Ok I have done some modelling of how the boots work and I have come up with some plots.
The data was generated using Spyder, running Python 2.7. The python code is attached (see: boots_surfaces.txt)
I plotted the total damage done by a kick for a particular boot material (Leather, Iron and for a couple of cases adamant).
There are two cases studied. We are particularly interested in effect of item enchatment on the damage inflicted by a boot.
The first case is X = Enchantment, Y = Leg Strength. This was done in two variations:
(1) Level = 0 (Fig. 1 to Fig. 3)
(2) Level = 10 (Fig. 4 to Fig. 6)
The second case is X = Enchantment, Y = Level. Two material species were examined, namely Leather and Iron (Fig. 7 and 8 respectively). For these two data, the Leg Strength attribute was held constant (LegStrength = 10).
At this stage, no new prospective boot of kicking model has been introduced.
Batman? wrote
its been so long since i had gotten that far i didnt think it through. arrrr!!!!!!