Difference between pages "Horn" and "Invincible Items"

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There are two kinds of horns: one that induces fear, and one that soothes it. Both horns take time to 'recharge' their effects.  
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While most [[weapon]]s and all [[armor]] in IVAN can be broken/torn/shattered/etc., there are some items that simply ''cannot'' break. This is '''not''' because they are truly unbreakable but because there is no corresponding graphic and code for them in the ''broken'' state. Invincible items are somewhere between an outright bug and an unimplemented feature. While it would make perfect sense for most of them to break, taking advantage of unbreakable items is not really cheating either.
  
== '''Horn of Fear''' ==  
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== Examples ==  
  
[[Image:Horn_Of_Fear.gif]]
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* [[Tools#Explosives|Mines and backpacks of gunpowder]] will not break ''per se'', although they can ''explode'' under the right circumstances.
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* [[Chests]] can have their locks broken by sufficient force, but will not be destroyed themselves.
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* [[Amulets]] are completely invincible, except for the amulet of life saving which vanishes after saving the player from death.
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* All [[rings]], the [[Lyre of Charm]] and [[horns]] are totally invincible.  
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* [[Scrolls]] are semi-invincible as they can catch on fire and burn up, but cannot be damaged even by the most powerful weapon. (Superpaper with fire as kryptonite?)
  
The [[Enner Beast]] will yield one when killed; you may also find one in a shop or just lying about.
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[[Category:Game Mechanics]]
 
 
'''A'''pplying this tool ("You produce a frightening, will frighten off almost any hostile in the immediate vicinity. You cannot scare a [[Golem]] as they are emotionless magical constructs. Named Characters and Unique Monsters are also immune to the horn's effects.
 
 
 
Success message: "You produce a frightening, almost scream-like sound."
 
 
 
Failure message: "You produce a mighty sound."
 
 
 
== '''Horn of Bravery''' ==
 
 
 
[[Image:Horn Of Bravery.gif|A Horn of Bravery]]
 
 
 
Shop and search for this tool, or get on the good side of [[Dulcis]] and hope she gives you one when you pray.
 
 
 
'''A'''pplying this tool will negate [[Panic]] for you and any ally in a one-square radius.
 
 
 
Success message: "You produce a loud but calming sound."
 
 
 
Failure message: "You produce a mighty sound."
 
 
 
== '''Weight reduction''' ==
 
 
 
The Horn of Fear can be hardened all the way to [[Green Light Crystal]] and the Horn of Bravery to [[Diamond]]. While as of yet horns are among the [[Invincible Items]] in all versions of IVAN (variants included), you might want to harden or SoCM the Horn of Bravery to a lighter material. The original item weighs in at a whopping 4200 g - more than most weapons!
 

Revision as of 14:39, 1 August 2017

Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively


While most weapons and all armor in IVAN can be broken/torn/shattered/etc., there are some items that simply cannot break. This is not because they are truly unbreakable but because there is no corresponding graphic and code for them in the broken state. Invincible items are somewhere between an outright bug and an unimplemented feature. While it would make perfect sense for most of them to break, taking advantage of unbreakable items is not really cheating either.

Examples

  • Mines and backpacks of gunpowder will not break per se, although they can explode under the right circumstances.
  • Chests can have their locks broken by sufficient force, but will not be destroyed themselves.
  • Amulets are completely invincible, except for the amulet of life saving which vanishes after saving the player from death.
  • All rings, the Lyre of Charm and horns are totally invincible.
  • Scrolls are semi-invincible as they can catch on fire and burn up, but cannot be damaged even by the most powerful weapon. (Superpaper with fire as kryptonite?)