So, since this forum needs some activity, and I've been 'obsessed' with Rogue Legacy lately, I thought I'd make a RL-based challenge.
Here's how it works.
Your highest stat at the start of your game will dictate which disorder you have. If you have several highest stats, you have all associated disorders. Disorders each have special rules, and if those rules conflict, you get to choose which disorder you want to follow.
Good luck. And remember: this is more fun without rerolling
ASTR: Alcohol Dependent. As soon as you see any bottled fluid that is not sulphuric acid, you must drink it in as few turns as possible. This may need attacking enemies in your path, but more likely it'll be quicker to run past them. You may take a detour to dodge traps during these turns. (Protip: if you enter a shop, make sure you've got enough money.)
LSTR: Dyslexia. You may not read scrolls or books. Ever.
DEX: Vegetarian. You may not eat any meat (or bones). This includes meat from regular animals (such as lions), mutated animals (such as two-headed moose), magical animals (such as dark frogs), and humanoids. You may still eat kiwi, pineapple, and other drops from sentient plants.
AGI: ADHD. You may not rest (h), search (s) or skip a turn (.). You must run as long as you are not fainting or exhausted. You may still eat, drink, or do other activities that require you to stand still.
END: Overconfidence. You must charge and attack the closest visible foe unless at least one of your body parts is disabled. You may not pray or offer.
PER: Kleptomania. You must always use the most expensive items you have encountered in each slot. If you do not know the relative value of each item, use the one made of the best material. This applies to items in shops as well. In addition, you may not pay in shops.
INT: Savant. You may only ever use the first weapon type you pick up. This does not include wands.
WIS: OCD. You may not leave a level until all lanterns on that level are collected in one room. You may still carry one lantern around. This does not apply to overland/city levels.
CHA: Bulimia Nervosa. You may not eat or drink unless you are at least hungry. Every time you eat (but not drink) you must vomit once, immediately. If, at any time, you are satiated or even bloated, you must vomit until you are neither.
It seems my first character will suffer from ADHD, Overconfidence, and Kleptomania...
If you have any suggestions, don't hold back