Interesting idea. The thunder hammer definitely makes sense. Shooting fireballs out of a flaming sword feels a little strange to me.
But in general I like the idea. I feel like the danger of having a wand explode is far greater than their benefit in general, so usually I just store them in chests and forget about them. It'd be nice to have a "wand" without that risk
This was weird. I was just trying to get rid of the corpse so it wouldn't spawn any more (not sure if that actually works but I try it anyway)
I know that message would appear if you tried to offer the encrypted scroll. And later I was able to sacrifice it on a different altar. Why wasn't it allowed here?
Forum search is broken, I'll have to look into that. So I'm sure there's a topic on this already
In my opinion Tomb of Xinroch level 5 (3rd level underground) is way too big of a jump in difficulty. I don't think 2 underground levels is enough time to prepare you for an apprentice dark mage and golem room. So far I haven't come close to beating that level anyway.
I feel like leprosy is still not obvious enough. I never notice until I lose a limb. I think there was *one* occasion where I saw that I had sores.
Also I think that the confused state from sirens lasts wayyyyy too long. I feel like I'm stumbling around drunkenly for days after encountering sirens.