Sprites

Oct 16, 12:53 pm
#1
Joined: Apr 2, 2014
Location: North Tyris
Posts: 611
I was wondering if we have any pixel artist here that would be willing to help? I'm currently working on a new quest that will add a few new locations and other stuff, none of which has a sprite yet, and my artistic skills are, well... limited would be an overestimation.

What I would like:

* A mighty seaside castle of a king.
* A small camp (several tents, probably).
* A ruined castle/fort.
* A cave entrance.
* A pyramid.
* A small fortress/tower.
* A ship - the player will get a ship to sail the ocean and I would like to change the sprite while onboard.

And the black market could probably use a better sprite.

BTW, if anyone wants to have a look at the very WIP branch:

Aslona
Nov 1, 10:20 pm
#2
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,129
Exciting! I think 4zb4 was keen to do some art, but I haven't seen him around for a while.
Nov 4, 4:37 pm
#3
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,129
I got you a tower at (80, 96), a castle at (112, 96) and a pyramid at (96, 12.

You can find them here: https://github.com/Attnam/ivan/pull/569/files?short_path...

Any good?
Nov 5, 1:22 am
#4
Joined: Apr 2, 2014
Location: North Tyris
Posts: 611
fejoa wrote
I got you a tower at (80, 96), a castle at (112, 96) and a pyramid at (96, 12.

Any good?

These are great, thank you! I especially like the castle with little flags.
Nov 5, 1:04 pm
#5
capristo's avatar
The Imperialist


Joined: Dec 2, 2007
Location: New Attnam
Interests: bananas
Posts: 2,160
Those are awesome fejoa!

Pyramid looks a little funny with windows I think if those are removed then all 3 will be perfect
Nov 6, 2:55 am
#6
Joined: Sep 8, 2010
Occupation: Petty Functionary
Location: Drinking pea soup in the world map
Interests: Mangoes
Posts: 1,129
Thanks Cap, I started with the castles and by the time I got to the pyramid I was so out of my comfort zone I had to draw windows on that too. I'll have them removed soon

EDIT: updated here https://github.com/Attnam/ivan/pull/569/commits/9b557d549305...
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