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Posted by capristo, Apr 7, 2020 at 12:56 pm
I've gotten a bug a couple times where it crashes when I try to descend into one of the new Aslona areas. Twice with the tower, and once with the goblin place. Fungal caves have never had this issue

Debug shows:

0   ivan                                0x000000010457e363 _ZN18globalerrorhandler22DumpStackTraceToStdErrEi + 51
1   ivan                                0x000000010457e600 _ZN18globalerrorhandler5AbortEPKcz + 320
2   ivan                                0x000000010415ca0e _ZN8bugfixdp16ValidatePlayerAtEP6square + 462
3   ivan                                0x00000001043a2930 _ZN4game4LoadERK8festring + 4048
4   ivan                                0x000000010439fec6 _ZN4game4InitERK8festring + 1270
5   ivan                                0x00000001044cb2b7 main + 2039
6   libdyld.dylib                       0x00007fff669ee7fd start + 1
Player can't be found anywhere! Try to restore a backup if available.

Sadly the save files don't work at all anymore, it crashes immediately when I load the save (presumably it entered the new area, and autosaved there)
Posted by capristo, Apr 6, 2020 at 8:55 am
I don't think there's ever been a limit on how early a material can appear

Rare materials & items appearing early on is a blessing and a curse, sure you can chop down Genny, but then your danger level goes up and next thing you know you're encountering small dark frogs and rookie dark knights in GC1
Posted by capristo, Apr 6, 2020 at 8:51 am
TheMasterGear wrote
An easy bandaid solution, for now, would be to disable hunger gained on the world map.

I proposed reducing the size of the world map on Github.

I kind of agree with this though, although I still dream of being able to descend into any square and just have a wilderness level with lots of natural enemies and food.
Posted by capristo, Mar 31, 2020 at 1:41 pm
I think I just keep forgetting that elf flesh is unsafe, since they resemble humans. Now that I've been playing again I had completely forgot that I already complained about this lol.

The guaranteed altar to Seges is nice but if you want to go chaotic or neutral, I just don't think there's enough food sources in FC. Every game I have played so far I've struggled with keeping satiated. Always had to gamble with eating mutant animals, or mushrooms, or sirens, all of which have risky effects. Although at least one of those had a tapeworm, possibly 2.

Coffee is a great idea, I think we should also ensure that confusion is never a state that can be permanent. It should max out at several in-game hours of confusion regardless of how much you consume. Maybe if you get too confused it should cause you to black out (as drinking too much alcohol would). But then when you wake up the confuse state is gone. That would also be a sharp reminder not to eat too much elf flesh
Posted by capristo, Mar 31, 2020 at 1:35 pm
I actually did notice the nurphe bat color later, but the spiders look the same to me. I think a bright purple + deeper red would be nice. Thanks!
Posted by capristo, Mar 30, 2020 at 7:29 pm
I kind of hate sirens. Idk if I would call them "overpowered" but the annoyance goes beyond anything else in the game.

stealing items, which can easily be a death sentence
exhausting you to a point of unconsciousness, also a death sentence

And again... the confusion effect when eating elf flesh lasts far too long. Possibly permanently if it's compounded similarly to eating floating eyes/blink dogs? Which is character ending since you can never again read a scroll.

This is made worse with the Aslona fungal caves, where siren corpses are one of the few "safe" things to eat when your only other options are zombies, spiders, snakes. Maybe a bat here and there.

Is there anything that can remove the confused state?
Posted by capristo, Mar 30, 2020 at 5:22 pm
Can we get the really nasty guys (aranea spiders, nurphe bats) in a different color? Purple or blue?

I don't like that they look exactly the same as their less harmful brethren. Even for IVAN that's pretty brutal

I can't think of any other monster in the game where the nastier versions aren't visibly different. Maybe golems but since those are completely based on material it at least gives you an idea of which ones to check more closely
Posted by capristo, Mar 20, 2020 at 12:13 pm
Still only down to FC3 so far but I have to keep praising the level design.

RK
Posted by capristo, Mar 18, 2020 at 6:49 am
I had the ill fortune of being surrounded by carnivorous plants and panicking - but I had 2 spaces that I could walk between, so I wasn't even able to fight in desperation

#ppp
#.@p
####

Seemed like i was doomed, but I had 3 chaotic gods that I could pray to. I had never really had a chaotic character before, except when going all the way down to Mortifer to get his gifts.

Anyways I learned that
SPOILER ALERT. Click here to see text.
Scabies is reeeeally awesome against Genny and her babies. She poisoned/threw acid on not only on the guys that were surrounding me but on Genny herself (several steps away), destroying all of them.
Posted by capristo, Mar 18, 2020 at 5:39 am
So far haven't gotten very far, but it's awesome to have a brand new quest and worlds to explore again. Makes it feel like a new game!

Lots of minor changes that have been made that make a huge difference as well.

I love the rebel camp, the castle, and the fungal caves. The caves especially are a really unique feel.

Awesome work RK!