Difference between pages "Container" and "Crystal Cave"

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Containers are a class of objects used for storing other objects or materials. There are three main types of containers:
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{{spoiler}}
  
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[[Image:Crystal_caves.png|right|thumb|150px|The crystal cave]]
  
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The crystal cave (also known as [[Underwater Tunnel]] level 4) is a semi-hidden dungeon floor below the underwater tunnels. It is densely populated with [[:Category:Light Crystal|light crystals]] which naturally emit light in one of 3 different colors. This is the only place in the game light crystals appear.
  
=== Object Containers ===
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Unlike the rest of the tunnels, the crystal caves are populated with very tough enemies you would be unlikely to find up until the deeper floors of the [[Gloomy Cave]]. The player is advised to use caution, as three extremely dangerous light crystal [[golem]]s (one for each color) are guaranteed to spawn on this floor.
  
Object containers can be used to store any item (including other object containers) that fits inside - each container has its own volume limit to prevent abuse (e.g. you cannot put a big mine into a small chest, it's simply way too big).
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Two special rooms will always be found on this level - the first room has two stairs leading up to Underwater Tunnel level 2 and down to [[Spider Level]], the second one has a guaranteed altar to [[Silva]].
  
These containers can be partially broken with enough physical force, destroying the lock, but they are [[Invincible Items|impossible to obliterate]] entirely. The force used on the container carries to the contents though, which can break fragile items before the chest is even opened.
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== Level Features ==
  
* Small Chest
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* Altar to [[Silva]]
* Chest
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* Light crystals
* Large Chest
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* Trees
* Strongbox
 
  
=== Material Containers ===
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== Characters ==
  
Material containers can only "hold" a secondary [[Materials|material]] - generally a [[Liquids|liquid]]. The player can drink or eat the contents of the container, leaving it empty, while empty material containers can be dipped into liquids to store them for later use. This is most advantageous to do with the [[Healing Liquid]] and troll blood you will find in the [[dungeon]], as each bottle or can will be generated with two doses of the liquid in question and dipping an empty container into it will split it evenly between the two, leaving you with e.g. two bottles of troll blood instead of only one.
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* [[:Category:Light Crystal|Light crystal]] [[golem]]s
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* Many animals
  
There is currently no way for the player to store solid materials in a container, despite some cans spawning with solid [[food]] inside.
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[[Category:Worlds]]
 
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[[Category:Underwater Tunnels]]
* [[Bottle]]
 
* [[Can]]
 
 
 
=== Special Containers ===
 
 
 
Several [[Dungeon Features]] can be used as a special kind of static container, as it's possible to put things inside yet the container itself cannot be moved.
 
 
 
* Bookshelf - A piece of furniture that spawns full of [[books]] and/or [[scrolls]]. It can store anything, however, and may be a viable place for the player's stash.
 
* [[Coffin]] - An old burial receptacle found in the catacombs beneath [[Attnam]].
 
* [[Fountain]] - A marble vessel containing water, fountains can be drunk from by the player for various effects.
 
* [[Cauldron]] - A large liquid container added in [[CLIVAN]] that the player can drink from, but cannot use to fill other containers.
 
 
 
[[Category:Items]]
 

Revision as of 13:39, 26 October 2017

Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively


The crystal cave

The crystal cave (also known as Underwater Tunnel level 4) is a semi-hidden dungeon floor below the underwater tunnels. It is densely populated with light crystals which naturally emit light in one of 3 different colors. This is the only place in the game light crystals appear.

Unlike the rest of the tunnels, the crystal caves are populated with very tough enemies you would be unlikely to find up until the deeper floors of the Gloomy Cave. The player is advised to use caution, as three extremely dangerous light crystal golems (one for each color) are guaranteed to spawn on this floor.

Two special rooms will always be found on this level - the first room has two stairs leading up to Underwater Tunnel level 2 and down to Spider Level, the second one has a guaranteed altar to Silva.

Level Features

  • Altar to Silva
  • Light crystals
  • Trees

Characters