503 0.50.3] (22. 7. 2015)
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* [https://github.com/Attnam/ivan/releases/tag/v0502 0.50.2] (11. 4. 2015)
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* [https://github.com/Attnam/ivan/releases/tag/v051a 0.50.1] (1. 3. 2015)
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* [[CVS]]
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* [[New features in version 0.50|0.50]] (10. 12. 2004)
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* 0.43 (5. 8. 2003)
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* 0.42 (11. 5. 2003)
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* 0.41 (27. 3. 2003)
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* 0.40 (12. 12. 2002)
  
[[Category:Game Mechanics]]
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See [http://ivan.sourceforge.net/NEWS here] for older versions and changelogs.
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[[Category:Versions]]

Revision as of 08:33, 20 December 2018

This page lists only vanilla releases of the game. See here for the list of different variants and mods.

In development:

  • See here for newest information.

Current release:

Previous versions:

See here for older versions and changelogs.