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Posted by fejoa, Nov 22, 2013 at 6:38 pm
I think there were calls from the community to allow the PC to harvest flesh from corpses using pickaxes (or hammers o.0)

I did not know about this functionality in 0.43. You must be a long time invisible stalker Chiko? Welcome
Posted by fejoa, Nov 22, 2013 at 12:55 pm
I still get 403 error when I attempt to "push" changes. Am I pushing the wrong button?

EDIT: Should I fork the repo as per https://help.github.com/articles/fork-a-repo ? Or do something else? How do new changes get merged into the master?

EDIT: I think this is explaining some shit to me: http://stackoverflow.com/questions/6286571/git-fork-is-git-c...
Posted by fejoa, Nov 21, 2013 at 12:53 pm
Um, Cap, where do we post the latest build of our community development drive?
Posted by fejoa, Nov 21, 2013 at 12:30 pm
Ha dialogue.txt. Good to see you found it I haven't read it from top to bottom, but what I have read of it I have found very guiding. Definitely recommended reading for those seeking to further develop things.
Posted by fejoa, Nov 20, 2013 at 5:55 pm
IVAN is so old it might as well be written in C.
Posted by fejoa, Nov 20, 2013 at 5:52 pm
Eng student? Fantastic! What discipline? Are you studying at Vic, Auckland or Canterbury?
I am also running Windows 7, 64 bit.
I use programmer's notepad which suits me. You can use your favourite.
The compiler I use is MinGW 32 bit with version 3.4.2. For some reason this works well. This is stored under C:\MinGW\
Then I use the makefile that comes with the source, and the settings as per http://www.attnam.com/topics/1193/How_to_compile_CLIVAN_chal...
In fact the set-up to compile CLIVAN is the same as for IVAN CVS.

If you can get your hands on Microsoft Visual C++ (or Code::Blocks) and open IVAN as a project, you can use the search functionality for extremely rapid sourcediving, which is great if you want to copy paste some code funtions to make something really wierd and novel, like a fire-breathing bat.
Posted by fejoa, Nov 20, 2013 at 4:44 pm
Hi lum4r! Welcome, looks like you've been added to Trello
I'd say taking a look at the source is a good place to start. It is a little dizzying, but not totally abstruse.
IVAN is coded in C++ so it is a bit object oriented, which is the difference to C. But it is really easy to get the hang of and if you've played IVAN for a long time you'll quickly recognise the game mechanics from the source.
Posted by fejoa, Nov 20, 2013 at 4:34 pm
Ahoy ! in forum Other Coding
Yes you will need a compiler. What operating system are you running?
Posted by fejoa, Oct 30, 2013 at 5:06 pm
I always wreck the thread
Posted by fejoa, Oct 23, 2013 at 3:50 pm
Hi Lampshade! Do you have any numbers that you would use to bring balance to LIVAN? Like balancing (introduced) weapons for instance? I have tried this in CLIVAN but I don't know if I had the right mix.