Difference between pages "Weapon" and "Small swords"

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'''Small swords''' are a type of [[Swords]] that train and make use of the small swords [[Skills|skill]]. Their common traits are high accuracy and low weight at the expense of low damage.
  
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There are three [[weapon]]s in the small swords category:
  
[[Character|You]] are sent on a dangerous quest to traverse the desolate [[Underwater Tunnel]] filled with deadly [[monsters]] all alone - you ''will'' need a weapon if you want to survive.
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* Dagger
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* Short Sword
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* Sickle
  
You can see the extended statistics of all weapons in your inventory screen:
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== Types of Small Swords ==
  
an adamantine short sword covered in blood +6 [1000g, DAM 9-16, extremely accurate, almost unbreakable, skill 16/0]
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=== Dagger ===
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Daggers are common one-handed weapons boasting small size, weight, and high accuracy. Daggers are generated in a wide variety of metallic materials.<br>
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Daggers deliver both '''slashing''' and '''piercing''' damage. Their block modifier is not impressive, sitting at 800 due their tiny size and average [[roundness]].
  
This tells you many things about the weapon:
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Daggers have an adequate strength modifier, making them "rather sturdy". They have a tiny primary material density, meaning changing the material of the dagger will have very little effect on its weight. Daggers are made entirely of metal - like a [[blunt weapons|quarterstaff]] the dagger's hilt material inherits the primary material as well.
  
* its [[Materials|material]] is [[adamantine]],
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Daggers are attached to [[Cleptia]].
  
* it is covered in [[blood]], which doesn't do much, but weapons covered eg. in [[poison]] can be quite useful indeed,
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'''PROS:'''
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* Very common
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* Very good accuracy and sturdiness
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* Extremely lightweight
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* Low strength requirement
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* Small swords skill carries to both sickles and short swords
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* Functional as throwing weapons due to their abundance and accuracy
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* [[Saal'thul]]
  
* it is [[Scrolls|enchanted]] up to +6,
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'''CONS:'''
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* Low damage output that is not ever overcome by upgrading its material
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* In addition to the above, low but fast damage can lead to doing absolutely no damage to certain enemies no matter how many times you hit them
  
* it [[Encumberance|weights]] 1000 grams (take it, [https://en.wikipedia.org/wiki/Imperial_units imperialists]),
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=== Short Sword ===
  
* it has the given damage range,
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=== Sickle ===
  
* it is very accurate, hitting more often,
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== Magical Small Swords ==
 
 
* it is very durable, breaking much less likely,
 
 
 
* your [[Skills|skill]] with the weapon category is 16, while your hand accustomization skill is 0.
 
 
 
The accuracy ratings go as follows:
 
unbelievably inaccurate
 
extremely inaccurate
 
inaccurate
 
decently accurate
 
accurate
 
highly accurate
 
extremely accurate
 
unbelievably accurate
 
 
 
The durability ratings then are as follows:
 
fragile
 
rather sturdy
 
sturdy
 
strong
 
very strong
 
extremely strong
 
almost unbreakable
 
 
 
== Types of Weapons ==
 
 
 
* [[Axes]]
 
* [[Blunt weapons]]
 
* [[Swords|Large swords]]
 
* [[Polearms]]
 
* [[Swords|Small swords]]
 
* [[Whips]]
 
 
 
All other items wielded as a weapon use the Uncategorized Weapons skill.
 
 
 
== Magical Weapons ===
 
 
 
These weapons have magical qualities that make them quite desirable and powerful.
 
  
 
* [[Banshee sickle]]
 
* [[Banshee sickle]]
* [[Chilling axe]]
 
 
* [[Dagger of venom]]
 
* [[Dagger of venom]]
* [[Dark axe]]
 
* [[Flaming sword]]
 
* [[Scythe of terror]]
 
* [[Staff of wondrous smells]]
 
* [[Thunder hammer]]
 
 
* [[Weeping blade]]
 
* [[Weeping blade]]
* [[Whips|Whip of thievery]]
 
* [[Whips|Chameleon whip]]
 
  
=== Artifact Weapons ===
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=== Artifact Small Swords ===
  
* [[Gorovits family hammer]]
 
* [[Gorovits family scimitar]]
 
 
* [[Gorovits family sickle]]
 
* [[Gorovits family sickle]]
* [[Holy Banana of Oily Orpiv]]
 
* [[Justifier]]
 
* [[Mjolak]]
 
* [[Neerc Se-ulb]]
 
 
* [[Saal'Thul]]
 
* [[Saal'Thul]]
* [[Turox]]
 
* [[Vermis]]
 
* [[Y'yter Durr]]
 
  
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
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[[Category:Small Swords]]

Revision as of 10:38, 27 October 2017

Small swords are a type of Swords that train and make use of the small swords skill. Their common traits are high accuracy and low weight at the expense of low damage.

There are three weapons in the small swords category:

  • Dagger
  • Short Sword
  • Sickle

Types of Small Swords

Dagger

Daggers are common one-handed weapons boasting small size, weight, and high accuracy. Daggers are generated in a wide variety of metallic materials.
Daggers deliver both slashing and piercing damage. Their block modifier is not impressive, sitting at 800 due their tiny size and average roundness.

Daggers have an adequate strength modifier, making them "rather sturdy". They have a tiny primary material density, meaning changing the material of the dagger will have very little effect on its weight. Daggers are made entirely of metal - like a quarterstaff the dagger's hilt material inherits the primary material as well.

Daggers are attached to Cleptia.

PROS:

  • Very common
  • Very good accuracy and sturdiness
  • Extremely lightweight
  • Low strength requirement
  • Small swords skill carries to both sickles and short swords
  • Functional as throwing weapons due to their abundance and accuracy
  • Saal'thul

CONS:

  • Low damage output that is not ever overcome by upgrading its material
  • In addition to the above, low but fast damage can lead to doing absolutely no damage to certain enemies no matter how many times you hit them

Short Sword

Sickle

Magical Small Swords

Artifact Small Swords